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Author Topic: [Beta Testing] Island Defense 3.0.9  (Read 23598 times)
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ArtFuL
Beta Tester
Titan of the Abyss
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Karma: +5/-139
Posts: 1031


Maphack Hunter


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« Reply #75 on: October 23, 2011, 10:43:53 AM »

Round: Round 9
Priority: Easy - Icon
Players / Races Effected: Builder - Panda
Bug Description: The volcan's icon "Active volcano" is green. (Its the spell which enables the volcans to hit > 1).
Result: Readded the icon back in.

Reported by Max.Payne:
Round: Round 9
Priority: Heavy- Hunter
Players / Races Effected: Builder - Arachnide (?)
Bug Description: After researching the hunter's expert training, it gains 0 / - armor and is after 1 hit instantly dead.
Result: Known (and hopefully fixed in R10).

Round: Round 9
Priority: Medium - Hunter
Players / Races Effected: Builder - Pirate
Bug Description: Researched the hunter expert training (multi shot worked) and later i destroyed the adv and the multi shot function was somehow away <_<, although i still had the icon and the status symbol. zzz?
Result: Unlikely to be possible. Unable to tell without a replay.
« Last Edit: October 27, 2011, 10:12:33 PM by Neco » Logged

ArtFuL
Beta Tester
Titan of the Abyss
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Karma: +5/-139
Posts: 1031


Maphack Hunter


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« Reply #76 on: October 23, 2011, 12:56:10 PM »

Round: Round 9
Priority: Heavy - Item
Players / Races Effected: Builder/Item - Ring of Shadows or w/e..
Bug Description: Using this item on a flying hunter/unit makes you unable to fly other the trees = fail.

Round: Round 9
Priority: Medium- Item
Players / Races Effected: Builder/Item - "Teleporter stone"...
Bug Description: You arent able to blink on the water with a flying hunter.

Result (for both): Blizzard's problem with windwalked units being flying.
« Last Edit: October 27, 2011, 10:13:47 PM by Neco » Logged

XM8
Worker


Karma: +1/-0
Posts: 17


« Reply #77 on: October 24, 2011, 04:27:56 PM »

Round: Round 10
Priority: Small
Players / Races Effected: Titan item name
Bug Description: Magical Trident of Power, I think, is misspelled "Powerr"
Result: Fixed tooltip. Also changed "Magic Trident of Power" to "Force Trident".
« Last Edit: October 24, 2011, 09:37:39 PM by Neco » Logged
XM8
Worker


Karma: +1/-0
Posts: 17


« Reply #78 on: October 24, 2011, 04:38:48 PM »

Round: Round 10
Priority: Small
Players / Races Effected: Dryad
Bug Description: Dryad's entangling roots and its Titan Hunter's Nature's Grace tooltip (before upgraded) is missing also.
Result: Looks to be a map corruption problem, since the string values are there correctly in the object editor. I noticed that Entangling Roots showed small snippets of raw memory code instead of the actual string, which is extremely interesting Cheesy.
« Last Edit: October 24, 2011, 10:47:45 PM by Neco » Logged
XM8
Worker


Karma: +1/-0
Posts: 17


« Reply #79 on: October 24, 2011, 05:02:02 PM »

Round: Round 10
Priority: Small
Players / Races Effected: Dryad
Bug Description: Expert Hunter Training description "gives the chance for the hunter to preform critical hits" or whatever it says.
Result: Fixed typo in "perform".
« Last Edit: October 24, 2011, 09:39:19 PM by Neco » Logged
XM8
Worker


Karma: +1/-0
Posts: 17


« Reply #80 on: October 24, 2011, 09:11:22 PM »

Round: Round 10
Priority: Big
Players / Races Effected: Faerie
Bug Description: Faerie can blink to two known spots that I don't think were meant to be available. One is near the drainage cave above the Yacapo and Dildamesh guys. Faerie can blink from the walk-in hidey-hole, to the left, build a shelter and then wood through the cave.  The other spot is the farthest mid-right base elevated with tile. Has an entrance from the right. The faerie can blink to the hunter spot, and build a shelter there, which pops him father up, along the edge of the base.
Result: Area's blocked off.
« Last Edit: October 24, 2011, 09:40:19 PM by Neco » Logged
XM8
Worker


Karma: +1/-0
Posts: 17


« Reply #81 on: October 24, 2011, 10:00:00 PM »

Round: Round 10
Priority: Medium/Big
Players / Races Effected: Huntress and Satyr
Bug #1 Description: For Huntress, in order to upgrade advanced spirit armor, it requires a Deadly Axe Tower. (?)
Result: It doesn't for me using the editable version, perhaps a random bug with the widgetizer?
Bug #2 Description: For satyr, shadowdash is bugged again. I do not know how.
Result: Jakers broke it while trying to fix it when it wasn't broken. Fixed.
« Last Edit: October 27, 2011, 10:14:49 PM by Neco » Logged
MetiX
Worker


Karma: +4/-2
Posts: 42


Pwning you since 1997 babeh.


« Reply #82 on: October 25, 2011, 09:58:59 AM »

Round: Round 10
Priority: High
Players / Races Effected: Lucidious' minions
Bug Description: Nuke hotkey is C; it is shared with Snap Dragons. Please make it Q and change the description from Chain Lightning to *nuke name*.
Result: Widgetizing issues in R10 have made a few problems such as this (nothing to fix).
« Last Edit: October 27, 2011, 10:10:54 PM by Neco » Logged

JOIN THE ARMY!
IsY3llow
Worker


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Posts: 5


« Reply #83 on: October 26, 2011, 06:33:46 PM »

Round: Round 9
Priority: Medium
Players / Races Effected: Sypherious
Bug Description: Either the minion's heals have incorrect numbers for their heal bounces or their heals don't bounce.
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Playerof
Guest
« Reply #84 on: October 30, 2011, 09:29:02 AM »

Heh i think its just that it was level 1 heal witch doesn't bounce.
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Neco
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« Reply #85 on: October 30, 2011, 03:03:32 PM »

Heh i think its just that it was level 1 heal witch doesn't bounce.
I think it depends on whether the minion doing the healing has lost health or not (since the dummy unit casts it on the initial unit = 1 bounce). The new code in BR11 should (I hope) fix it.
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sburnett21
Spearloc
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Karma: +4/-10
Posts: 293



« Reply #86 on: October 30, 2011, 08:30:12 PM »

Round: Round 10
Priority: Medium
Players / Races Effected: Tauren
Bug Description: He can hit a mini on hold, and not be hit back, at level one, no upgrades while he is supposed to be melee, like the minion.
Result: Not a bug, this in intentional.
« Last Edit: October 30, 2011, 08:36:47 PM by Neco » Logged

http://www.islanddefense.org/forum/index.php/topic,2075.0.html

Quote from: theorchero
We need summoning powder first.

We make it from the blood of a chocobo, bone powder of a Bremetar, the fine ass hairs of a P0ny, and congealed heart of an Accer.

Plus a couple oranges, a slice of bread, and a single peanut.
Quote from: Neco
Copying a certain arrangement of bytes in a manner dictated by other users isn't stealing.
theorchero
PS: FUCK YOU
Not a mod
Titan of the Abyss
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Karma: +13/-12
Posts: 1557


« Reply #87 on: October 30, 2011, 09:01:30 PM »

^

he actually has a very small amount of range..

(I believe it is necessary for his upgrade to work)
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sburnett21
Spearloc
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Karma: +4/-10
Posts: 293



« Reply #88 on: November 02, 2011, 02:55:05 PM »

Round: Round 10
Priority: low
Players / Races Effected: Builders
Bug Description: The end of the game message, The titan has been vanquised, or w/e, keeps repeating once the main titan dies and leaves.
Result: Added in a check to see if the game is already ending before proceeding.
« Last Edit: November 20, 2011, 11:26:11 PM by Neco » Logged

http://www.islanddefense.org/forum/index.php/topic,2075.0.html

Quote from: theorchero
We need summoning powder first.

We make it from the blood of a chocobo, bone powder of a Bremetar, the fine ass hairs of a P0ny, and congealed heart of an Accer.

Plus a couple oranges, a slice of bread, and a single peanut.
Quote from: Neco
Copying a certain arrangement of bytes in a manner dictated by other users isn't stealing.
theorchero
PS: FUCK YOU
Not a mod
Titan of the Abyss
*

Karma: +13/-12
Posts: 1557


« Reply #89 on: November 02, 2011, 10:39:55 PM »

Round: Round 10
Priority Selected: High
Players/races Affected: Titan
Bug description: Molt cannot revive on minion during TR mode, instead of giving an error at 19 gold he is "revived" but dies thereafter, leaving his icon showing but him being deceased.
Result: Confirmation needed (a replay or something would help).
« Last Edit: November 20, 2011, 11:26:53 PM by Neco » Logged

sburnett21
Spearloc
***

Karma: +4/-10
Posts: 293



« Reply #90 on: November 03, 2011, 04:57:40 PM »

Round: Round 10
Priority Selected: very High
Players/races Affected: blinking units
Bug description: Theres another nuke proof spot. you blink to the waterfall to the right of the secret shops. It takes several blinks, and you can shelter there.
Result: Spammed that area with pathing blockers, should be fine now.
« Last Edit: November 20, 2011, 11:28:43 PM by Neco » Logged

http://www.islanddefense.org/forum/index.php/topic,2075.0.html

Quote from: theorchero
We need summoning powder first.

We make it from the blood of a chocobo, bone powder of a Bremetar, the fine ass hairs of a P0ny, and congealed heart of an Accer.

Plus a couple oranges, a slice of bread, and a single peanut.
Quote from: Neco
Copying a certain arrangement of bytes in a manner dictated by other users isn't stealing.
Playerof
Guest
« Reply #91 on: November 06, 2011, 02:10:07 AM »

Round: Round 10
Priority Selected: Low
Players/races Affected: The whirlpool tower
Bug description: The buff given to a titan that is given by being hit bye the whirlpool blasts looks like some creepy guys face. It also has no description.
Result: Added description and button.
« Last Edit: November 20, 2011, 11:32:25 PM by Neco » Logged
ArtFuL
Beta Tester
Titan of the Abyss
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Posts: 1031


Maphack Hunter


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« Reply #92 on: November 26, 2011, 03:47:50 AM »

Still waiting for bugs or how's the progress doing?
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Neco
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« Reply #93 on: November 26, 2011, 02:11:51 PM »

Jakers and I just had our end of year exams, hold your horses.
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Playerof
Guest
« Reply #94 on: November 28, 2011, 03:15:12 PM »

Thank you for working in the first place.  Smiley
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theorchero
PS: FUCK YOU
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Titan of the Abyss
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Posts: 1557


« Reply #95 on: November 28, 2011, 07:39:13 PM »

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Neco
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« Reply #96 on: November 29, 2011, 12:29:03 AM »



My life at the moment...
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theorchero
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Titan of the Abyss
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Posts: 1557


« Reply #97 on: November 29, 2011, 04:22:00 AM »

yes.

WORK BITCH
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IsY3llow
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« Reply #98 on: December 03, 2011, 03:53:29 PM »

Good luck on your exams  Smiley
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Neco
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Tired of your shit


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« Reply #99 on: December 03, 2011, 06:44:05 PM »

Jakers and I just had our end of year exams, hold your horses.
Key word there.
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