Currently for panda's "Split" :

1) Storm, Fire & Earth Gives 1g each
2) They Gives a lot of exp (3.0.8e) or none at all (3.0.9B)
3) Split forms last 60 seconds (3.0.8e) or 20 seconds (3.0.9B)
4) When killed in split, panda's minion appears in middle.
Suggestion for next version:
1) Give storm +5g, Earth +3g, Fire +2g (10g)
2) Give Storm:Earth:Fire a 5:3:2 ratio of exp distribution equal to a normal builder's exp. rate upon death.
3) I know this is "wc3 mechanics", but maybe there is a way of changing the spot where it always spawns by triggering it with the destination spot where a panda dies, or leaver dies (Leaver glitch bug). (i saw that every time a panda dies in split it spawns top right shop.)
Now when titan kills the elements he will have his share of the +10g and -exp after killing storm, and spawn at his place of death.
PS: Also, a way to deeply improve panda would be giving him fruit trees / mana pools for easy mid-trapping without having to use towers to trap mini @ mid, which is really lumber costly.
Any further suggestions or constructive criticism will be duly noted and taken into consideration.
Flaming wil l... Simply be ignored.
Cheers,
Burn