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Author Topic: Arantir, Titan of Death  (Read 4038 times)
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VAMPSI
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« on: January 21, 2011, 06:58:16 AM »

Some aoe,s , mana costs, cooldowns etc are maybe to good/bad, you judge it. Please post if you want something to change =)

Arantir, Titan of Death
I hope this coud be the model: http://www.hiveworkshop.com/forums/models-530/chaos-knight-48233/
Icon:
Health: 900
Health Regen: 8 (Higher than average)
Mana: 0
Mana Regen: 4
Move Speed: 390
Armor: 0
Damage: 60
Attack Speed: 1.6
Range: 105
Starting int: 42 (+7)
Starting str: 44 (+10)
Starting agi: 40 (+4)
Spells:

Unholy Blade (Slow Poision): Every attack made on an organic enemy unit decereases his movement speed by 30%. And if it gets attacked again in the folowing 3 seconds it will slow all units in an XXX area by 20% (no bonus to the target).

Hand of Arantir (nuke): Touches an enemy unit whit dark powers, dealing 120/140/160 damage and to all units in an XXX aoe. Cd 10, Mana cost 300, Needed levels: 2/4/6 (Animate dead target effect)


Soul Call (heal): From the graveyards bellow the ground, Arantir summons souls that clash into allies, healing 350/500/650/800 damage per target. 1 Random target recives +25/50/75/100 mana (theres no bonus mana if Arantir is alone in a 600 aoe). Mana cost 250/350/400/450, Cd 18, Needed levels: 2/4/6/8 (Possesion missle)


Deaths Shadows (ww): Arantir becomes covered in shadows, giving him +5% ms and making him invisible, lasts 40 seconds. Mana cost: 150, Cd: 170. Needed levels: 1


Song of the Dead (Unique): The dead allow Arantir to use their magic, the good or the evil ones. When used a random of 4 buffs will apear on all allys/enemys near Arantir. There are 2 positive and 2 negative buffs.
Positive: Increases damage by +35/+50 damage. Increases armor by +6/+8.
Negative: Decreases all enemy structures damage by 15%/25%. Decreases enemy attack speed by 10%/20%.
All buffs last 12/16 seconds. Mana cost: 300/350. Cd: 150/130, Needed levels: 6/9


Ancient Grave (Ulti): When activated, Arantir summons a grave that has 500 health and 30 forti armor. The grave produces an aura that forces all nearby towers to attack it. Once it dies, it add to all nearby allied units 15% evasion and +6 armor. The grave woud have 75% spell immunity and heal coud affect it. The bonus lasts 15 seconds, needs Level 12, Cd 180.


 Minions



Stats:
Health - 800
Health Regen - 6
Mana - 0
Mana Regen - 3
Move speed - 390
Armor - -1
Damage - 60
Attack speed - 1.5
Range - 105
Str gain per level - 7
Agi gain per level - 6
Int gain per level - 6
Starting str - 35
Starting agi - 35
Starting int - 35

Names: Mason, Sadist, Dammned Priest, Devil Lover, Dead Demon, Hell Boy
Spells:

Dark Liquid: Normal slow poision...


Soul Blast (nuke): Summons a wave of souls that deal 100/125/150 damage in an XXX line and XXX aoe. Cd 10, Mana cost 250, Cast range XXX, Levels needed: 1/3/5


Spirit Call (heal): Minion summons souls that clash into allies, healing 250/350/450/550 damage per target. Mana cost 250/300/350/400, Cd 28, Needed levels: 2/4/6/8 (Possesion missle)


Deaths Shadows (ww): Minion gets covered in shadows, giving him +5% ms and making him invisible, lasts 5 seconds. Mana cost: 150, Cd: 180. Needed levels: 1


Soul Call (mini mini): Summons a soul from an corpse. (normal mini mini stats and normal slow poision).
Colored Red


Dark Fusion (Ulti). To cast this spell there must be atleast 3 souls (mini minis) in an 500 are near the caster. If there are then the 3 souls will die and 1 Dark Statue will be summoned (permament unit). The statue produces an +8hp and +5mp aura per second (stackable whit essence and other Statue's auras). Movement speed as normal mini mini. Cd 180, Cast time 3 secs, Mana Cost: 500, Level needed: 5, Max statues by mini is 2. Dark Statue will have Obsidan Statue model colored black, and the obsidan icon.

I think thats it... hope you like it. Some spells need balancing ( I KNOW)


« Last Edit: February 28, 2011, 11:12:01 AM by VAMPSI » Logged

MuDDy_PaNDa
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« Reply #1 on: January 21, 2011, 07:30:42 AM »

Ulti and unique needs numbers to be balanced.

But please, change the name of the titan, you cant have a titan with that name of a god.
Hades = god
hades =/= titan

-----------------------------------------------------------------------------------------------------------------------------------------------

EDIT: excepted for that i like the idea a lot.
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turbo
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« Reply #2 on: January 21, 2011, 08:18:33 AM »

You could change it do Hadezious :O
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VAMPSI
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« Reply #3 on: January 21, 2011, 08:25:46 AM »

too lazy to change it -.- and i got no ideas Tongue
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« Reply #4 on: January 21, 2011, 01:00:18 PM »

No offense but its not that original.(which is hard to do I know)

Hades, Titan of Death

Dark Liquid: Normal slow poision...
Boring, but I guess it ok

Hand of Hades (nuke): Touches an enemy unit whit dark powers, dealing 120/140/160 damage and to all units in an XXX aoe. Cd 10, Mana cost 300, Needed levels: 2/4/6 (Animate dead target effect)
AOE nuke, used before, (grant,breeze,demo)

Soul Call (heal): From the graveyards bellow the ground, Hades summons souls that clash into allies, healing 350/500/650/800 damage per target. 1 Random target recives +25/50/75/100 mana (theres no bonus mana if Hades is alone in a 600 aoe). Mana cost 450, Cd 18, Needed levels: 2/4/6/8 (Possesion missle)
Slightly different than volts heal with the flying sparks

Deaths Shadows (ww): Hades becomes covered in shadows, giving him +5% ms and making him invisible, lasts 40 seconds. Mana cost: 150, Cd: 170. Needed levels: 1
Basic WW

Song of the Dead (Unique): The dead allow Hades to use their magic, the good or the evil ones. When used a random of 4 buffs will apear on all allys/enemys near Hades. There are 2 positive and 2 negative buffs.
Positive: Increases damage by +35/+50 damage. Increases armor by +6/+8.
Negative: Decreases all enemy structures damage by 15%/25%. Decreases enemy attack speed by 10%/20%.
All buffs last 8 seconds. Mana cost: 300/250. Cd: 110/100, Needed levels: 6/9
This here is the only unique and good move i see. It Gives some good buffs but at the cost of bad ones and its short

Absorbation of the Fallen (Ulti): When activated, Hades transforms in to an horrible creature, fusing whit the both, evil and good magics. Gives him chaos attack, -6 armor (its not a mistake i mean -6), but also he has Overheal which increases all regen given by auras by +35%. Lasts 18 seconds, needs Level 12, cd 240.
His ult is decent but -6 armor really takes a toll, and 35% life regen isnt balancing it out. Unless you mean 35% of total hp per sec which would be OP as Healing Pools give 2%


I think thats it... hope you like it. Some spells need balancing ( I KNOW)


Basicially a collaboration titan with a new move. I had alot of these on the previous forums so I know one when i see it.

Also Pluto was the Roman god of the Dead, just saying
Anubis for Egypt
Hades was Greece
Loki was Norse(i think)
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if u dont like it and you think its unbalance, then YOU CAN GO PLAY CHESS!
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turbo
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« Reply #5 on: January 21, 2011, 01:30:24 PM »

I thought Loki was chaos, not death. Also, just throw "-ezious, -icus, -ous, etc" at the end of the titan name and it works out.
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VAMPSI
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« Reply #6 on: January 21, 2011, 02:05:39 PM »

hadious?
and what you mean about the unique: at the cost of some bad ones?
« Last Edit: January 21, 2011, 02:10:46 PM by VAMPSI » Logged

MuDDy_PaNDa
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« Reply #7 on: January 21, 2011, 02:54:55 PM »

Go find the titan of death, this is not gods vs builders.
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Jux.Mage
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« Reply #8 on: January 21, 2011, 03:25:27 PM »

Unless someone makes a game of God's Land that isn't fucking gay as Titan's land. ]]

This Titan kind of takes away the originality of every other titan from the basic abilities...

Main Titan's Ultimate ability is plain boring for me. But yeah, fix your ultimate abilities.
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« Reply #9 on: January 21, 2011, 07:17:31 PM »

Failure
Hecate was the goddess of magic

Try Perses or Styx
Evil titans
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if u dont like it and you think its unbalance, then YOU CAN GO PLAY CHESS!
Stop being so pro
Coaster_Man
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« Reply #10 on: January 21, 2011, 07:28:48 PM »

Failure
Hecate was the goddess of magic

Try Perses or Styx
Evil titans
"(Greek mythology) Greek goddess of fertility who later became associated with Persephone as goddess of the underworld and protector of witches"
From google.
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« Reply #11 on: January 21, 2011, 07:39:51 PM »

ecate or Hekate (ancient Greek Ἑκάτη, Hekátē, pronounced /ˈhɛkətiː/ or /ˈhɛkət/[1] in English) is a chthonic Greco-Roman goddess associated with magic and crossroads.
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if u dont like it and you think its unbalance, then YOU CAN GO PLAY CHESS!
Stop being so pro
VAMPSI
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« Reply #12 on: January 22, 2011, 08:43:54 AM »

Finaly happy?
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Supapker5555
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« Reply #13 on: February 25, 2011, 06:11:47 PM »

Ok so now that the name is down... The concept is good I breathed threw it i like the ultimate would help for bases like pirate with slow attacking towers and not over powered either good idea  Grin
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