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Poll
Question: Do you think this is a Good Idea?
Yes - 1 (100%)
No - 0 (0%)
WTF Are you On? - 0 (0%)
Reasonable with some changes - 0 (0%)
Total Voters: 1

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Author Topic: New Builder (Arachnid) Definatly Incomplete  (Read 488 times)
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Northwind
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« on: January 15, 2009, 01:21:57 AM »

Arachnid Builder
A New Builder Idea

Notes
The Arachnid builder uses mana to build buildings, which makes fast basing a bit slower.
Its buildings build themselves.
Its Caves (fruits) can transport the Arachnid's Harvesters between themselves, allowing the harvesters to take the shortest route to a shelter via a Cave

Stats

HP: 300, Normal Regen Rate
MP: 300, Highly above average Regen Rate (20 Mana per second)
Movement Speed: Normal
Damage: 125
Type: Piercing

Armor: 0
Type: Normal

Abilities

Burrow
    The Arachnid Builder burrow's into the ground, creating a temporary cave in which he is immune and invisable to enemy titans. Lasts 10 seconds before the cave collapses, forcing the Builder out. Mana cost 150. Cooldown 200.
    NOTE: The builder burrows where it is currently standing.
     Is completely invisable even to Pearling but if a titan is watching, he can wait until you are forced out.

Protective Web
    The Arachnid Builder wraps either itself or an ally in a protective web, giving it double HP and Mana Regen and making it invunerable for 3 seconds. While webbed the builder cannot move. Mana Cost 200. Cooldown 300

Buildings

Crypt
    Cost 10 Lumber, 50 Mana
    The Crypt is the primary resource return point; equivilent of Shelter. Armor 5, Health 200.
    Create Harvesters, which cost 5 food each and hit the tree 5 times before returning with 5 lumber. Health 100. Armor 0.

Cave
    Cost 20 Lumber, 50 Mana
    The Cave provides 30 food. Armor 2, Health 300.
    Harvesters can use these to "teleport" between Caves, allowing the quickest route to Crypt.

Web of Research
    Cost 200 Lumber, 100 Mana
    Building in which additional research can be learned, also provides increased Mana and Health regen rate by 20%. Health 300. Armor 5.
    Can research:
Advanced Lumber Aquisition Rate, giving 10/15 lumber per 5 seconds instead of 5 lumber. Costs 500/600 lumber.
Advanced Harvester Movement Rate, gives Harvesters increased movespeed. Normal to Medium. Costs 500 lumber and Requires Merchant.
Train Titan Hunter, trains the Arachnids Titan Hunter. Cost 400 lumber. Titan Hunter has 500 Health, 500 Mana and 4 Armor. 150 Chaos Attack, 100 Range. Has Slow poison and can learn Blink, Increased Stats and Avatar during increased levels.
Increase Wall Density, gives Walls an increased 2/4/6 Armor and 50/100/150 Health. Costs 250/500/700 Lumber. Requires nothing/merchant/arc.
[/list]

Advanced Reasearch Centre
    Cost 1000 Lumber, 100 Mana, and 20 Gold
    Trains Deeper and more powerful abilities for the Arachnid's Hunter.Health 500. Armor 5.
    Can research:
Titan Hunter Training, costs 200 Lumber and 20 Gold. Grants the Arachnid's Titan Hunter to gain +50 Attack, 200 Health and the ability to Build Caves(30 Lumber, 100 Mana) and Web the titan in place for 2 Seconds(400 Mana, Cooldown 200).
Venomous Spray, costs 500 Lumber and 10 Gold. Allows the Arachnid's towers to do an additional 5 aoe damage(range of 200) with there attack. this also applys to the Titan Hunter. (Cost 50 Mana).
Freshly Spun, costs 100 wood and 15 Gold. Gives the titan a sticky situation in which all Arachnid building he attacks slows his movement speed by 20% and his attack speed by 10%. Lasts 2 seconds.

Merchant
    Cost 100 Lumber, 100 Mana, and 45 Gold
    Exactly the same as every other Merchant out there. Armor 0, Health 300.

Webbed Wall
    Cost 50 Lumber, 10 Mana.
    Create a basic wall. Same as all other basic walls, Armor 5 ( I can't remember the Health ><)
    Can be upgraded for 250 Lumber, turning it into a Strengthened Web Wall, Armor 15. Health 500.

Spider
    Cost 50 Lumber, 20 Mana.
    Creates a Tower, regular size. Armor 2. Health 200
    Has very vast Piercing attack that does 10 damage.
    Can be upgraded for 100 Lumber, turning it into a Enhanced Spider, adding 100 Health and 10 Attack damage.
    Can be upgraded for 200 Lumber, turning it into a Augmented Spider, adding 100 Health and 20 Attack damage. Requires Merchant.
    Can be upgraded for 500 Lumber, turning it into a Black Widow, adding 20 Attack damage and a slows Titans movespeed 10% and attackspeed by 5%. Requires Merchant and ARC.

Tarantula
    Costs 2000 Lumber, 300 Mana and 90g
    An ultimate tower. Health 1000. Armor 15.
    Has a 4x4 size and is NOT mechanical.
    Has a 50-200 Damage attack with a slow attack speed. Also has an ability that deals 50 damage over 5 seconds(every 5 seconds, not every attack). Can be Autocasted (recommended)


Scorpian
    Costs 2000 Lumber, 300 Mana and 90g
    An ultimate tower. Health 1000. Mana 1000. Armor 15
    Long range and very slow attack speed. 50 Damage may seem low but read on!
    Has an Ability that deals 1000 damage after 200 seconds, if the titan returns to the mound, the ability removes itself. Costs 500 Mana and has a cooldown of 200.


Daddy Long-Legs
    Costs 3000 Lumber, 300 Mana and 130g
    An ultimate tower. Health 2000. Mana 1000. Armor 25
    This tower can Move!
    Has a 200 Damage attack with a slow attack speed. Also has an ability that slows enemy units in an area of 400 by 20% for 3 seconds, Mana 200. Cooldown of 100.

Comments
This builder can support or base, significantly better late game. Does not require very much Gold but drains a lot of Lumber.

If you have any Additional Idea's or Questions, please post them Tongue


[/list]
« Last Edit: January 24, 2009, 08:54:25 PM by Northwind » Logged
Northwind
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« Reply #1 on: January 15, 2009, 01:27:50 AM »

UH OH! Wrong Part of Suggestions....Is Supposed to be in the "Builder Suggestions" Area

Woops
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Lord_Kamakazie
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« Reply #2 on: January 15, 2009, 01:50:27 AM »

Don't worry about it, moved.
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you can rape the world and be creative now
BodyHammer
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« Reply #3 on: January 15, 2009, 06:34:53 AM »

Oy, I've been working on an Arachnid builder. :/
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The minute that it's born, it begins to die.
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Spearloc
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« Reply #4 on: January 15, 2009, 08:32:13 PM »

Cocoon:
Wraps the builder in a cocoon where its hp regeneration is doubled
cannot move while in cocoon

dunno just made it up
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*scream* what's that on your neck!?!?!??!!?!??!
oh wait, its your face...


You know what to do. Don't be lazy. Comon. DO IT NOW!
Illumanus
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Kind king, amiright?


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« Reply #5 on: January 15, 2009, 08:36:46 PM »

I voted yes, because the idea of double HP regen makes me giddy.
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Quick! You only have 4 minutes to save the world! Karma + me to do it! If you already +'d me, then thank you for saving the world!

But she made me cry v.v
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Spearloc
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« Reply #6 on: January 15, 2009, 08:43:59 PM »

i actually made a good suggestion?
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*scream* what's that on your neck!?!?!??!!?!??!
oh wait, its your face...


You know what to do. Don't be lazy. Comon. DO IT NOW!
Northwind
Guest
« Reply #7 on: January 15, 2009, 10:48:37 PM »

great idea....that could replace the "web"
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