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Author Topic: [4.0.0] Lucidious - Legendary Titan of the Abyss  (Read 1176 times)
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Neco
Self Proclaimed AFK-King
Map Editor
Titan of the Abyss
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Posts: 1044


Tired of your shit


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« on: June 29, 2014, 01:49:41 AM »

Discussion Thread
As part of the 4.0.0 object rebuild, I'm recreating each of the Titans from scratch. This topic is an opportunity to see the details and statistics behind Lucidious, and to discuss changes you'd like or issues that you have had.



General Statistics


Button Type: Blizzard
Button Path: Known
                            
Initial Hitpoints: 900 (+6 per second)
Initial Mana: 400 (+5 per second)

Initial Strength: 44 (+10 per level)
Initial Agility: 42 (+4.5 per level)
Initial Intelligence: 42 (+7 per level)
                                          
Damage: 60 Hero (1.5s CD, 105 Range)
Defense: 1 Hero
Movespeed: 400
Sight: 1600/1600

Model Type: Blizzard Modified (Hitbox)
Model Path: war3mapImported\NagaMyrmidon.mdl
Model Scaling: 1.6


Abilities


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Drown
Ability Type: Passive
Cast Range: N/A
Cast Time: N/A
Cooldown: N/A
Required Level(s): N/A
Classification: Slow Poison (Innate)
                                          
Description: A drowning attack that slows the target enemy's movement by 40% for 2.5 seconds.
Effect: This unit was hit by Drown; its movement speed has been reduced by 40%.


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Watery Minion
Ability Type: Autocast
Cast Range: 100
Cast Time: 0
Cooldown: 0
Mana Cost: 0
Required Level(s): N/A
Classification: Support (Innate)
                                          
Description: Organic enemy units killed by the Titan's Trident will turn into one 175 hit point Watery Minion. Each minion lasts 60 seconds.
Effect: Summons Watery Minion units with 175 hit points from nearby corpses.


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Vaporous Cloud
Ability Type: Self Targeted
Cast Range: N/A
Cast Time: N/A
Cooldown: 180
Mana Cost: 150
Required Level(s): 1
Classification: Windwalk
                                          
Description: Hides the Titan for 60 seconds while enhancing his movement speed and allowing him to walk through other units (not structures). Useful for escaping units that box you in. Cooldown is 3 minutes. Beware... Gnoll Trackers can see invisible units.
Effect: As above


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Healing Wave
Ability Type: Self Targeted
Cast Range: N/A
Cast Time: 0
Cooldown: 9
Mana Cost: 250
Required Level(s): 2/3/4/5
Classification: Healing
                                          
Description: Calls forth a wave of healing energy.
Effect: Heals:
  • 1 unit for 300 health at Level 1.
  • 2 units for 400 health total at Level 2.
  • 2 units for 500 health total at Level 3.
  • 3 units for 600 health total at Level 4


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Tsunami Scepter
Ability Type: Unit Targeted
Cast Range: 650
Cast Time: 0.40
Cooldown: 10
Mana Cost: 300
Required Level(s): 2/3/5
Classification: Nuke
                                          
Description: Sends a wave of damaging water that strikes enemies and deals damage.
Effect: Bounces on up to 4/5/6 targets within a range of 600 and deals 130/155/180 damage to each unit.


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Island Vision
Ability Type: Point Targeted
Cast Range: Global
Cast Time: 0
Cooldown: 30
Mana Cost: 200
Required Level(s): 1
Classification: Unique
                                          
Description: Reveals a large area of the Island.
Effect: Reveals an area of 3500 from the specified point on the Island for 10 seconds.


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Saturation
Ability Type: Self Targeted
Cast Range: N/A
Cast Time: 0
Cooldown: 0.5
Mana Cost: 200
Required Level(s): 12
Classification: Ultimate
                                          
Description: Activate Saturation to engulf this unit in a torrent of damaging water.
Effect: Causes 60 damage per second (30 damage every 0.5 seconds) to nearby structures (does not damage units). Drains 30 mana every second until deactivated.


Minion Statistics


Button Type: Blizzard
Button Path: Known
                            
Initial Hitpoints: 800
Initial Mana: 300

Initial Strength: 35
Initial Agility: 35
Initial Intelligence: 35

Initial Damage: 60
Damage Type: Hero
                                          
Model Type: Blizzard
Model Path: Units\Naga\NagaRoyalGuard\NagaRoyalGuard.mdl

Abilities


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Drown
Ability Type: Passive
Cast Range: N/A
Cast Time: N/A
Cooldown: N/A
Required Level(s): N/A
Classification: Slow Poison (Minion - Innate)
                                          
Description: A drowning attack that slows the target enemy's movement by 40% for 2.5 seconds.
Effect: This unit was hit by Drown; its movement speed has been reduced by 40%.


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Healing Wave
Ability Type: Self Targeted
Cast Range: N/A
Cast Time: 0
Cooldown: 9
Mana Cost: 250
Required Level(s): 2/3/4/5
Classification: Healing
                                          
Description: Calls forth a wave of healing energy.
Effect: Heals:
  • 1 unit for 300 health at Level 1.
  • 2 units for 400 health total at Level 2.
  • 2 units for 500 health total at Level 3.
  • 3 units for 600 health total at Level 4


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Tsunami Scepter
Ability Type: Unit Targeted
Cast Range: 650
Cast Time: 0.40
Cooldown: 10
Mana Cost: 300
Required Level(s): 2/3/5
Classification: Nuke
                                          
Description: Sends a wave of damaging water that strikes enemies and deals damage.
Effect: Bounces on up to 4/5/6 targets within a range of 600 and deals 130/155/180 damage to each unit.


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Snap Dragons
Ability Type: Autocast
Cast Range: 150
Cast Time: 0
Cooldown: 1
Required Level(s): 3
Classification: Minion Summon (Minion)
                                          
Description: The minion summons Snap Dragons from corpses.
Effect: Creates a single fast moving Snap Dragon with 400 health from a target corpse. Snap Dragons have a slowing poison but do low damage. Snap Dragons are permanent until killed. Only 5 are allowed at one time.


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Vaporous Cloud
Ability Type: Self Targeted
Cast Range: N/A
Cast Time: N/A
Cooldown: 180
Mana Cost: 0
Required Level(s): 1
Classification: Windwalk (Minion)
                                          
Description: Hides the Minion for 4 seconds while enhancing his movement speed and allowing him to walk through other units (not structures). Useful for escaping units that box you in. Cooldown is 3 minutes. Beware... Gnoll Trackers can see invisible units.
Effect: As above


Button Type: Blizzard
Button Path: Known
                            
Ability Name: Rage
Ability Type: Self Targeted
Cast Range: N/A
Cast Time: 0
Cooldown: 180
Mana Cost: 150
Required Level(s): 7
Classification: Ultimate (Minion)
                                          
Description: The minion turns into its avatar state.
Effect: While in this form, the minion gains an additional 500 hitpoints, 20 damage, 5 armor and spell immunity. Lasts 25 seconds.

« Last Edit: June 29, 2014, 11:31:47 AM by Neco » Logged

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