Island Defense

Island Defense => Development => Topic started by: Neco on March 06, 2011, 08:35:07 PM



Title: [Release] Island Defense 3.0.8d
Post by: Neco on March 06, 2011, 08:35:07 PM
Nothing much changed, I just fixed the punish bug (it was "Unpunish yellow" having the same order id as "Punish") and added a command to turn on / off the whole "Neco (Murloc)" thing.

Enjoy!

Download (http://www.novynn.com/tools/maps/Island%20Defense%203.0.8d.w3x)

(@Adam, could you please replace the 3.0.8c link in news with this? Much appreciated!)

EDIT: Fixed link...


Title: Re: [Release] Island Defense 3.0.8d
Post by: SpyfluenBo on March 07, 2011, 07:46:33 AM
I can't download from Novynn.com.. Any help please? And btw I get kicked from every bot game there is cuz i dont have the 3.0.6G4 version, and for some reason all the ones i download are not the ones the bot uses.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Gwypaas on March 07, 2011, 12:08:33 PM
Just use the link at the top of the forum to go the the G# series thread if you want to download 3.0.6G4


Title: Re: [Release] Island Defense 3.0.8d
Post by: LionaX on March 09, 2011, 08:52:59 PM
I can't load from the link above. I'm not sure that link was broken or I was download by wrong way. Can you check the link and tell me how to load from that link ?
or create another download link.
thx


Title: Re: [Release] Island Defense 3.0.8d
Post by: bck on March 12, 2011, 12:12:31 PM
ok just found another glitch lol, when ure titan and punish yellow, u actually cant do it, u give the minis back to him, so the only possible way to get them back is -kick yellow
id suggest fix and e version :)


Title: Re: [Release] Island Defense 3.0.8d
Post by: Neco on March 12, 2011, 01:24:43 PM
That should of been fixed for this version ( we tested it and it appeared to be fixed )...

I'll gather some people up and test this again, hopefully it hasn't returned ><.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Sil3nc3r on March 14, 2011, 08:36:32 AM
Btw neco, I titaned a few games and in 5/6 of them the unable to punish yellow glitch came up.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Neco on March 14, 2011, 12:41:17 PM
Yeah, seems I fixed half the problem. I know how to fix it now though so all's good for next revision's release.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Gwypaas on March 14, 2011, 03:01:55 PM
Yeah, seems I fixed half the problem. I know how to fix it now though so all's good for next revision's release.
Bbbbbbut Neco, we need BIGGER numbers! Jjjjjuust increasing the letter at the end isn't enough! ;)


Title: Re: [Release] Island Defense 3.0.8d
Post by: PoNy on March 14, 2011, 03:19:34 PM
What happened to foss minions slowly ranking up cocoons? their back to the way they were...
unpunish yellow still messes with punish.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Neco on March 14, 2011, 04:03:17 PM
Eh? Fossurious's minions never had that...


Title: Re: [Release] Island Defense 3.0.8d
Post by: PoNy on March 14, 2011, 04:04:24 PM
Eh? Fossurious's minions never had that...
swore he did well w/e


Title: Re: [Release] Island Defense 3.0.8d
Post by: Not.Carnerox on March 14, 2011, 05:36:17 PM
Eh? Fossurious's minions never had that...
swore he did well w/e
Mine did.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Gwypaas on March 14, 2011, 05:38:29 PM
Eh? Fossurious's minions never had that...
swore he did well w/e
Mine did.
The one which was unplayable? ;)


Title: Re: [Release] Island Defense 3.0.8d
Post by: Not.Carnerox on March 14, 2011, 05:45:59 PM
Eh? Fossurious's minions never had that...
swore he did well w/e
Mine did.
The one which was unplayable? ;)
No the playable one.


Title: Re: [Release] Island Defense 3.0.8d
Post by: KingLich on March 24, 2011, 07:59:05 AM
The link redirects me to project novynn forums. I tried downloading from there also, but still... I cant get to download the map.


Title: Re: [Release] Island Defense 3.0.8d
Post by: PoNy on March 24, 2011, 11:50:10 AM
The link redirects me to project novynn forums. I tried downloading from there also, but still... I cant get to download the map.
Welcome back


Title: Re: [Release] Island Defense 3.0.8d
Post by: Neco on March 24, 2011, 12:45:19 PM
The link redirects me to project novynn forums. I tried downloading from there also, but still... I cant get to download the map.
Sorry about that, I was moving some files around. The link should now work.


Title: Re: [Release] Island Defense 3.0.8d
Post by: theorchero on March 31, 2011, 12:17:22 AM
whats eta for new vers with dash and punish fix?


Title: Re: [Release] Island Defense 3.0.8d
Post by: Neco on March 31, 2011, 12:25:22 AM
Uh, look at stickies?


Title: Re: [Release] Island Defense 3.0.8d
Post by: ArtFuL on March 31, 2011, 11:55:29 AM
Uhm just a question..
Is it a bug that if I pick up a bone with my hunter it levels (of course) but I can drop it and I keep the levels.. isn't that too good? uhm..
And why does the reg thing aka mana note have a reg aura like the well of dreanie?


Title: Re: [Release] Island Defense 3.0.8d
Post by: Cruncher on March 31, 2011, 12:45:15 PM
Uhm just a question..
Is it a bug that if I pick up a bone with my hunter it levels (of course) but I can drop it and I keep the levels.. isn't that too good? uhm..
And why does the reg thing aka mana note have a reg aura like the well of dreanie?
1) bones no longer give exp, killing minis gives more now
2)it replaces dranei's mana node for mana regen


Title: Re: [Release] Island Defense 3.0.8d
Post by: Neco on March 31, 2011, 04:09:29 PM
Expanding on #2: Tje aura's should stack as well, so there's still a reason to get a Well.


Title: Re: [Release] Island Defense 3.0.8d
Post by: ArtFuL on April 01, 2011, 07:46:54 AM
Uhm just a question..
Is it a bug that if I pick up a bone with my hunter it levels (of course) but I can drop it and I keep the levels.. isn't that too good? uhm..
And why does the reg thing aka mana note have a reg aura like the well of dreanie?
1) bones no longer give exp, killing minis gives more now
2)it replaces dranei's mana node for mana regen
kk, but isn't the mana reg too high? I saw it and thought.. wtf.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Neco on April 01, 2011, 03:16:22 PM
Uhm just a question..
Is it a bug that if I pick up a bone with my hunter it levels (of course) but I can drop it and I keep the levels.. isn't that too good? uhm..
And why does the reg thing aka mana note have a reg aura like the well of dreanie?
1) bones no longer give exp, killing minis gives more now
2)it replaces dranei's mana node for mana regen
kk, but isn't the mana reg too high? I saw it and thought.. wtf.
It shouldn't be... we tested it until it was just right.


Title: Re: [Release] Island Defense 3.0.8d
Post by: ArtFuL on April 02, 2011, 05:04:14 AM
Uhm just a question..
Is it a bug that if I pick up a bone with my hunter it levels (of course) but I can drop it and I keep the levels.. isn't that too good? uhm..
And why does the reg thing aka mana note have a reg aura like the well of dreanie?
1) bones no longer give exp, killing minis gives more now
2)it replaces dranei's mana node for mana regen
kk, but isn't the mana reg too high? I saw it and thought.. wtf.
It shouldn't be... we tested it until it was just right.
If you compare them with shelters then 1 of such a unit > 100  shelters..


Title: Re: [Release] Island Defense 3.0.8d
Post by: Coaster_Man on April 02, 2011, 10:35:00 AM
Also if a "single blink" unit walks nearby one, BAM, he has his blink back for free.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Cruncher on April 02, 2011, 11:26:07 AM
Also if a "single blink" unit walks nearby one, BAM, he has his blink back for free.
yay now sat doesnt have to spend 1 gold for 5 mana


Title: Re: [Release] Island Defense 3.0.8d
Post by: Neco on April 02, 2011, 05:06:00 PM
Also if a "single blink" unit walks nearby one, BAM, he has his blink back for free.
yay now sat doesnt have to spend 1 gold for 5 mana
Woops... I thought I'd set it to player units only...


Title: Re: [Release] Island Defense 3.0.8d
Post by: ArtFuL on April 06, 2011, 06:41:03 AM
morph warrios form now doesn't even have the pools..?


Title: Re: [Release] Island Defense 3.0.8d
Post by: turbo on April 06, 2011, 06:51:47 AM
Warrior isn't supposed to have pools?

Only structures Warrior should be able to build is walls and shelters (I know this was changed a little while ago, but I think it should go back to this).


Title: Re: [Release] Island Defense 3.0.8d
Post by: ArtFuL on April 06, 2011, 07:18:09 AM
Warrior isn't supposed to have pools?

Only structures Warrior should be able to build is walls and shelters (I know this was changed a little while ago, but I think it should go back to this).
So you don't have any escape abilities expect shelter walk?
If Breezerious uses his storms or Voltron hits you once it's over.
People are dying so often and early because they aren't able to survive fucking 2 minutes and without armor/evasion/slow, etc.
it's quite annoying to run around.


Title: Re: [Release] Island Defense 3.0.8d
Post by: turbo on April 06, 2011, 08:56:40 AM
Warrior isn't supposed to have pools?

Only structures Warrior should be able to build is walls and shelters (I know this was changed a little while ago, but I think it should go back to this).
So you don't have any escape abilities expect shelter walk?
If Breezerious uses his storms or Voltron hits you once it's over.
People are dying so often and early because they aren't able to survive fucking 2 minutes and without armor/evasion/slow, etc.
it's quite annoying to run around.
It's the same with morphling builder only he has a spell shield. What is building mana pools going to do besides feed the titan more before you die? That's the risk of playing morphling: If you don't get any gold you don't have any escape abilities.


Title: Re: [Release] Island Defense 3.0.8d
Post by: ArtFuL on April 06, 2011, 09:19:51 AM
Warrior isn't supposed to have pools?

Only structures Warrior should be able to build is walls and shelters (I know this was changed a little while ago, but I think it should go back to this).
So you don't have any escape abilities expect shelter walk?
If Breezerious uses his storms or Voltron hits you once it's over.
People are dying so often and early because they aren't able to survive fucking 2 minutes and without armor/evasion/slow, etc.
it's quite annoying to run around.
Uhm ever heard of pool/shelter/wall-walking without feeding..?

It's the same with morphling builder only he has a spell shield. What is building mana pools going to do besides feed the titan more before you die? That's the risk of playing morphling: If you don't get any gold you don't have any escape abilities.


Title: Re: [Release] Island Defense 3.0.8d
Post by: turbo on April 06, 2011, 11:59:52 AM
Warrior isn't supposed to have pools?

Only structures Warrior should be able to build is walls and shelters (I know this was changed a little while ago, but I think it should go back to this).
So you don't have any escape abilities expect shelter walk?
If Breezerious uses his storms or Voltron hits you once it's over.
People are dying so often and early because they aren't able to survive fucking 2 minutes and without armor/evasion/slow, etc.
it's quite annoying to run around.
It's the same with morphling builder only he has a spell shield. What is building mana pools going to do besides feed the titan more before you die? That's the risk of playing morphling: If you don't get any gold you don't have any escape abilities.
Uhm ever heard of pool/shelter/wall-walking without feeding..?
Fixed your quote for you, but Warrior already has a shelter and wall. Why would he also need mana pool to walk?


Title: Re: [Release] Island Defense 3.0.8d
Post by: ArtFuL on April 06, 2011, 01:02:05 PM
Warrior isn't supposed to have pools?

Only structures Warrior should be able to build is walls and shelters (I know this was changed a little while ago, but I think it should go back to this).
So you don't have any escape abilities expect shelter walk?
If Breezerious uses his storms or Voltron hits you once it's over.
People are dying so often and early because they aren't able to survive fucking 2 minutes and without armor/evasion/slow, etc.
it's quite annoying to run around.
It's the same with morphling builder only he has a spell shield. What is building mana pools going to do besides feed the titan more before you die? That's the risk of playing morphling: If you don't get any gold you don't have any escape abilities.
Uhm ever heard of pool/shelter/wall-walking without feeding..?
Fixed your quote for you, but Warrior already has a shelter and wall. Why would he also need mana pool to walk?
You can block a bigger area.
E.G Voltron is following you and you are trying to block him with a shelter then his hit range will still hit you and then you are slowed -> the shelter are auto. getting blocked by Voltron and you are dead.
With pools you have got the chance to do little jumps and to escape these range hits.


Title: Re: [Release] Island Defense 3.0.8d
Post by: theorchero on May 06, 2011, 06:25:16 AM
What about letting Warrior Form build Fruits?
He is a warrior and no builder.
warrior should be able to build walls shelters and fruits.

fruits attack, thus it is another deadly weapon in his arsenal.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Burn on May 24, 2011, 04:39:28 AM
I agree to morph's warrior form being able to build a mana pool of some sort, or a 4x4 for more blockage.

-BurnShady


Title: Re: [Release] Island Defense 3.0.8d
Post by: turbo on June 22, 2011, 09:31:36 AM
If morph warrior is given a large building to block off (which I think he shouldn't) it should be weak, give no food/upgrades, and cost a hefty sum of lumber.


Title: Re: [Release] Island Defense 3.0.8d
Post by: Coaster_Man on June 22, 2011, 04:06:30 PM
If morph warrior is given a large building to block off (which I think he shouldn't) it should be weak, give no food/upgrades, and cost a hefty sum of lumber.
.
Research centers already cost a lot, are large, weak, and don't give food or upgrades (until it is finished building, but in a chase you never finish it anyways)


Title: Re: [Release] Island Defense 3.0.8d
Post by: theholysmighter on July 02, 2011, 05:55:15 PM
I do:0


Title: Re: [Release] Island Defense 3.0.8d
Post by: Playerof on August 03, 2011, 10:45:06 AM
Dam the spam bots are breaking through! :o


Title: Re: [Release] Island Defense 3.0.8d
Post by: Critikill on August 03, 2011, 10:48:42 AM
Guys, give no notion that you even notice them.