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Author Topic: Removing ability to attack from food sources  (Read 1334 times)
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Unanimous
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« on: October 03, 2011, 03:27:09 AM »

Plants/factories/etc should not be able to attack structures.

Is it not enough that a titan can get 2g and minimal xp a lumber base, does it really have to be so easy to do?

Whenever I make a lumber base, I leave 1 upgraded wall, 2 plants and 1 shelter.
When the titan goes to my lumber base, I can kill everything inside, leaving only 1g and a wall worth of xp for the titan. During this time, I can get more than 10g, which translates to 1400 lumber if I so choose.

If a builder wants to deny everything, he should do it himself, or make a tower to do so, atleast leaving the titan with something.

Right now, there is absolutely no incentive for the titan to leave the fountain, if his opponents are not braindead slugs.

Another thing is to force a limit on support builders.
If the enemy team consists of 3 mags, 3 demos, 1-2 sat and a few builders, there's going to be no feed for the titan at all. Worst of all, the builders can team up and make a base before the titan even reaches lvl 3.

The titan loses WAY too often. It should be so that a titan wins 50% of the time, but as it is now, the titan can only win if the builders make huge mistakes. And a game that DEPENDS on the mistakes of others is not balanced.
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theorchero
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« Reply #1 on: October 04, 2011, 04:07:35 PM »

he makes good points.

but dmg on food sources should stay, but buff titan, seriously.
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theholysmighter
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« Reply #2 on: October 04, 2011, 04:11:25 PM »

u mad? removing damage would totally make it fucking like a handicapped child getting molested by his stuffed animal

just deny them?
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« Reply #3 on: October 04, 2011, 04:27:56 PM »

If this was implemented there will be more pubs dying in the first 1minute of the game, i do not approve. Most titans that lose in pubs is basically titans killing all the feed early game, making golders with no gold rage quit, then one or two early base(s) gets finished, then titan drags game until gold penalty, then ultimately suicides.
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« Reply #4 on: October 05, 2011, 01:38:27 PM »

How in the hell would removing attack from food sources lead to more noob deaths? All it does is give the titan incentive to actually stop camping. The only feed available, really, are walls and bases that you catch early.
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Neco
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« Reply #5 on: October 05, 2011, 04:55:55 PM »

A degenerative aura at mound that appears after the titan has been there for 5 minutes would work as well Smiley.
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theorchero
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« Reply #6 on: October 05, 2011, 05:25:53 PM »

A degenerative aura at mound that appears after the titan has been there for 5 minutes would work as well Smiley.
holy shit!

THIS THIS THIS.


But only if he hasnt left the mound much at all (like 1-2 minutes)
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MuDDy_PaNDa
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« Reply #7 on: October 06, 2011, 05:37:12 AM »

Ew, removing attack from food sources?
u dumb?
u want to actually penalize people who want to actually try?
You want us to not be able to deny our fruits sources ourselves?
what about fact or pool bases?
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« Reply #8 on: October 06, 2011, 10:01:59 AM »

Ew, removing attack from food sources?
u dumb?
u want to actually penalize people who want to actually try?
You want us to not be able to deny our fruits sources ourselves?
what about fact or pool bases?
You can actually deny your fruits without them being able to attack. Crazy, right?
Fact bases only work for so long, anyway. They always end up being denied.
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MuDDy_PaNDa
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« Reply #9 on: October 06, 2011, 12:13:22 PM »

Ew, removing attack from food sources?
u dumb?
u want to actually penalize people who want to actually try?
You want us to not be able to deny our fruits sources ourselves?
what about fact or pool bases?
You can actually deny your fruits without them being able to attack. Crazy, right?
Fact bases only work for so long, anyway. They always end up being denied.
how do they get denied?

trololol
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« Reply #10 on: October 07, 2011, 07:37:51 AM »

Ew, removing attack from food sources?
u dumb?
u want to actually penalize people who want to actually try?
You want us to not be able to deny our fruits sources ourselves?
what about fact or pool bases?
You can actually deny your fruits without them being able to attack. Crazy, right?
Fact bases only work for so long, anyway. They always end up being denied.
how do they get denied?

trololol
Unless the titan is an idiot, he will easily break them eventually. Builders know this, so they deny them.
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VAMPSI
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« Reply #11 on: October 08, 2011, 08:39:31 AM »

No
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theorchero
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« Reply #12 on: October 08, 2011, 11:56:01 AM »

No
^

that simple. It's always been there, and for a good reason.
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Frankjg
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« Reply #13 on: October 08, 2011, 12:57:50 PM »

No
^

that simple. It's always been there, and for a good reason.
What reason is that?
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VAMPSI
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« Reply #14 on: October 08, 2011, 03:23:24 PM »

No
^

that simple. It's always been there, and for a good reason.
What reason is that?
denying lb's, denying food bases..
all gone = fuu
« Last Edit: October 08, 2011, 05:00:24 PM by VAMPSI » Logged

Frankjg
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« Reply #15 on: October 09, 2011, 02:41:08 PM »

No
^

that simple. It's always been there, and for a good reason.
What reason is that?
denying lb's, denying food bases..
all gone = fuu
You can deny them in other ways. Besides, do you really think it's balanced to have absolutely no risk to completely deny the titan any feed at all?
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PoNy
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« Reply #16 on: October 09, 2011, 04:25:50 PM »

No
^

that simple. It's always been there, and for a good reason.
What reason is that?
denying lb's, denying food bases..
all gone = fuu
You can deny them in other ways. Besides, do you really think it's balanced to have absolutely no risk to completely deny the titan any feed at all?
Worker nuke... Wall feed... "The I just broke a base and killed all the towers" feed...
Now answer me this, is it fair to remove the only thing builders have to pay attention to other then staying out of nuke range?

For titans have to pay attention all the time, but once builders have a base they afk pretty much and just come back when it says "YOUR BASE IS UNDER ATTACK!!!"
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Frankjg
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« Reply #17 on: October 10, 2011, 11:48:23 AM »

The difference being that before they base, they gold and wait for "your base is under attack!!!"

Sure, the titan has a harder job ahead of him. That's part of the reason I like to play him. But consider this. The worker nukes and breaking bases are both just mistakes by the builders, which can be prevented. Completely denying a lumber base while you break through an upgraded wall and then lugging yourself back across the map gives the builders way more gold than the 1-3 gold feed from the lumber base is worth.

In a game of pro builders, the titan will not be getting many (if any) nukes from bases. And he certainly won't be breaking any bases. The only hope the titan has is a builder making a mistake.
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VAMPSI
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« Reply #18 on: October 10, 2011, 01:45:55 PM »

Buff titan, leave the attack...?
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13r4ndon
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« Reply #19 on: October 11, 2011, 12:01:56 AM »

Most of us who are actually still playing occasionally, only play pubs, because there aren't enough good players left to organize a decent inhouse(other than euros once in a while). Simply buffing all the titans would not go over well for the public community.
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« Reply #20 on: October 11, 2011, 06:30:27 AM »

eh... and what is with nat or radio and their traps?
Fac traps at middle or to gang a mini - same for nature.
The workers become useless except they can build them for food..
And if you take a look at the current BGN players who don't really denie anything then.. useless?

In my opinion, you can't combine "pro"-gaming with "standart/noob"-gaming. It just doesn't work.
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sburnett21
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« Reply #21 on: October 11, 2011, 12:59:42 PM »

Most of us who are actually still playing occasionally, only play pubs, because there aren't enough good players left to organize a decent inhouse(other than euros once in a while). Simply buffing all the titans would not go over well for the public community.
Then do it discreetly. as in slowly adding in more shit for titans that will eventually  build up to a good buff.
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« Reply #22 on: October 11, 2011, 07:19:51 PM »

Stop saying high level play and that worker nukes are a mistake.

The ways to win Island Defense are simple as long as it is pre GP.

-Cut off lumber
-Keep pressure

If my minion as near your lumber base within your base the whole time I'm siegeing with a floater, what part of your workers being nuked is a mistake if you need lumber and is just being pressured too hard for you to keep the lumber up. It all comes down to gold feed in the very end, which I remind is given when a person walls off for his perfect deny.
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Frankjg
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« Reply #23 on: October 12, 2011, 09:38:38 AM »

Workers nukes are a mistake, though. Builders are always macro-detonating their workers when I play. The only reason I win is because of the noobs that don't even try to deto.

It's also kind of hard to cut off lumber when you've got a satyr feeding the baser lumber way back where he isn't nuke-able.

I do win fairly often as titan, but again, it's only because of the noob feeders. If everyone played as well as the few that deny as much feed as possible, I would probably be stuck at level 5-ish by the gold penalty every game.

It all comes down to gold feed in the very end, which I remind is given when a person walls off for his perfect deny.
One upgraded wall is all you need when you just macro everything. Maybe two, depending where you lumber base.
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13r4ndon
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« Reply #24 on: October 12, 2011, 10:45:12 AM »

Camp the shop with a mini and nuke the turtles feeding lumber to the basers. Spread your minions to lumber bases to kill walls of full denys while finding the next lumber base in the process of being built with your main. Feed off that builder and kill him...repeat. No one ever said titaning against good players was easy. You have to outsmart them plain and simple.
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