Frankjg
Titan Hunter
  
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Revenant_ at US East
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« on: July 10, 2011, 03:09:10 AM » |
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I've noticed that a lot of buildings don't have a ground texture. Now, this really isn't such a big deal, but it would be very helpful if they did. I notice that with certain things, like a tauren's walls, it's hard to judge where the wall is actually placed.
I catch myself accidentally placing it one too high every now and then. Not a big deal, just hit s then cancel it. But I thought, what if this is why people often make mistakes when walling? Or blink proofing? Or just anything?
Again, not a drastic thing, but it would be a nice change to add ground textures to the buildings that don't already have them.
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ArtFuL
Beta Tester
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Maphack Hunter
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« Reply #1 on: July 10, 2011, 04:29:31 AM » |
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it's hard to judge where the wall is actually placed. I catch myself accidentally placing it one too high every now and then. this is why people often make mistakes when walling? Or blink proofing? Or just anything?
lol? l2pOr get themen changer for dota which also changes a bit the ID terrain - so you can see where the walls must be 
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Frankjg
Titan Hunter
  
Karma: +8/-7
Posts: 538
Revenant_ at US East
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« Reply #2 on: July 10, 2011, 04:32:37 AM » |
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it's hard to judge where the wall is actually placed. I catch myself accidentally placing it one too high every now and then. this is why people often make mistakes when walling? Or blink proofing? Or just anything?
lol? l2pOr get themen changer for dota which also changes a bit the ID terrain - so you can see where the walls must be  I'm not sure what that is, exactly. I don't play dota.
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ArtFuL
Beta Tester
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« Reply #3 on: July 10, 2011, 07:56:19 AM » |
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it's hard to judge where the wall is actually placed. I catch myself accidentally placing it one too high every now and then. this is why people often make mistakes when walling? Or blink proofing? Or just anything?
lol? l2pOr get themen changer for dota which also changes a bit the ID terrain - so you can see where the walls must be  I'm not sure what that is, exactly. I don't play dota. It doesn't matter if you play dota or not. You can download it and it changes a part of the terain so you can see where the walls/mountains are + ways + where you can build/not. http://imageshack.us/f/30/terrainy.png/
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GunTroll
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« Reply #4 on: July 10, 2011, 09:30:47 AM » |
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it's hard to judge where the wall is actually placed. I catch myself accidentally placing it one too high every now and then. this is why people often make mistakes when walling? Or blink proofing? Or just anything?
lol? l2pOr get themen changer for dota which also changes a bit the ID terrain - so you can see where the walls must be  I'm not sure what that is, exactly. I don't play dota. It doesn't matter if you play dota or not. You can download it and it changes a part of the terain so you can see where the walls/mountains are + ways + where you can build/not. http://imageshack.us/f/30/terrainy.png/this is not a good solution
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« Last Edit: July 10, 2011, 01:53:40 PM by Zen1400 »
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Coaster_Man
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« Reply #5 on: July 10, 2011, 03:39:48 PM » |
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it's hard to judge where the wall is actually placed. I catch myself accidentally placing it one too high every now and then. this is why people often make mistakes when walling? Or blink proofing? Or just anything?
lol? l2pOr get themen changer for dota which also changes a bit the ID terrain - so you can see where the walls must be  I'm not sure what that is, exactly. I don't play dota. It doesn't matter if you play dota or not. You can download it and it changes a part of the terain so you can see where the walls/mountains are + ways + where you can build/not. http://imageshack.us/f/30/terrainy.png/That would make the game look terrible. Can we learn how to quote?
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« Last Edit: July 10, 2011, 06:54:53 PM by Zen1400 »
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Pirate is an octopus in disguise!

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ArtFuL
Beta Tester
Titanious Minion
Karma: +2/-123
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Maphack Hunter
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« Reply #6 on: July 11, 2011, 04:16:14 AM » |
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it's hard to judge where the wall is actually placed. I catch myself accidentally placing it one too high every now and then. this is why people often make mistakes when walling? Or blink proofing? Or just anything?
lol? l2pOr get themen changer for dota which also changes a bit the ID terrain - so you can see where the walls must be  I'm not sure what that is, exactly. I don't play dota. It doesn't matter if you play dota or not. You can download it and it changes a part of the terain so you can see where the walls/mountains are + ways + where you can build/not. http://imageshack.us/f/30/terrainy.png/this is not a good solution Better than failing at walling LOL!
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GunTroll
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« Reply #7 on: July 11, 2011, 11:51:46 AM » |
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Better than failing at walling LOL!
LOLZ
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Smygarn
Beta Tester
Titan Hunter
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« Reply #8 on: July 11, 2011, 12:00:27 PM » |
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Yeah, if we are gonna go out of our way to make the terrain look like that, might as well go all the way. Why dont we make everything follow a chessboard pattern? Atleast we can see when someone fails at walling then.
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 The first thing you do when you get in your hotel room is to put away your stuff, thats the first thing you do is put away your stuff; I'll put some stuff here, i'll put some some stuff down here, here's another place for some stuff, I'll put some stuff over there, you put your stuff over there and i'll put my stuff over here. heres ano- Hey! We got more places than we got stuff! We're gonna have to buy more stu
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MuDDy_PaNDa
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« Reply #9 on: July 11, 2011, 12:25:35 PM » |
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Yeah, if we are gonna go out of our way to make the terrain look like that, might as well go all the way. Why dont we make everything follow a chessboard pattern? Atleast we can see when someone fails at walling then.
Coming soon: Island Defense - Chess version
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  The MuDDy_PaNDa is a new animal. He has been created by the breeding of a panda and a makrura together. Their breeding had created a strange animal covered in mud.
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sickle
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tabula rasa
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« Reply #10 on: July 11, 2011, 01:13:12 PM » |
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let's ruin the ambiance in id for a few retards who can't wall
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Frankjg
Titan Hunter
  
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Revenant_ at US East
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« Reply #11 on: July 13, 2011, 07:35:51 PM » |
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If you ask me, the buildings look a bit off without ground textures anyway. Tauren walls in particular look strange.
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Carnerox
Spearloc
 
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« Reply #12 on: July 13, 2011, 08:22:53 PM » |
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Add the Orc burrow texture to the walls.
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Coaster_Man
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« Reply #13 on: July 13, 2011, 09:06:47 PM » |
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If you play the game enough times you can already tell by memory where to place the walls  Also, if you have time ( as in not being chased), you can hover a "prebuilt wall building selection", for the lack of a better term, over the spot to check for 1x1 pathways.
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Pirate is an octopus in disguise!

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Frankjg
Titan Hunter
  
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Posts: 538
Revenant_ at US East
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« Reply #14 on: July 14, 2011, 02:31:41 PM » |
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Seems people dont read the first post anymore =/.
I would just like to see this get implemented because of the tacky looks of certain buildings more than anything. A lot of buildings just look plain out of place without ground textures. I understand it doesn't effect the game very much and there are probably more important things to such as bug fixes, balance, etc, but it would be an appreciated change.
After all, I think we're far enough into island defense to start thinking about the aesthetics.
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Coaster_Man
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« Reply #15 on: July 14, 2011, 03:30:23 PM » |
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Seems people dont read the first post anymore =/.
I would just like to see this get implemented because of the tacky looks of certain buildings more than anything. A lot of buildings just look plain out of place without ground textures. I understand it doesn't effect the game very much and there are probably more important things to such as bug fixes, balance, etc, but it would be an appreciated change.
After all, I think we're far enough into island defense to start thinking about the aesthetics.
But it makes the walls different from each builder. Example morph walls don't have the texture (i think) and faerie's do, so even if they have the same unit, you can tell them apart via the ground texture. However some are loners, i.e. tauren, so for him you could add it if you want, but I don't really see how it would make it look better. It's like if you made a house doodad in a map you wouldn't necessarily need to add a lawn and garden etc, especially in a game that is not an RPG.
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Pirate is an octopus in disguise!

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Frankjg
Titan Hunter
  
Karma: +8/-7
Posts: 538
Revenant_ at US East
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« Reply #16 on: July 14, 2011, 03:47:33 PM » |
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There are many ground textures in the game to pick from. On top of that, you can tint units different colors. And I suppose it's a matter of opinion on how they look, but they just look out of place to me.
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Carnerox
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« Reply #17 on: July 14, 2011, 06:40:15 PM » |
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There are many ground textures in the game to pick from. On top of that, you can tint units different colors. And I suppose it's a matter of opinion on how they look, but they just look out of place to me.
You can't tint ground textures.
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Neco
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« Reply #18 on: July 14, 2011, 06:41:18 PM » |
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 Novynn@Azeroth  | Novynn@Lordaeron  | Novynn@Northrend 
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Carnerox
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« Reply #19 on: July 14, 2011, 06:44:51 PM » |
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Coaster_Man
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« Reply #20 on: July 14, 2011, 07:52:15 PM » |
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Way to quote the entire thing ._. Also the shadows look weird, you probably can't edit that very well, but it still looks weird. 
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Pirate is an octopus in disguise!

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Carnerox
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« Reply #21 on: July 14, 2011, 09:32:58 PM » |
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It's taken via editor, everything taken via editor always looks bad.
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sickle
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tabula rasa
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« Reply #22 on: July 14, 2011, 10:59:59 PM » |
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Anyone who can't wall is a newfag
if it's that hard go single player and try walling til you get the hang of it
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Frankjg
Titan Hunter
  
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Revenant_ at US East
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« Reply #23 on: July 15, 2011, 02:59:30 PM » |
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I meant tinting the wall different colors, not the ground texures. And If you ask me, they look tons better with the ground texture in place. And for the shadows, that's easily changed with the object manager in about 10 seconds. Anyone who can't wall is a newfag
if it's that hard go single player and try walling til you get the hang of it
This is a very good attitude to have. Especially since without any new players, you'll be reduced to playing it in single player anyway. /end sarcasm
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Critikill
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« Reply #24 on: July 15, 2011, 03:53:36 PM » |
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Anyone who can't wall is a newfag
if it's that hard go single player and try walling til you get the hang of it
Anyone who says newfag is a newfag.
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