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Neco
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« on: July 12, 2011, 09:54:55 PM » |
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« Last Edit: September 03, 2011, 03:30:09 AM by Neco »
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 Novynn@Azeroth  | Novynn@Lordaeron  | Novynn@Northrend 
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SuramarXStealth
Spearloc
 
Karma: +2/-4
Posts: 317
Fear the drow, fear Drizzt Do'Urden.
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« Reply #1 on: July 12, 2011, 11:08:56 PM » |
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Make sure the page bug, announcements, punish bugs, dash bug, and anything else I can't remember because it's 1:00am now, ARE ALL FIXED BEFORE RELEASE! Don't pull a 3.0.6D-->3.0.6E again.
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Oh shit!
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Coaster_Man
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« Reply #2 on: July 13, 2011, 12:35:45 AM » |
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Double click to rebuild 90g towers needs fix.
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Pirate is an octopus in disguise!

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Neco
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« Reply #3 on: July 13, 2011, 01:25:06 AM » |
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Make sure the page bug, announcements, punish bugs
Care to explain further? (maybe tomorrow when you're awake  ) Double click to rebuild 90g towers needs fix.
In what way is it broken?
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 Novynn@Azeroth  | Novynn@Lordaeron  | Novynn@Northrend 
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Carnerox
Spearloc
 
Karma: +6/-4
Posts: 160
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« Reply #4 on: July 13, 2011, 02:27:21 AM » |
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Add this. But make it a Dryad. -Double check every Builder/Summons/Etc. and make sure their transport size is greater then 1. -In the trigger sacrifice, might be different for yours, but it last 16.00 seconds, instead of 15.00(Not a HUGE thing, but the times aren't the same). -Make Fog Generator work while wind walk(I was Breezious before, and I used wind walk, and after the aura buff duration wore off they lose invisibility till I broke wind walk). -Remove gold 2 lumber. -Fix the avatar TK glitch(?). Either trigger avatar yourself, or make it so if you damage an ally unit, they will take 0 damage from it. -Make random more random. -Make it so the hidden page shop cannot be clicked without doing 'page next'. -Like Coster said, like 2 or 3 gold towers couldn't be double-clicked(I think they were Arachnids). -Add a damn damage system so you have to deal damage to gain resources via poke on Satyr. -Faerie's tier 1 tower(Pretty sure), doesn't show it's range correctly, it just creates the effects around it. -Boot Player doesn't work, or just never shows text. Edit: Fixed link.
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« Last Edit: July 13, 2011, 02:52:31 AM by Novynn »
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Neco
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« Reply #5 on: July 13, 2011, 02:55:34 AM » |
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method setRandomBuilderRace() { // Iterates, giving a "semi" random seed integer s = GetRandomInt(20, 50); integer i; while (s>1){ i = GetRandomInt(0, 17); s = s - 1; } this.setRace(0,0,"",i); this.isRandom = true; } method setRandomTitanRace() { // Iterates, giving a "semi" random seed integer s = GetRandomInt(20, 50); integer i; while (s>1){ i = GetRandomInt(100, 109); s = s - 1; } this.setRace(0,0,"",i); this.isRandom = true; } 
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 Novynn@Azeroth  | Novynn@Lordaeron  | Novynn@Northrend 
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Carnerox
Spearloc
 
Karma: +6/-4
Posts: 160
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« Reply #6 on: July 13, 2011, 03:03:52 AM » |
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Hopefully I wont get Morphling or Arachnid every other game now. 
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« Last Edit: July 13, 2011, 03:09:01 AM by Carnerox »
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VAMPSI
Warned
Titan Hunter
  
Karma: +4/-12
Posts: 390
I swear to drunk I'm not God
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« Reply #7 on: July 13, 2011, 04:18:06 AM » |
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is the next page bug where minis cant change the page but only titans can?
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Coaster_Man
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« Reply #8 on: July 13, 2011, 09:30:16 AM » |
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is the next page bug where minis cant change the page but only titans can?
I have never really had a problem with this, I don't see how others are. And if the buttons don't work just select the building again (via drag/box select) and it will select the other shop under it. Works almost every time.
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Pirate is an octopus in disguise!

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sickle
Titanious Minion
   
Karma: +31/-49
Posts: 902
tabula rasa
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« Reply #9 on: July 13, 2011, 11:32:37 AM » |
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>s = s - 1; That defeats the purpose. The gain in efficiency from looping down is from comparing to 0 (1 bit) and even though 1 is the same, it defeats the whole principle. It may do the same thing, but there's a difference.
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Neco
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« Reply #10 on: July 13, 2011, 01:34:48 PM » |
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>s = s - 1; That defeats the purpose. The gain in efficiency from looping down is from comparing to 0 (1 bit) and even though 1 is the same, it defeats the whole principle. It may do the same thing, but there's a difference.
Indeed, this is old code from ~.7 so it's before I found out there were "for" loops in Zinc.
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 Novynn@Azeroth  | Novynn@Lordaeron  | Novynn@Northrend 
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ArtFuL
Beta Tester
Titanious Minion
Karma: +2/-123
Posts: 815
Maphack Hunter
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« Reply #11 on: July 13, 2011, 02:29:15 PM » |
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I have never really had a problem with this, I don't see how others are. And if the buttons don't work just select the building again (via drag/box select) and it will select the other shop under it. Works almost every time.
I neither understand it, lol. Bugs: • if builders leave they spawn as minion (sometimes) • somehow the titan can get the normal titan and minis of another titan like: you got Lucidious - Legendary Titan of Water and you get Glacious - Legendary Titan of Ice minions. • radio hunter's "bug"? that he can load all undead units if shared • wood bug -> if you are a builder and you died and you became a minion you get sometimes somehow the wood which you can see to buy items from the secret shops • morphling's illu tower -> If you build it and you are in the normal worker form and you use the illu spell on the builder then there spwans a morphling beast illu instead of the morphling worker builder ( ?) • The bug with the "blahblah got killed by player red" also happens to builders who died and not only to the hunter (• If possible do something against the tauren "glitch" bug that you can collect exp with hit/stop without attacking titan but keeping in range for a hit?) • Not sure if it still is in this version but if red dies sometimes blue/teal... can't use exp/froff anymore.. Well, there's probably more but can't remember more at the moment..
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sickle
Titanious Minion
   
Karma: +31/-49
Posts: 902
tabula rasa
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« Reply #12 on: July 13, 2011, 07:25:39 PM » |
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>s = s - 1; That defeats the purpose. The gain in efficiency from looping down is from comparing to 0 (1 bit) and even though 1 is the same, it defeats the whole principle. It may do the same thing, but there's a difference.
Indeed, this is old code from ~.7 so it's before I found out there were "for" loops in Zinc. HOLY FUCK THERE ARE FOR LOOPS IN ZINC? *recodes all his zinc things ever*
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Coaster_Man
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« Reply #13 on: July 13, 2011, 09:10:01 PM » |
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New changes look good, and what is this armageddon mode? 
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Pirate is an octopus in disguise!

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Neco
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« Reply #14 on: July 13, 2011, 09:38:16 PM » |
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New changes look good, and what is this armageddon mode?  An idea which I've had for a while which could speed up gameplay and make it more interesting. Not releasing any details until I see if it's plausible  .
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 Novynn@Azeroth  | Novynn@Lordaeron  | Novynn@Northrend 
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Coaster_Man
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« Reply #15 on: July 13, 2011, 09:58:23 PM » |
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New changes look good, and what is this armageddon mode?  An idea which I've had for a while which could speed up gameplay and make it more interesting. Not releasing any details until I see if it's plausible  . Don't be a Blizzard 
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Pirate is an octopus in disguise!

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Neco
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« Reply #16 on: July 13, 2011, 10:44:37 PM » |
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 - Punish bug (need confirmation that it still exists) Can anyone confirm this?
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 Novynn@Azeroth  | Novynn@Lordaeron  | Novynn@Northrend 
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Carnerox
Spearloc
 
Karma: +6/-4
Posts: 160
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« Reply #17 on: July 13, 2011, 11:08:52 PM » |
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 - Punish bug (need confirmation that it still exists) Can anyone confirm this? I haven't faced any bugs/gitches with punish, so I doubt it still happens.
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ArtFuL
Beta Tester
Titanious Minion
Karma: +2/-123
Posts: 815
Maphack Hunter
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« Reply #18 on: July 14, 2011, 05:36:35 AM » |
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 - Punish bug (need confirmation that it still exists) Can anyone confirm this? I haven't faced any bugs/gitches with punish, so I doubt it still happens. Well, am I right with the unpunishable chicken isn't a bug, correct? bug: RD mode: If someone leaves the game doesn't start/no1 spwans, game message: the game will start if all players have chosen a builder-- zzzZzz
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« Last Edit: July 14, 2011, 05:43:38 AM by ArtFuL »
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Carnerox
Spearloc
 
Karma: +6/-4
Posts: 160
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« Reply #19 on: July 14, 2011, 12:24:27 PM » |
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BOOK_ID = A spellbook with all the little armor, immune, damage, etc. //! zinc library Avatar { constant integer ABIL_ID = 'A000'; constant integer BOOK_ID = 'A001'; constant real DURATION = 30.00; constant string EFFECT_ID = "Abilities\\Spells\\Human\\Avatar\\AvatarCaster.mdl"; function condition() -> boolean { return GetSpellAbilityId()==ABIL_ID; } function onEffect() { unit u = GetTriggerUnit(); real x = GetUnitX(u); real y = GetUnitY(u); UnitAddAbility(u,BOOK_ID); DestroyEffect(AddSpecialEffect(EFFECT_ID,x,y)); TriggerSleepAction(DURATION); UnitRemoveAbility(u,BOOK_ID); u=null; } function onInit() { trigger trig = CreateTrigger(); integer index = 0; while (index>=bj_MAX_PLAYER_SLOTS) { TriggerRegisterPlayerUnitEvent(trig,Player(index),EVENT_PLAYER_UNIT_SPELL_EFFECT,null); index=index+1; } TriggerAddCondition(trig,Condition(function condition)); TriggerAddAction(trig,function onEffect); trig=null; } } //! endzinc or //! zinc library NoDamageBuilder requires Damage,UnitBuilder { function onDamage() -> boolean { unit u = GetEventDamageSource(); unit t = GetTriggerUnit(); real d = GetEventDamage(); if (IsUnitBuilder(t)) { if (IsUnitAlly(t,GetOwningPlayer(u))) { SetUnitState(t,UNIT_STATE_LIFE,GetUnitState(t,UNIT_STATE_LIFE)+d); } } u=null; t=null; return false; } function onInit() { trigger trig = CreateTrigger(); Damage_RegisterEvent(trig); TriggerAddCondition(trig,function onDamage); trig=null; } } //! endzinc
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« Last Edit: July 14, 2011, 12:39:53 PM by Carnerox »
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SuramarXStealth
Spearloc
 
Karma: +2/-4
Posts: 317
Fear the drow, fear Drizzt Do'Urden.
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« Reply #20 on: July 15, 2011, 11:48:57 AM » |
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Make sure the page bug, announcements, punish bugs
Care to explain further? (maybe tomorrow when you're awake  ) The titan shop where you click "forward" and get stuck on that page. The punish bug (I know you fixed it this one was a joke.) And the announcement things where when someone dies, It says the Red Player killed him. Happens a lot after someone leaves / goes observer. All in all, just make sure you get everything before release!  lol
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ArtFuL
Beta Tester
Titanious Minion
Karma: +2/-123
Posts: 815
Maphack Hunter
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« Reply #21 on: July 15, 2011, 12:58:22 PM » |
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All in all, just make sure you get everything before release!  lol You forgot the pro beta testers.
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MuDDy_PaNDa
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« Reply #22 on: July 15, 2011, 06:38:06 PM » |
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First, id be up for beta testing  ive stopped playing id, but hey, i wouldnt mind that. Also, why are you stopping the implementation of dryad?
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  The MuDDy_PaNDa is a new animal. He has been created by the breeding of a panda and a makrura together. Their breeding had created a strange animal covered in mud.
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SuramarXStealth
Spearloc
 
Karma: +2/-4
Posts: 317
Fear the drow, fear Drizzt Do'Urden.
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« Reply #23 on: July 15, 2011, 07:49:22 PM » |
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I am now lost in this thread... I really need to learn more about computers! >.<
my stupid school only offers courses on the business and advertisement side of them though!!! /RAGE!!!
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Coaster_Man
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« Reply #24 on: July 15, 2011, 08:04:58 PM » |
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Also, why are you stopping the implementation of dryad?
Yeah what gives, I was looking forward to the farmer 
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Pirate is an octopus in disguise!

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