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Author Topic: Prostar Nerubian Builder  (Read 328 times)
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Gordon
Spearloc
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Gordon- The Fat Cop


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« on: July 02, 2009, 04:24:06 PM »

I was bored.


NERUBIAN BUILDER

HP: 300.
Armor: 0 Fortified.
Lumber rate of 30 lumber per swipe, 30 lumber max hold.
Orc style building.

Skills:
Burrow - The Nerubian builder burrows into the groud, becoming invisible. While burrowed, the Nerubian can't move and it's armor type will become light. After being burrowed for 60 seconds, the Nerubian will unburrow.
CD: 120 seconds.

Web shot - The Nerubian shoots a sticky web at an enemy, slowing its move speed by 70% and attack speed by 40% for 10 seconds.
CD: 90 seconds.

Runed Carapace - The Nerubian carapace protects him against magic, giving him a 25% spell resistance.
Passive.



Buildings:

Shelter - Lumber drop off point.
Lumber: 10.

Dead Tree - Gives 15 food.
Lumber: 5.

Net Wall - Strong wall. Has 400 HP and 15 Fortified armor. Has a small radius slow aura.
Lumber: 250. 

Spider Den - Basic research center. Has the following upgrades:
             - Stone Skin: Allows the production of Stone Spiderlings. Lumber: 1250. Gold: 10.
             - Ivory Spikes: Allows the production of Spiky Spiderlings. Lumber: 1250. Gold: 10.
             - Poisonous Barbs: Allows the production of Poisonous Spiderlings. Lumber: 1250. Gold: 10.
             - Steel Skin: Increases the Stone Spiderlings' armor by 5. Lumber: 500. Gold: 5.
                           Further increases the Stone Spiderlings' armor by 5. Lumber: 750. Gold: 10. Requires Putrid Shrine.
             - Agile Spikes: Decreases the attack CD of Spiky Spiderlings by 0.5. Lumber: 500. Gold: 5.
                             Further decreases the attack CD of Spiky Spiderlings by 0.5. Lumber: 750. Gold: 10. Requires Putrid Shrine.
             - Toxic Barbs: Increases the Poisonous Spiderlings' passive slow by 10%. Lumber: 500. Gold: 5.
                            Further increases the Poisonous Spiderlings' passive slow by 10%. Lumber: 750. Gold: 10. Requires Putrid Shrine.
Lumber: 300.

Egg Nest - Produces the following units:
           - Stone spiderling: Resistant unit. Has a base value of 5 Fortified armor and 750 HP. Does 15 Piercing melee damage with a 1.5 attack CD. 1x1 pathing. Has a blink ability with 800 range and a 30 second CD. Lumber: 50. Food: 6. Produce time: 5 seconds.
           - Spiky spiderling: Fragile but highly damaging unit. Has 0 Light Armor and 200 HP and a 50% spell resistance. Does 90 piercing damage (600 range) with a base value of 2 second attack CD. 1x1 pathing. Lumber: 50. Food: 6. Produce time: 5 seconds.
           - Poisonous spiderling: Fragile and weak units with a slow poison. Has 0 light armor and 400 HP. Does 20 piercing damage (400 range) with a 2 second attack CD. Has a passive Slow Poison that slows the enemie's move speed by 40% for 1.5 seconds. 1x1 pathing. Lumber: 50. Food: 6. Produce time: 5 seconds.
Lumber: 250.

Putrid Shrine - Advanced Research Center. Unlocks some upgrades in the Spider den. Has the following upgrades:
                - Advanced Technology: Allows the production of Spiderling Slaves. Lumber: 1500. Gold: 10.
                - Hardened Carapace: Increases the main builder's HP by 100. Lumber: 750. Gold: 10.
                - Spider's Valor: Gives the main builder the Spider's Valor aura, which increases the Nerubian Builder's units' attack damage by 15% in a 1500 yard radius. Lumber: 1000. Gold: 5.
                Produces the following units:
                - Spiderling Slave: A weak slave. Has only 0 light armor and 500 HP and deals no damage. Lumbers at 15 lumber per swipe (15 lumber max hold). Has a small radius passive truesight. Lumber: 750. Gold: 1. Food: 1. Produce time: 20 seconds.
Lumber: 2000. Gold: 45.

Web Tower - A tower that does nothing unless a Spiderling slave is inside. When manned by a slave does 50 piercing damage with a 2 second attack CD. Has a passive Slow Poison that slows the enemy's attack speed and move speed by 30% for 1 second.
Lumber: 500. Gold: 4.
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