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Author Topic: The Slime Builder - Detailed  (Read 1544 times)
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Lightsaber
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« on: January 15, 2009, 12:42:54 PM »

    Toxic Waste
    Hybrid Defender

    A hybrid baser / support builder. He is made from the food, chemicals and other waste that has been dumped on the landfill
    site long ago. He is allied to the builders not by choice but by necessity as the Titan plans to remove all forms of
    rubbish from the land.

    Difficulty: Medium

    Stats

    HP: 400 +100 than average
    MP: 0
    Movement Speed: -25 from average
    Damage: 125 - 125
      Type: Piercing
    Armor: 3
      Type: Fortified (Junk fused together has made him quite tough)

    Abilities

    Slime Aura
      Description about the ability. Mana cost. Cooldown. Type of targeting.
      Slows the titan and his minion down in a small aoe radius around the builder. (Same movement speed loss as Makura aura)
      Passive.

    Mass Waste Transfusion
      Allows the builder and nearby Slime Workers to teleport to a friendly building by decomposing himself and his workers and composing themselves somewhere else.
      No Mana Cost.
      360 seconds cooldown.
      Target friendly building.

    Buildings

    Compost Heap
    30 lumber to create.
      Description about building. Include armor, HP, and actions. If tower, fruit tree (etc), add damage, and damage type.
      A shelter used by the slime to create slime zealots. (lumberers)
      Same HP as a standard shelter.
      Spawns slime zealots (worker). (2 seconds build time)

    Landfill
    250 lumber to create.
      Allows the builder to produce lumber based upgrades for himself. (This builder doesn't have a hunter)
      Standard HP of a 'Hunter's Lodge'.
    ------
    Upgrades:
    Mechanical Parts
      Uses metal junk to improve the builder's armour by 1.
      500 lumber
      30 seconds cast.
      5 ranks.
    Slime Integrity
      Allows the slime that makes up the builder's body to work together better improving movement speed by 5.
      250 lumber
      20 seconds cast.
      5 ranks.
    Junk Spray
      Allows the builder to cast Junk Spray which reduces the titan's field of vision by 350 aoe for 10 seconds. 30 Seconds cd.
      500 lumber
      30 seconds cast.
      1 rank.
    Electrical Charge
      Finding electrical equipment on his local landfill site, the builder now takes 35% less spell damage every 10 seconds for 2 seconds while moving.
      500 lumber
      30 seconds cast.
      1 rank.
    Formiddable Ooze
      Allows the builder to cast Ooze Wall which creates a 250 HP barrier with 5 armour. Ooze wall lasts 15 minutes.
      500 lumber
      30 seconds cast.
      1 rank.
    Sludge Wall
      Requires Formiddable Ooze. Allows the builder to cast Sludge Wall which creates a 500 HP barrier with 15 armour. Sludge wall lasts 30 minutes.
      1000 lumber
      30 seconds cast.
      1 rank.
    ------

    Rotten Fruit Tree
    30 lumber to create.
      A rotten fruit tree created to provide food for the builder.
      Provides 50 food.
      150 less health than a normal fruit tree.
      No armour.
      No damage.

    Tower
      Rot Slinger
      Requires Rotten Fruit Tree
      A basic defensive tower that will fire junk at the titan and his minions.
      20 - 20
      Makura range
      1 food

      Enhanced Rot Slinger
      250 lumber to upgrade each.
      Requires Landfill
      A good tower with good offense.
      40 - 40
      Makura range
      1 food

      Super Rot Slinger
      750 lumber + 1 gold to upgrade each.
      Requires Junk Jungle
      An excellent tower with excellent offense.
      80 - 80
      Troll range
      Upgrading from Enhanced to Super will add an additional 2 food requirement for the tower therefore each tower will take up 3 food.

      No mega tower

    Junk Jungle
    2000 lumber and 25 gold to create.
      A high tech junk center that has been filtered vigorously for high quality junk. Has lumber and gold upgrades for the builder.
    ------
    Upgrades:
    Fertilized Slime
      Uses expert junk refining techniques to raise the HP of the builder by 100.
      1000 Lumber and 5 gold.
      30 seconds cast.
      3 ranks. (Rank 2 = 1000 lumber and 10 gold; rank 3 = 1000 lumber and 15 gold)
    Junk Critters (Going to be removed at next major update)
      Allows the builder to cast Junk Critters which creates 3 little guardians of the builder that protect him from harm while they are active. Lasts 20 seconds.
      60 seconds cooldown.
      200 HP each.
      1000 lumber and 10 gold.
      30 seconds cast.
    Refuse Marauders (Going to be removed at next major update)
      Allows the builder to cast Refuse Marauders which creates 3 giant guardians of the builder that protect him from harm while they are active. Lasts 30 seconds.
      60 seconds cooldown.
      Requires Junk Critters
      300 HP each.
      1000 lumber and 15 gold.
      30 seconds cast.
    Leeching Infection
      The builder is surrounded by an aura that makes nearby titans and minions lose 25 HP every 3 seconds which heals the builder for 100% of the amount. Passive.
      Requires Fertilized Slime rank 3
      1000 lumber and 20 gold.
      30 seconds cast.
    Crippling Rot
      Sludge Walls are surrounded with an aura that slows attack speed of the titan and minions by 40%. Every 2 seconds the titan is exposed to the aura, the attack speed penalty is lowered by 5% to a base of 10%.
      1000 lumber and 20 gold.
      30 seconds cast.
    Decay Life
      Allows the builder to cast Decay Life in a 350 radius, while the titan and minions stand within the aoe, they will lose 3 strength, 3 agility and 3 intellect every second. Lasts 10 seconds. 45 second cooldown.
      When the effect ends, the stats are restored.
      1000 lumber and 20 gold.
      30 seconds cast.
    -----

    -----
    Merchant gained upgrades:
    Sludge Strength
      Source building: Landfill
      Raises the HP of Sludge Walls by 50.
      Requires Merchant + Sludge Wall
      500 lumber and 1 gold cost.
      4 ranks.
      30 seconds cast.
    Reinforced skins
      Source building: Landfill
      Raises the HP of workers by 100.
      Requires Merchant
      500 lumber and 1 gold cost.
      2 ranks.
      30 seconds cast.
    Brain Infused Workers
      Source building: Landfill
      Boosts lumber production of your workers vastly. (Note that he has no other lumber increasing upgrades before this, 500 + 750 + 1000 + 1250 = 3500 (normal). Not sure what figure to come up with here, try to make it equivalent to what spending 4000 lumber on the lumber boosting upgrade would get you.)
      Requires Merchant
      3000 lumber.
      30 seconds cast.
    Rotten Retribution
      Source Building: Junk Jungle
      The ultimate ability for the builder. With this ability he can grab hold of a minion and keep it within the builder for 10 seconds. During this time, the minion takes +10% damage from all sources and the builder takes 75% less damage. Builder remains stationary throughout this effect. Does not work on the titan, only on one of his minions.
      40 seconds cooldown.
      Requires Merchant + Junk Jungle + Decay Life + Crippling Rot
      3000 lumber + 30 gold.
      60 seconds cast.
    -----

    Units:
    Slime Zealot
      Gathers lumber for the builder
      100 HP
      +5% lumber speed from average
      15 lumber carry
      Benefits from: Reinforced Skins, Brain Infused Workers
      6 Food

    Additional Structures:

    Ooze Wall
      250 HP
      5 Armour
      50 Lumber
      Lasts 15 minutes
    Sludge Wall
      500 HP
      15 Armour
      250 Lumber
      Lasts 30 minutes.
    ---------------------------------------------------------------------------------------------[/list]
    « Last Edit: January 17, 2009, 11:44:11 AM by Lightsaber » Logged

    Unique builder! Well worth implementing!
    The Slime Builder
    http://www.islanddefense.org/forum/index.php/topic,700.0.html
    Syaorann
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    « Reply #1 on: January 15, 2009, 02:00:25 PM »

    Looks cool O-o
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    Lightsaber
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    « Reply #2 on: January 15, 2009, 04:07:42 PM »

    Looks cool O-o

    So is there anything I need to change, you think?

    A few things which are controversial imo: 360 seconds cooldown on Mass Waste Transfustion should be made higher because it not only teleports the builder but the workers too and classic teleport has a 360 second cooldown I believe.

    Slime Aura may be a little useless combined with his slower than average movement speed but I believe that was a handicap for him to get around the map rather than to keep the titan away, the aura being a countermeasure to it but not only that, useful at the centre for slowing the titan from attacking other builders.

    Ooze Walls - Taking spell damage but having + 250 HP from normal first tier walls... This is balanced by the fact they are on a summon timer rather than a fixed building... Also Sludge Walls have a 30 minute timer before they disappear, meaning early base is pretty much out of the question due to low lumber resources.

    Rotten Retribution - Keeping a minion controlled for 10 seconds without being able to do anything seems overpowered when the builder himself is invulnerable to damage during this time, combined with 20 seconds cooldown. I think I may change that to a -50% damage to builder but the minion inside is still unable to damage the builder.

    Junk Critters and Refuse Marauders - this seems imba, tempted to get rid of those abilities and perhaps add a minor mana burn onto his worker's detonate within the aoe radius of detonate. Either that or raise the cooldown to 120/180 seconds.

    Electrical charge seems a bit too much like Demonologist's standard magic resistance and doesn't sound very implementable; not sure what to replace it with; seeing as it is a lumber upgrade.

    Suggestions and feedback welcome; preferably constructive. ^^
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    Unique builder! Well worth implementing!
    The Slime Builder
    http://www.islanddefense.org/forum/index.php/topic,700.0.html
    Shadow14l
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    « Reply #3 on: January 15, 2009, 06:00:00 PM »

    wow very unique

    If you can get some pictures in here, to show us exactly what you want, then this might just become a builder!!!!!
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    Lightsaber
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    « Reply #4 on: January 15, 2009, 06:15:59 PM »

    Yeap working on attaining some models... Note that I'm not very artistic in the form of images and things, just creative with ideas. This builder was thought up gradually over about 7 days.

    I know there are 'slime' type models around and I think I can get a custom model made by a friend, I don't know, I'll have to see about it.

    Thanks for your positivity though. Smiley
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    The Slime Builder
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    Revengez
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    « Reply #5 on: January 15, 2009, 06:22:03 PM »

    Yeah, because on a random island where murlocs, makruras, and gnolls live, and a huge ass grawr titan lives, we're gonna dump trash here right?
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    Lightsaber
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    « Reply #6 on: January 15, 2009, 06:31:15 PM »

    Yeah, because on a random island where murlocs, makruras, and gnolls live, and a huge ass grawr titan lives, we're gonna dump trash here right?

    Of course, what would happen to all the skin cream bottles; the draenai builder needs? Cheesy

    As well as all the radioactive waste to create Radioactive builder...

    You could use the same thing for Radioactive builder, who would store enough radioactie waste on the island for a tiny radioactive beast to emerge? Cheesy

    Exactly... Cheesy
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    Unique builder! Well worth implementing!
    The Slime Builder
    http://www.islanddefense.org/forum/index.php/topic,700.0.html
    Zen1400
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    « Reply #7 on: January 15, 2009, 08:15:14 PM »

    Well, after reading is he suppose to support or go out and base. He kinda seems like he's a different version of morph.  From what I understand he can only create walls by a spell, which last 30 minutes, but can be nuked, has some problems.  Also the -50 ms is pretty big. Most basers have a ms of 340, so it would be 290 which will make him almost useless, it should be about 25 less from that if you want.  I don't understand junk critters, because you say has a cd of 60 and lasts 20 seconds, but takes 30 seconds to cast? As you keep working on it I'll see what else I can find.
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    « Reply #8 on: January 15, 2009, 08:31:04 PM »

    Well, after reading is he suppose to support or go out and base. He kinda seems like he's a different version of morph.  From what I understand he can only create walls by a spell, which last 30 minutes, but can be nuked, has some problems.  Also the -50 ms is pretty big. Most basers have a ms of 340, so it would be 290 which will make him almost useless, it should be about 25 less from that if you want.  I don't understand junk critters, because you say has a cd of 60 and lasts 20 seconds, but takes 30 seconds to cast? As you keep working on it I'll see what else I can find.

    Hie is between a baser and a supporter, he has no upgrades to his towers like troll (haste) and Makura (damage). His power revolves around staying at the entrance of a base to deal with minions and taking more punishment than most builders with his own built in tome of health system. If he bases, he can be as tough as a magnataur with HP upgrades to nuke with powerful super towers but they need gold and mass lumber to produce which again; lumber is slow to produce until he gets a merchant and the brain infused workers upgrade.

    His tier 1 walls cost 50 lumber to create, have 500 HP (not 250 like usual), are nukable and last 15 minutes, however the next stage of that upgrade is his tier 2 walls which cost 250 lumber to create and have 500 HP too but with 15 armour not 5. They are not nukable and last 30 minutes.

    His movement speed is to limit his capability on support and basing, he can't do both as it were as he would be slaughtered by a late game titan that can easily catch up to him. He makes up for his slow movement speed with a movement speed impairment aura and a teleport which is usually only seen on the easy builders. He requires gold to be a good baser and support, otherwise he is very mediocre and stays average - below average, his slow lumber rate makes up for his good basing skills and support.

    Cast time for all things is not manual builder cast time, it is the upgrade timer - how long it takes to upgrade at the source building. All of his abilities are instant cast except for his walls which take standard builder build time.

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    The Slime Builder
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    Syaorann
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    « Reply #9 on: January 16, 2009, 03:17:33 PM »

    Just one thing with rotten retribution...

    Do you mean the minion goes INSIDE the builder or is it just stationary outside like a hold?
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    Lightsaber
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    « Reply #10 on: January 16, 2009, 03:21:35 PM »

    Using the devour mechanic like ladder except the builder remains stationary and there's a timer on how long the minion is in there for.

    Edit: The minion itself takes no damage while devoured but takes the additional damage.

    If it's not possble to do it in that method, then unless there's a better method of doing it, I'll have to change the ultimate.
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    Revengez
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    « Reply #11 on: January 16, 2009, 03:23:47 PM »

    Builders have ultimates?
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    « Reply #12 on: January 16, 2009, 03:26:36 PM »

    Using the devour mechanic like ladder except the builder remains stationary and there's a timer on how long the minion is in there for.

    Edit: The minion itself takes no damage while devoured but takes the additional damage.

    If it's not possble to do it in that method, then unless there's a better method of doing it, I'll have to change the ultimate.

    Oh.......i see.
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    Lightsaber
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    « Reply #13 on: January 16, 2009, 03:28:17 PM »

    Support builders do; polar wrath is considered an ultimate upgrade for the Ice Magnataur.

    This just stems a gap between baser and support, as it is useful for both but mst certainly wont harm the titan or his minion. Just useful to have one less minion bashing on your walls or perhaps being controlled at the center for a while, while the demonologist rips him to pieces with summons.

    Note that while it is a powerful minion hunting tool it requires more than one gold penalty to achieve if gold starved due to the requirements.
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    « Reply #14 on: January 16, 2009, 06:37:30 PM »

    I like this builder: unique abilities but the slime walls are kinda overdoing it

    Example: Basing early with slime walls and at gp your base is screwed
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    Lightsaber
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    « Reply #15 on: January 16, 2009, 06:55:29 PM »

    I like this builder: unique abilities but the slime walls are kinda overdoing it

    Example: Basing early with slime walls and at gp your base is screwed


    This was basically made to make the builder think more about employing another supporter such as Magnataur/Demonologist to wall him because of the duration on his walls.

    Also it was intended to balance out the fact that his super towers are very strong and need protection, providing a danger to the builder if he doesn't keep his walls in check. Also encourages to be a supporter rather than a baser if there are no other builders around that can wall him.

    He does base at a high standard if he has a support waller with him but that's the same with any baser, it's just more pre-dominant with this one.

    Update:

    Junk Critters and Refuse Marauders are going to be replaced with:
    -----
    Excrement Explosion
    Source Building: Junk Jungle
    Slim Zealots that detonate themselves on the titan and his minions will inflict the 'slimed' debuff on the titan and his allies. This slows the titan's movement speed by 2% and stacks 10 times. Lasts 10 seconds. Once stacked 10 times, the effect will wear off and the titan will gain the 'Recently Slimed' debuff; this prevents the 'slimed' debuff from taking effect again for 60 seconds.
    1000 lumber and 20 gold.
    30 seconds cast (which is upgrade time)
    -----
    This will be added to the original post in due time once I believe it fits into the builder's playstyle.
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    MrOmelette
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    « Reply #16 on: January 16, 2009, 09:18:57 PM »

    Sounds Good
    dude wow, you posted this everywhere just to get posts
    EPIC PHAIL and just plain stupid
    spammer...

    dude thats just a coincidence, he actually thought they all sounded good
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    Zen1400
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    « Reply #17 on: January 17, 2009, 11:16:57 AM »

    A much more detailed post. If you don't see something in there, then I found it not worth talking about since it is average.


    Stats
    HP: 350 +50 than average
    MP: 0
    Movement Speed: -50 from average
    Damage: 125 - 125
      Type: Piercing
    Armor: 3
      Type: Fortified (Junk fused together has made him quite tough)
    The plus 50 hp isn't really worth the -50 ms. It will only let him take one more nuke early game, but you can beat him to death due to the fact that when a titan is teleporting you won't be able to get away in time.

    Abilities

    Slime Aura
      Description about the ability. Mana cost. Cooldown. Type of targeting.
      Slows the titan and his minion down in a small aoe radius around the builder. (Same movement speed loss as Makura aura)
      Passive.

    Mass Waste Transfusion
      Allows the builder and nearby Slime Workers to teleport to a friendly building by decomposing himself and his workers and composing themselves somewhere else.
      No Mana Cost.
      360 seconds cooldown.
      Target friendly building.
    The Aura isn't really needed, but I saw what you said, but It still isn't really worth it since there will most likely be a makrura golding. Even with the reduced ms titan can still eat him alive, unless he tps. The tp is pretty useful if you're near your workers, but if he's suppose to gold, I don't think its that useful unless you had just set up the lumber base and titan found you.

    Buildings

    Compost Heap
    50 lumber to create.
      Description about building. Include armor, HP, and actions. If tower, fruit tree (etc), add damage, and damage type.
      A shelter used by the slime to create slime zealots. (lumberers)
      Same HP as a standard shelter.
      Spawns slime zealots (worker). (2 seconds build time)
    Ummm you need to reduce the cost of that shelter, unless you want them to be like satyr where they beg for scales, wait for the wood, or sell something from mound.

    Upgrades:
    Mechanical Parts
    Slime Integrity
      Allows the slime that makes up the builder's body to work together better improving movement speed by 10.
      250 lumber
      20 seconds cast.
      5 ranks.
    Junk Spray
      Allows the builder to cast Junk Spray which reduces the titan's field of vision for 10 seconds. 30 Seconds cd.
      500 lumber
      30 seconds cast.
      1 rank.
    I see you can make ms upgraded into a regular ms, but still maybe make it -25 and he can with these upgrades get +25 when done.  I really like the idea of the spray, but it needs to be a reasonable cast range like 500 so it isn't to powerful.

    Electrical Charge
      Finding electrical equipment on his local landfill site, the builder now takes 25% less spell damage every 10 seconds for 2 seconds while moving.
      500 lumber
      30 seconds cast.
      1 rank.
    Formiddable Ooze
      Allows the builder to cast Ooze Wall which creates a 500 HP barrier with 5 armour but can take spell damage. Ooze wall lasts 15 minutes.
      500 lumber
      30 seconds cast.
      1 rank.
    Sludge Wall
      Requires Formiddable Ooze. Allows the builder to cast Sludge Wall which creates a 500 HP barrier with 15 armour. Sludge wall lasts 30 minutes.
      1000 lumber
      30 seconds cast.
      1 rank.
    So with electrical charge I guess you kinda want something like spellshield, but he has to be moving for it to work? Also if it lasts 2 seconds and has a 10 second cd, it should be 50% so its more useful. Well if the first wall can be nuked.....that's really bad. Bounce nuking off his walls early on. He would have to have someone else early game build walls. With the upgrade, I'm fine with the not being able to nuke, but still think the timer would be a bit annoying.

    Rotten Fruit Tree
    50 lumber to create.
      A rotten fruit tree created to provide food for the builder.
      Provides 50 food.
      150 less health than a normal fruit tree.
      No armour.
      No damage.

    Tower
      Rot Slinger
      Requires Rotten Fruit Tree
      A basic defensive tower that will fire junk at the titan and his minions.
      30 - 30
      Makura range
      1 food

      Enhanced Rot Slinger
      250 lumber to upgrade each.
      Requires Landfill
      A good tower with good offense.
      50 - 50
      Makura range
      1 food

      Super Rot Slinger
      750 lumber + 1 gold to upgrade each.
      Requires Junk Jungle
      An excellent tower with excellent offense.
      85 - 85
      Troll range
      Upgrading from Enhanced to Super will add an additional 2 food requirement for the tower therefore each tower will take up 3 food.

    Again the wood cost is a lot for a fruit tree, that he kinda needs early. I like how you did the towers, but my only problem is how powerful they are early game, that unless fed a lot a titan probably wouldn't break the base.

    Upgrades:
    Fertilized Slime
      Uses expert junk refining techniques to raise the HP of the builder by 100.
      1000 Lumber and 10 gold.
      30 seconds cast.
      3 ranks. (Rank 2 = 1000 lumber and 20 gold; rank 3 = 1000 lumber and 30 gold)
    Junk Critters
      Allows the builder to cast Junk Critters which creates 3 little guardians of the builder that protect him from harm while they are active. Lasts 20 seconds.
      60 seconds cooldown.
      200 HP each.
      1000 lumber and 10 gold.
      30 seconds cast.
    Refuse Marauders
      Allows the builder to cast Refuse Marauders which creates 3 giant guardians of the builder that protect him from harm while they are active. Lasts 30 seconds.
      60 seconds cooldown.
      Requires Junk Critters
      300 HP each.
      1000 lumber and 15 gold.
      30 seconds cast.
    Gold cost on Fertilized Slime is way too much, make it 5, 5, 10 or 5, 10, 15. You said you were changing the skills to Excrement Explosion, which I think the gold cost is a bit much for what it does, and this skill can be massive feed for a smart titan who will nuke them before they get to him.

    Leeching Infection
      The builder is surrounded by an aura that makes nearby titans and minions lose 25 HP every 3 seconds which heals the builder for 100% of the amount. Passive.
      Requires Fertilized Slime rank 3
      1000 lumber and 30 gold.
      30 seconds cast.
    Crippling Rot
      Super Rot Slingers are surrounded with an aura that slows attack speed of the titan and minions by 75%. Each second the titan is exposed to the aura, the attack speed penalty is lowered by 5% to a base of 15%.
      2000 lumber and 20 gold.
      30 seconds cast.
    Decay Life
      Allows the builder to cast Decay Life in a 350 radius, while the titan and minions stand within the aoe, they will lose 1 strength, 1 agility and 1 intellect every second. Lasts 10 seconds. 45 second cooldown.
      When the effect ends, the stats are restored.
      2000 lumber and 15 gold.
      30 seconds cast.
    Leeching Infection pretty damn strong, but the gold cost is a bit much 25 or 20 would make it more viable, since the titan has to bring a fair amount of minions to be worth it. Also if he's stuck, it will take titan long time to kill you since if he has his minions around you'll heal off of them. Crippling Rot way too powerful. Since it gives it to the towers, when sieging the titan is fucked since he will only be doing 75% of his damage. Imagine me building a super rot slinger in a murloc base, titan would lose immediately. It should be 30% (at best, maybe add an upgrade for it, which can make it 40-50%) with the lower and then go to a lowest of 10%. Crippling life I don't hink is worth it, it should steal 2 stats, for 5 seconds and then give them back after 30 seconds.

    Reinforced skins
      Source building: Landfill
      Raises the HP of workers by 100.
      Requires Merchant
      500 lumber and 1 gold cost.
      2 ranks.
      30 seconds cast.
    Brain Infused Workers
      Source building: Landfill
      Boosts lumber production of your workers vastly. (Note that he has no other lumber increasing upgrades before this, 500 + 750 + 1000 + 1250 = 3500 (normal). Not sure what figure to come up with here, try to make it equivalent to what spending 4000 lumber on the lumber boosting upgrade would get you.)
      Requires Merchant
      3000 lumber.
      30 seconds cast.
    Most workers upgrade give 300 hp, for a total of 400, maybe just make it give 200 instead of 100. Like the idea of making it so you can't get upgrades for workers till much later on.

    Rotten Retribution
      Source Building: Junk Jungle
      The ultimate ability for the builder. With this ability he can grab hold of a minion and keep it within the builder for 10 seconds. During this time, the minion takes +25% damage from all sources and the builder is invulnerable to damage.
      20 seconds cooldown.
      Requires Merchant + Junk Jungle + Decay Life + Crippling Rot
      3000 lumber + 30 gold.
      60 seconds cast.
    Very interesting, but 20 second cd is way to short. Make it 60. Does this work on titan too or just minions? The main problem I see is minion comes near your base he's dead with this skill. Only downside is that everyone can come over and beat you to death once its done.

    FOund this image: [/list]
    « Last Edit: January 17, 2009, 11:26:22 AM by Zen1400 » Logged

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    « Reply #18 on: January 17, 2009, 11:26:38 AM »

    A much more detailed post. If you don't see something in there, then I found it not worth talking about since it is average.


    Stats
    HP: 350 +50 than average
    MP: 0
    Movement Speed: -50 from average
    Damage: 125 - 125
      Type: Piercing
    Armor: 3
      Type: Fortified (Junk fused together has made him quite tough)
    The plus 50 hp isn't really worth the -50 ms. It will only let him take one more nuke early game, but you can beat him to death due to the fact that when a titan is teleporting you won't be able to get away in time.

    Abilities

    Slime Aura
      Description about the ability. Mana cost. Cooldown. Type of targeting.
      Slows the titan and his minion down in a small aoe radius around the builder. (Same movement speed loss as Makura aura)
      Passive.

    Mass Waste Transfusion
      Allows the builder and nearby Slime Workers to teleport to a friendly building by decomposing himself and his workers and composing themselves somewhere else.
      No Mana Cost.
      360 seconds cooldown.
      Target friendly building.
    The Aura isn't really needed, but I saw what you said, but It still isn't really worth it since there will most likely be a makrura golding. Even with the reduced ms titan can still eat him alive, unless he tps. The tp is pretty useful if you're near your workers, but if he's suppose to gold, I don't think its that useful unless you had just set up the lumber base and titan found you.

    Buildings

    Compost Heap
    50 lumber to create.
      Description about building. Include armor, HP, and actions. If tower, fruit tree (etc), add damage, and damage type.
      A shelter used by the slime to create slime zealots. (lumberers)
      Same HP as a standard shelter.
      Spawns slime zealots (worker). (2 seconds build time)
    Ummm you need to reduce the cost of that shelter, unless you want them to be like satyr where they beg for scales, wait for the wood, or sell something from mound.

    Upgrades:
    Mechanical Parts
    Slime Integrity
      Allows the slime that makes up the builder's body to work together better improving movement speed by 10.
      250 lumber
      20 seconds cast.
      5 ranks.
    Junk Spray
      Allows the builder to cast Junk Spray which reduces the titan's field of vision for 10 seconds. 30 Seconds cd.
      500 lumber
      30 seconds cast.
      1 rank.
    I see you can make ms upgraded into a regular ms, but still maybe make it -25 and he can with these upgrades get +25 when done.  I really like the idea of the spray, but it needs to be a reasonable cast range like 500 so it isn't to powerful.

    Electrical Charge
      Finding electrical equipment on his local landfill site, the builder now takes 25% less spell damage every 10 seconds for 2 seconds while moving.
      500 lumber
      30 seconds cast.
      1 rank.
    Formiddable Ooze
      Allows the builder to cast Ooze Wall which creates a 500 HP barrier with 5 armour but can take spell damage. Ooze wall lasts 15 minutes.
      500 lumber
      30 seconds cast.
      1 rank.
    Sludge Wall
      Requires Formiddable Ooze. Allows the builder to cast Sludge Wall which creates a 500 HP barrier with 15 armour. Sludge wall lasts 30 minutes.
      1000 lumber
      30 seconds cast.
      1 rank.
    So with electrical charge I guess you kinda want something like spellshield, but he has to be moving for it to work? Also if it lasts 2 seconds and has a 10 second cd, it should be 50% so its more useful. Well if the first wall can be nuked.....that's really bad. Bounce nuking off his walls early on. He would have to have someone else early game build walls. With the upgrade, I'm fine with the not being able to nuke, but still think the timer would be a bit annoying.

    Rotten Fruit Tree
    50 lumber to create.
      A rotten fruit tree created to provide food for the builder.
      Provides 50 food.
      150 less health than a normal fruit tree.
      No armour.
      No damage.

    Tower
      Rot Slinger
      Requires Rotten Fruit Tree
      A basic defensive tower that will fire junk at the titan and his minions.
      30 - 30
      Makura range
      1 food

      Enhanced Rot Slinger
      250 lumber to upgrade each.
      Requires Landfill
      A good tower with good offense.
      50 - 50
      Makura range
      1 food

      Super Rot Slinger
      750 lumber + 1 gold to upgrade each.
      Requires Junk Jungle
      An excellent tower with excellent offense.
      85 - 85
      Troll range
      Upgrading from Enhanced to Super will add an additional 2 food requirement for the tower therefore each tower will take up 3 food.

    Again the wood cost is a lot for a fruit tree, that he kinda needs early. I like how you did the towers, but my only problem is how powerful they are early game, that unless fed a lot a titan probably wouldn't break the base.

    Upgrades:
    Fertilized Slime
      Uses expert junk refining techniques to raise the HP of the builder by 100.
      1000 Lumber and 10 gold.
      30 seconds cast.
      3 ranks. (Rank 2 = 1000 lumber and 20 gold; rank 3 = 1000 lumber and 30 gold)
    Junk Critters
      Allows the builder to cast Junk Critters which creates 3 little guardians of the builder that protect him from harm while they are active. Lasts 20 seconds.
      60 seconds cooldown.
      200 HP each.
      1000 lumber and 10 gold.
      30 seconds cast.
    Refuse Marauders
      Allows the builder to cast Refuse Marauders which creates 3 giant guardians of the builder that protect him from harm while they are active. Lasts 30 seconds.
      60 seconds cooldown.
      Requires Junk Critters
      300 HP each.
      1000 lumber and 15 gold.
      30 seconds cast.
    Gold cost on Fertilized Slime is way too much, make it 5, 5, 10 or 5, 10, 15. You said you were changing the skills to Excrement Explosion, which I think the gold cost is a bit much for what it does, and this skill can be massive feed for a smart titan who will nuke them before they get to him.

    Leeching Infection
      The builder is surrounded by an aura that makes nearby titans and minions lose 25 HP every 3 seconds which heals the builder for 100% of the amount. Passive.
      Requires Fertilized Slime rank 3
      1000 lumber and 30 gold.
      30 seconds cast.
    Crippling Rot
      Super Rot Slingers are surrounded with an aura that slows attack speed of the titan and minions by 75%. Each second the titan is exposed to the aura, the attack speed penalty is lowered by 5% to a base of 15%.
      2000 lumber and 20 gold.
      30 seconds cast.
    Decay Life
      Allows the builder to cast Decay Life in a 350 radius, while the titan and minions stand within the aoe, they will lose 1 strength, 1 agility and 1 intellect every second. Lasts 10 seconds. 45 second cooldown.
      When the effect ends, the stats are restored.
      2000 lumber and 15 gold.
      30 seconds cast.
    Leeching Infection pretty damn strong, but the gold cost is a bit much 25 or 20 would make it more viable, since the titan has to bring a fair amount of minions to be worth it. Also if he's stuck, it will take titan long time to kill you since if he has his minions around you'll heal off of them. Crippling Rot way too powerful. Since it gives it to the towers, when sieging the titan is fucked since he will only be doing 75% of his damage. Imagine me building a super rot slinger in a murloc base, titan would lose immediately. It should be 30% (at best, maybe add an upgrade for it, which can make it 40-50%) with the lower and then go to a lowest of 10%. Crippling life I don't hink is worth it, it should steal 2 stats, for 5 seconds and then give them back after 30 seconds.

    Reinforced skins
      Source building: Landfill
      Raises the HP of workers by 100.
      Requires Merchant
      500 lumber and 1 gold cost.
      2 ranks.
      30 seconds cast.
    Brain Infused Workers
      Source building: Landfill
      Boosts lumber production of your workers vastly. (Note that he has no other lumber increasing upgrades before this, 500 + 750 + 1000 + 1250 = 3500 (normal). Not sure what figure to come up with here, try to make it equivalent to what spending 4000 lumber on the lumber boosting upgrade would get you.)
      Requires Merchant
      3000 lumber.
      30 seconds cast.
    Most workers upgrade give 300 hp, for a total of 400, maybe just make it give 200 instead of 100. Like the idea of making it so you can't get upgrades for workers till much later on.

    Rotten Retribution
      Source Building: Junk Jungle
      The ultimate ability for the builder. With this ability he can grab hold of a minion and keep it within the builder for 10 seconds. During this time, the minion takes +25% damage from all sources and the builder is invulnerable to damage.
      20 seconds cooldown.
      Requires Merchant + Junk Jungle + Decay Life + Crippling Rot
      3000 lumber + 30 gold.
      60 seconds cast.
    Very interesting, but 20 second cd is way to short. Make it 60. Does this work on titan too or just minions? The main problem I see is minion comes near your base he's dead with this skill. Only downside is that everyone can come over and beat you to death once its done.[/list]

    Okay expect changes any time soon based upon your suggestions, although the new ability: excrement explosion will not be put into the main post yet.

    EDIT: Changes made. Further changes may be warranted but I believe he is of medium difficulty now.
    « Last Edit: January 17, 2009, 11:38:14 AM by Lightsaber » Logged

    Unique builder! Well worth implementing!
    The Slime Builder
    http://www.islanddefense.org/forum/index.php/topic,700.0.html
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    « Reply #19 on: January 17, 2009, 12:26:43 PM »

    I don't like that builder model, it looks too .....yucky. I had an image of a poporing (Ragnarok online) but never mind me.

    I think slime jungle should only last 5 seconds though, 10 seconds is..well a lot o_O
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    « Reply #20 on: January 17, 2009, 12:43:54 PM »

    I don't like that builder model, it looks too .....yucky. I had an image of a poporing (Ragnarok online) but never mind me.

    I think slime jungle should only last 5 seconds though, 10 seconds is..well a lot o_O

    Slime Jungle?

    Do you mean the 'slimed' debuff that lasts for 10 seconds on the titan?
    Remember it does have a 60 seconds debuff afterwards that stops the 'slimed' debuff from taking effect again.
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    Unique builder! Well worth implementing!
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    « Reply #21 on: January 17, 2009, 12:55:21 PM »

    Oh, ...hmm

    okay, I still think it would be better if its 5..then a 30second stop which would allow you to reuse it more often because it looks extremely useful

    EDIT: just my opinion, ignore if if you want to
    « Last Edit: January 17, 2009, 01:02:26 PM by Syaorann » Logged

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    « Reply #22 on: January 17, 2009, 01:20:16 PM »

    It is 10 seconds because of the risk.

    Workers that come charging at the titan to detonate are easily nukable.
    The 'slimed' debuff is punishable so if it lasts for the full 10 seconds then it is the titan's fault for not punishing himself.

    It has some good uses but is less direct than the magnataur racial ability of 50% movement speed and 20% attack speed and is less than half as powerful for half the cooldown.
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    Unique builder! Well worth implementing!
    The Slime Builder
    http://www.islanddefense.org/forum/index.php/topic,700.0.html
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    « Reply #23 on: January 17, 2009, 03:19:21 PM »

    The terms, "Junk Spray, Formiddable Ooze, Fertilized Slime, Rotten Retribution, and sludge strength" make me LOL

    THIS BUILDER IDEA IS THE BEST ONE I HAVE EVER READ!!![/size]


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    « Last Edit: January 17, 2009, 06:54:19 PM by Zen1400 » Logged
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    « Reply #24 on: January 19, 2009, 09:45:45 AM »

    Decay life better not be permanent...
    A few number problems as well, and if nukes can be bounced off walls..... fuck that.
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