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Author Topic: -double mode v2.3: only the real pro titan can play this mode  (Read 1099 times)
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jadegolem
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« Reply #25 on: October 20, 2008, 09:17:17 AM »

Spamming/inappropiate content
« Last Edit: October 20, 2008, 11:49:43 AM by Lord_Kamakazie » Logged
I.D.A.K-Mayhem.
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startthaparty22
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« Reply #26 on: October 20, 2008, 10:37:23 AM »

Lets do halves!!!

Titan

Halve heal cooldown
Halve nuke cooldown
Halve nuke/heal manacost
Halve level required to upgrade ultimate

Bulder
Halve starting HP
Halve starting damage
Halve fortified wall armor and Hp
Halve amount of food, double worker food cost,
Halve lumber intake


Now its so much more balanced
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Clan IDAK-- the best clan on the island! Smiley

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Peder4444
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« Reply #27 on: October 20, 2008, 11:44:57 AM »

This seems like 2.8.6 Somehow :O
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Northrend theese Days are bloited, It must be fixxed *Sad Face*
jadegolem
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« Reply #28 on: October 20, 2008, 01:28:44 PM »

Lets do halves!!!

Titan

Halve heal cooldown
Halve nuke cooldown
Halve nuke/heal manacost
Halve level required to upgrade ultimate

Bulder


Its even worse T_T
Halve starting damage
Halve fortified wall armor and Hp
Halve amount of food, double worker food cost,
Halve lumber intake


Now its so much more balanced
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jk2l
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« Reply #29 on: October 20, 2008, 01:29:11 PM »

Lets do halves!!!

Titan

Halve heal cooldown
Halve nuke cooldown
Halve nuke/heal manacost
Halve level required to upgrade ultimate

Bulder
Halve starting HP
Halve starting damage
Halve fortified wall armor and Hp
Halve amount of food, double worker food cost,
Halve lumber intake


Now its so much more balanced

nice idea, i am going to update them now
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Red
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idesirefirez
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« Reply #30 on: October 20, 2008, 02:11:16 PM »

Titan:
Double the exp/money gain from killing building/units
Double the HP/Mana/Movement speed/Attack Speed/Str/Agi/Int/Armor/Damage
Double the level right at the start
Double the spell/items casting range/duration/damage/aoe
Double the money get at start (random only)
Double the ankh
Double the items get from random
Double the chance of obtaining items from random
Double the titan spawned at start
Double the slow
Double the exp factor from -dxp mode
Double the line of sight vision

and to balance the game out, some adjustment on builder too

Builders:
Double the wood/gold cost on building/units
Double the food cost
Double the building/production/research time
Double the mana cost on skill
Double the time for getting one gold from mourn
Double the worker lumber harvest time (if it's 1sec 1 lumber, make it 2 sec 1 lumber)
Double the spell cooldown time
Double the size of builder (1x1 -> 2x2)

Double everything above once again

Suggested by IDAK Mayhem:
Titan
Halve heal cooldown
Halve nuke cooldown
Halve nuke/heal manacost
Halve level required to upgrade ultimate

Bulder
Halve starting HP, mana
Halve starting damage
Halve fortified wall armor and Hp
Halve amount of food
Halve lumber intake
Halve the movement speed
Halve the spell duration/damage/slow/range

Misc Change:
Halve the size of the map
It's titan to decide which mode to play, not red

* Those seem to be a good change on the map too

I am looking for more suggestion to make this mode more balance, any feedback and comments are welcomed
When i saw that i stopped reading.
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So the truthfully face of -red is being a retard bitching people?
Revengez
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« Reply #31 on: October 20, 2008, 02:25:32 PM »

u nvr created my suggestions  Huh? Huh? Huh? Huh? Huh? Huh? Huh?
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jk2l
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« Reply #32 on: October 20, 2008, 04:24:21 PM »

u nvr created my suggestions  Huh? Huh? Huh? Huh? Huh? Huh? Huh?

"It's titan to decide which mode to play, not red"
 base on your suggestion i created the one above. So instead of the -force thing to force red do it, you can just do it youself
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Darox
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« Reply #33 on: October 20, 2008, 07:06:13 PM »

Spamming/inappropiate content

This summarizes the entire thread.
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