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Zen1400
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Removing ability to attack from food sources
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Topic: Removing ability to attack from food sources (Read 1334 times)
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GunTroll
Titan Hunter
Karma: +4/-6
Posts: 352
Re: Removing ability to attack from food sources
«
Reply #75 on:
October 25, 2011, 10:37:55 AM »
Quote from: theorchero on October 24, 2011, 07:05:10 PM
Quote from: MuDDy_PaNDa on October 24, 2011, 05:36:55 PM
Just make that every single damn of their buildings give a shitload, thats all.
make dens give 2 gold, like a fruit.
And a bit of XP, but not as much. Kind of like 1.5x an unupgraded wall.
This isn't a bad idea.
[/quote]
it is a bad idea because you cant nuke them.
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Neco
Self Proclaimed AFK-King
Map Editor
Titanious Minion
Karma: +21/-21
Posts: 985
Tired of your shit
Re: Removing ability to attack from food sources
«
Reply #76 on:
October 25, 2011, 12:55:14 PM »
Rather than making each builder feed the same amount, how about making each
game
feed the same amount.
AKA: Unique builder selection (via Randoming included).
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Novynn@Azeroth
| Novynn@Lordaeron
| Novynn@Northrend
theorchero
Guest
Re: Removing ability to attack from food sources
«
Reply #77 on:
October 25, 2011, 02:18:42 PM »
Quote from: Neco on October 25, 2011, 12:55:14 PM
Rather than making each builder feed the same amount, how about making each
game
feed the same amount.
AKA: Unique builder selection (via Randoming included).
yes.
but it'd be cool if you could still random all builders (except that fucking huntress and pain-in-the-ass satyr)
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Neco
Self Proclaimed AFK-King
Map Editor
Titanious Minion
Karma: +21/-21
Posts: 985
Tired of your shit
Re: Removing ability to attack from food sources
«
Reply #78 on:
October 25, 2011, 07:53:11 PM »
Excluding Builders from random does not a random pick make.
Logged
Novynn@Azeroth
| Novynn@Lordaeron
| Novynn@Northrend
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