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Author Topic: The Ritualist  (Read 514 times)
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jadegolem
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« on: January 18, 2009, 09:22:24 AM »

The Ritualist



Statistics
Hit Points: 300
Hit Points Regeneration: 5.00

Mana Points: 150
Mana Points Regeneration: 2.50

Damage: 150-150
Damage Type: Chaos
Damage Cooldown: 2.00
Damage Range: 350
Damage Projectile: Orb of Lightning

Defense Points: 2
Defense Type: Light/Small

Abilities
Hands of Doom (z): Every time the Ritualist attacks, he has a 10% chance to summon spikes from the floor to launch the titan into the air and deal 100 damage, while stunning the titan for 1.50 seconds.

Voodoo Minion (x): The Ritualist summons a Voodoo Minion with the ability to stun the titan 25% of his attacks for 1.50 seconds for 60 seconds. Has a 60 second cooldown.

Voodoo Catcher (c): The Ritualist calls forth a fellow Dark Troll Catcher with the ability to throw a net to keep the titan in his place for 5 seconds for 60 seconds. Has a 60 second cooldown.

Ritual Book (-)
 Spirit Wand (q): The Ritualist summons a spirit wand that fires one spirit at any titan
  or minion within a 500 range, dealing 100-100 chaos damage every .50 seconds for 15 seconds. Has a 30
   second cooldown.

 Illusion (w): The Ritualist throws a powder of spirit dust at a titan or minion, creating
  an illusion of him that deals 50% damage and takes 100% damage. Has a 60 second cooldown.
 Requires Drugged Leaves

 Play Dead (e): The Ritualist swallows a body freezing formula, causing him to enter a
  state of near-death, causing him to become ignored and given the ghost ability, causing all titans or
   minions to ignore it untill revived by another Ritualist or a builder is killed. Has a 60 second cooldown.
 Requires Ressurection Powder

 Revive (r): Revives a Ritualist in a frozen state. Has a 60 second cooldown.
 Requires Ressurection Powder

Mana Lane - Abilities that cost mana are below. This is not an ability

 Healing Wave (a): The Ritualist summons a wave of light that heals any allied unit hit
  by it for 250 hit points. Has a 15 second cooldown and costs 50 mana.

 Portal of Rocks (s): The Ritualist summons a portal that fires out rocks every 1.00
  second, dealing 150 damage to any nearby titans or minions. Has a 60 second cooldown and costs 100
   mana.
 Requires Magical Troll Training

 Rain of Fire (d): The Ritualist calls down rain of fiery rocks from the sky to strike
  down all titans or minions in the 500 area of effect, dealing 250 damage to them every wave they are
   striked by throughout the 5 waves. Has a 30 second cooldown and costs 100 mana.
 Requires Meteorology

 Infernal (f): The Ritualist calls down a meteorite from the sky to summon a standard
  Inferno for 60 seconds. Has a 120 second cooldown and costs 150 mana.
 Requires Meteorology

More to come! If I get negative comments, I will lock topic and delete.
« Last Edit: January 18, 2009, 11:53:42 PM by jadegolem » Logged
Surgey.
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« Reply #1 on: January 18, 2009, 09:28:15 AM »

What model would this builder be? Some pictures and icons of abilities and buildings would be nice to add to this. Otherwise I like the concept.
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Darox
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« Reply #2 on: January 18, 2009, 09:28:42 AM »

It's a builder.
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« Reply #3 on: January 18, 2009, 09:29:40 AM »

It's a builder.
I figured that out a second before you posted this.  Wink
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AoW_Hun7312
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« Reply #4 on: January 18, 2009, 11:01:25 AM »

Quote
Play Dead (e): The Ritualist swallows a body freezing formula, causing him to enter a
  state of near-death, causing him to become unselectable and given the ghost ability, causing all titans or
   minions to ignore it untill revived by another Ritualist or a builder is killed. Has a 60 second cooldown.

Let's all Ritualist rush and get this!  Smiley
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jadegolem
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« Reply #5 on: January 18, 2009, 11:02:35 AM »

sooo what do u think?
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AoW_Hun7312
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« Reply #6 on: January 18, 2009, 11:18:33 AM »

sooo what do u think?

You can't make a unit entirely unselectable in-game because you can't add locust without JASS, nor can you remove it without JASS.

Even if you remove it, some effects stay. (Not shown on mini-map, can go through objects, etc.)
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jadegolem
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« Reply #7 on: January 18, 2009, 11:53:03 PM »

no no hes selectable but is ignored =P like ghost which makes units ignore em while moving or attack moving so you have to Manual(Angel Music) click it
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Defcon_5
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« Reply #8 on: January 19, 2009, 09:21:21 AM »

Just make it invulnerable and immoble.  This also seems pretty imba.  alot of number changes needed.
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