The Ritualist
StatisticsHit Points: 300
Hit Points Regeneration: 5.00
Mana Points: 150
Mana Points Regeneration: 2.50
Damage: 150-150
Damage Type: Chaos
Damage Cooldown: 2.00
Damage Range: 350
Damage Projectile: Orb of Lightning
Defense Points: 2
Defense Type: Light/Small
AbilitiesHands of Doom (
z): Every time the Ritualist attacks, he has a 10% chance to summon spikes from the floor to launch the titan into the air and deal 100 damage, while stunning the titan for 1.50 seconds.
Voodoo Minion (
x): The Ritualist summons a Voodoo Minion with the ability to stun the titan 25% of his attacks for 1.50 seconds for 60 seconds. Has a 60 second cooldown.
Voodoo Catcher (
c): The Ritualist calls forth a fellow Dark Troll Catcher with the ability to throw a net to keep the titan in his place for 5 seconds for 60 seconds. Has a 60 second cooldown.
Ritual Book (-)
Spirit Wand (
q): The Ritualist summons a spirit wand that fires one spirit at any titan
or minion within a 500 range, dealing 100-100 chaos damage every .50 seconds for 15 seconds. Has a 30
second cooldown.
Illusion (
w): The Ritualist throws a powder of spirit dust at a titan or minion, creating
an illusion of him that deals 50% damage and takes 100% damage. Has a 60 second cooldown.
Requires Drugged Leaves Play Dead (
e): The Ritualist swallows a body freezing formula, causing him to enter a
state of near-death, causing him to become ignored and given the ghost ability, causing all titans or
minions to ignore it untill revived by another Ritualist or a builder is killed. Has a 60 second cooldown.
Requires Ressurection Powder Revive (
r): Revives a Ritualist in a frozen state. Has a 60 second cooldown.
Requires Ressurection PowderMana Lane - Abilities that cost mana are below. This is not an ability
Healing Wave (
a): The Ritualist summons a wave of light that heals any allied unit hit
by it for 250 hit points. Has a 15 second cooldown and costs 50 mana.
Portal of Rocks (
s): The Ritualist summons a portal that fires out rocks every 1.00
second, dealing 150 damage to any nearby titans or minions. Has a 60 second cooldown and costs 100
mana.
Requires Magical Troll Training Rain of Fire (
d): The Ritualist calls down rain of fiery rocks from the sky to strike
down all titans or minions in the 500 area of effect, dealing 250 damage to them every wave they are
striked by throughout the 5 waves. Has a 30 second cooldown and costs 100 mana.
Requires Meteorology Infernal (
f): The Ritualist calls down a meteorite from the sky to summon a standard
Inferno for 60 seconds. Has a 120 second cooldown and costs 150 mana.
Requires MeteorologyMore to come! If I get negative comments, I will lock topic and delete.