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Author Topic: auto titansp  (Read 661 times)
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MegaPro
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« on: July 04, 2011, 09:06:03 AM »

Make it so, if no1 writes -titan 10 seconds after titan leaves, one random player is picked and made titan.
The game was over anyway and noone is forced to stay anyway.
Anyway or just put it as a mode.



Update 05/07
make it that if someone voluntarely titans within the 10 secs gets an additional bonus to help him get out of the situation. We could perhaps code in something that detects the titans lvl, and if it is too low for that certain timeline (for ex. lets say 5-7 min, lvl baseline is lvl 5) the titan would be automaticaly put to the appropriate one for what duration of the game.
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« Last Edit: July 05, 2011, 11:22:34 AM by MegaPro » Logged

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Frankjg
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« Reply #1 on: July 04, 2011, 09:10:17 AM »

I would love to see this, actually. Wouldn't need to fight and fuss anymore over who should be titan. I know most people would be a good sport about it if they were picked at random, especially if they agree to put this mode on.
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Smygarn
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« Reply #2 on: July 04, 2011, 10:10:55 AM »

On the good side, this means you wont have to take any initiative to take over as titan for the other players, or for your own desire.
On the bad side however, it would tick players off becoming titan when they dont want to. And suppose the titan leaves and your last baser becomes the new titan.
I would not mind the mode, but the public largely decides how useful the mode will be.
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SuramarXStealth
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« Reply #3 on: July 04, 2011, 11:13:05 AM »

Actually this would make a lot of sense, or rather you should make the highest feeder play titan instead of it being random.

Or hell we could make it take into account a few variables... but that'd be hard to code.
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MuDDy_PaNDa
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« Reply #4 on: July 04, 2011, 11:16:04 AM »

This would make complete sense.
it should be implemented i think as the default, not a mode.
as said before, game was over anyways.
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« Reply #5 on: July 04, 2011, 11:18:05 AM »

I agree, this should be added. However making the highest feeder the titan is a bad idea. If you have good builders, it is generally hard for the titan to win, so kicking his last chance is not a good idea. And in the opposite he would need it, so a randomly picked player is your best bet. If the last baser gets picked, it's his team's fault for not doing -titan.
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MegaPro
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« Reply #6 on: July 04, 2011, 12:25:22 PM »

Very good now give me +karmas for having this great idea and give me unprotected versions so I can start editing =)))  thumbs up thumbs up thumbs up thumbs up thumbs up
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turbo
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« Reply #7 on: July 04, 2011, 03:17:54 PM »

Although a lot of people will be whining their asses off, this is completely needed.

Also, No. I'm saving my karmas for Critikill.
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PoNy
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« Reply #8 on: July 04, 2011, 04:20:10 PM »

Useless.

Imagine, Titan leaves, builder is selected, new titan leaves, builder is selected etc.

or Titan leaves, 1/3 builders is selected.

Titan leaves, 1/2 builders is selected.

Titan leaves 1/3 builders is selected.

etc

People will leave if they don't wanna titan anyways. Forcing them to titan won't guarantee them to stay hence looping this again and again until the game is over or as pubs say "Ruined"
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Zen1400
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« Reply #9 on: July 04, 2011, 04:42:52 PM »

The game was over anyway and noone is forced to stay anyway..
Then why should someone randomly be forced to titan if its over, everyone should just leave and start a new game.

The entire -titan command is generally useless. In just about every game where it was used it was pointless and already over for titan. The builders just bitched that "oh titan left, guy who fed the most needs to titan" even though every builder had 100+ gold with already maxed bases. Just like pony said they will just continue to leave.
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« Reply #10 on: July 04, 2011, 04:48:36 PM »

That's not entirely true. I've had titans leave in the first five minutes because they didn't get an early kill. I've also had titans leave when they tunnel vision in on a base and ignore feed, and with said feed they could win the game. Some titans even leave when they first encounter a base they can't break at that moment.

Not every game is a lost cause for the titan when he leaves. If it is, people will just all leave anyway. I've made awesome comebacks with -titan, and this would just allow it to happen without fighting or fussing. If the person selected leaves, you can have it do the -titan count down again to prevent the last baser from be selected.

A really good idea if you ask me. And if it turns out that some games still end even though this mode was in (place due to leavers), it could still be a great alternative to everyone pointing to one person to become titan. I hate close games come to an end because the titan just gives up too easily.
« Last Edit: July 04, 2011, 04:50:29 PM by Frankjg » Logged

PoNy
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« Reply #11 on: July 04, 2011, 04:58:44 PM »

That's not entirely true. I've had titans leave in the first five minutes because they didn't get an early kill. I've also had titans leave when they tunnel vision in on a base and ignore feed, and with said feed they could win the game. Some titans even leave when they first encounter a base they can't break at that moment.

Not every game is a lost cause for the titan when he leaves. If it is, people will just all leave anyway. I've made awesome comebacks with -titan, and this would just allow it to happen without fighting or fussing. If the person selected leaves, you can have it do the -titan count down again to prevent the last baser from be selected.

A really good idea if you ask me. And if it turns out that some games still end even though this mode was in (place due to leavers), it could still be a great alternative to everyone pointing to one person to become titan. I hate close games come to an end because the titan just gives up too easily.
Please don't force this in just because you dislike close games coming to a close. Please put into consideration that every time this kicks in and the person leaves 2 things happen. Titan loses the ability to gain an additional minion. Example, originally it is 9 minions max before game ends, each time this happens the cap goes down by 1. Secondly depending on the builder kicked out a certain amount of feed is removed from the game. Correct me if I'm wrong, but doesn't the titan also gain 1-2 free levels depending on the time he leaves as well?
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Zen1400
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« Reply #12 on: July 05, 2011, 12:33:30 AM »

I didn't say every game was like that where titan has no chance, but it generally is. Also that's great if you can comeback from titan rage quitting in situations, but why should you force others to titan then if they don't want to. Forcing someone into titan is a guaranteed they will just leave.

Not every game is a lost cause for the titan when he leaves. If it is, people will just all leave anyway.
Also no people won't just leave. They will sit there and bitch at whoever fed the most and yell at them to titan. They never leave when they have a chance to get 100+ gold, or any other stupid thing. This is what a majority of the time the -titan command used for just so some people can gold and get insane shit.
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« Reply #13 on: July 05, 2011, 01:05:52 AM »

Applying a method to counter a certain problem directly is not the best method, certainly.
Because a titan leaves, should not justify the forced usage of a random titan code that would take a player whether he volunteered or not.
Much of the difference in a titan player is based on whether he wanted to or not. Tell me you would want to play something you were forced to, chances are you do not want to at all.

Its much more efficient to look at the source of the problem, why did the Titan decide to leave? Was it because of a bad start, or the very hard unbalance tick to the builders that crossed his patience?
Making the game easier for Titans will in turn make it more difficult for builders to play, but in my sense the Builders have had it easy for quite long enough. Making the game easier for Titans would also encourage more players to be Titan since they can now enjoy the role easier without forcing the player to know most of the game, just to handle Titan properly.

Because you could come up with a mode that wont solve anything, does not mean you should gain editing rights. I can only imagine how your version would turn out, if this would be our inspiration to entrust you with the map. I'm sure we'd get more stuff that would ridicule the Titan players.

EDIT:
To me, the Titan player is the one the editors should be focusing on really. Its not the awesome gang of builder players that make up the better players, in fact its the titan players that can tolerate the current standings and go head to head with 10 whiny kids that half of the time cant understand you are Titan for their sake. Because a Game can only start once there is a Titan player, a mode like this just ridicules them.
« Last Edit: July 05, 2011, 01:09:16 AM by Smygarn » Logged


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Hey! We got more places than we got stuff! We're gonna have to buy more stu
MuDDy_PaNDa
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« Reply #14 on: July 05, 2011, 07:11:49 AM »

Perhaps we could inplement the sp, but make it that if someone voluntarely titans within the 10 secs gets an additional bonus to help him get out of the situation. We could perhaps code in something that detects the titans lvl, and if it is too low for that certain timeline (for ex. lets say 5-7 min, lvl baseline is lvl 5) the titan would be automaticaly put to the appropriate one for what duration of the game.
this would probably make more people titan voluntarely.

hope my post is clear, not sure about it.
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SuramarXStealth
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« Reply #15 on: July 05, 2011, 08:34:03 AM »

There are tons of ideas out there that COULD work, and this is just one of them. It's completely up to the playerbase, then the editor to decide if it's worth it or not. ANytime there's a change to a game you need to consider the ups, downs, ins, outs, and the arounds (lol.)

That being said, I think this would be a great idea if we tweaked it a bit.
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Frankjg
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« Reply #16 on: July 05, 2011, 12:21:12 PM »

We can go on for hours talking about situations where it would be great and situations where it would be useless. But when it comes down to it, nothing harmful comes from the addition of this feature.

I don't really expect every single builder to rage quit after being selected at random after agreeing for this mode to be active, anyway.
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PoNy
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« Reply #17 on: July 05, 2011, 12:38:10 PM »

We can go on for hours talking about situations where it would be great and situations where it would be useless. But when it comes down to it, nothing harmful comes from the addition of this feature.

I don't really expect every single builder to rage quit after being selected at random after agreeing for this mode to be active, anyway.
People are gonna quit for this mode, I guarantee it. A better suggestion is instead of -titan, people type -(weird command name) and if every builder types it, then it will select randomly.
There are problems with my suggestion as well, but since your all whining about how you want this I present a more preferable suggestion.
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Carnerox
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« Reply #18 on: July 05, 2011, 12:41:09 PM »

This would be a horrible addition.

Just look at Sc2ID, you get chosen randomly at start to become a Titan, and that shit is very annoying.

What if someone who has no skill, maybe played Titan once or twice gets chosen, the game will just end very quickly.

If no one -Titans, then start a new game, easy as that.
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Frankjg
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« Reply #19 on: July 05, 2011, 01:51:47 PM »

Perhaps the problem lies within the titan role itself. Being titan shouldn't be a negative thing.

Also, I'm still not whining. Trying to have a good discussion about this suggestion. I don't know why you always bring it down to that.
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Zen1400
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« Reply #20 on: July 05, 2011, 03:23:21 PM »

Anyways, smy brings up a good idea in itself. If titan was buffed to a point where he was fun and simple to play, and would generally win, people would probably enjoy playing it more. Was going to type a lot more, but then realized it can be summed up as:

Make titan fun & easier, more people will play and get better at it. Currently you deal with a lot of shit from builders and in the end will lose. There is much more leeway for builders than the titan.

Not as clear, but its the idea.
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The Farmer
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« Reply #21 on: July 05, 2011, 03:28:51 PM »

Anyways, smy brings up a good idea in itself. If titan was buffed to a point where he was fun and simple to play, and would generally win, people would probably enjoy playing it more. Was going to type a lot more, but then realized it can be summed up as:

Make titan fun & easier, more people will play and get better at it. Currently you deal with a lot of shit from builders and in the end will lose. There is much more leeway for builders than the titan.

Not as clear, but its the idea.

QFT, simple as that. Even though a good titan against crappy builders is overkill already, but a good titan vs. good builders doesn't balance out as is right now.
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Frankjg
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« Reply #22 on: July 05, 2011, 05:02:18 PM »

Yeah, I agree. We would be better off preventing the titan from wanting to leave in the first place rather than making up for what happens when he does.
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« Reply #23 on: July 05, 2011, 08:11:20 PM »

Anyways, smy brings up a good idea in itself. If titan was buffed to a point where he was fun and simple to play, and would generally win, people would probably enjoy playing it more. Was going to type a lot more, but then realized it can be summed up as:

Make titan fun & easier, more people will play and get better at it. Currently you deal with a lot of shit from builders and in the end will lose. There is much more leeway for builders than the titan.

Not as clear, but its the idea.
Not saying you don't know this, but if the titan isn't good, or if the builders hate easy/boring titans, the -exp and -froff commands are available.
This would be a horrible addition.

Just look at Sc2ID, you get chosen randomly at start to become a Titan, and that shit is very annoying.

What if someone who has no skill, maybe played Titan once or twice gets chosen, the game will just end very quickly.

If no one -Titans, then start a new game, easy as that.
Your argument is weak. If someone with skill wants to become titan, he has the power to do so. If someone randomly gets selected to become titan, and he happens to have no skill, whats the difference from leaving at that point from leaving before hand? You minus well take the risk and hope you get lucky with a good player. If the player is bad or whatnot you always have the option to leave. This mode brings nothing but pros (as opposed to cons) and so it should not be bashed upon.
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« Reply #24 on: July 05, 2011, 10:34:04 PM »

Like I said, the whole problem about -titan is that. The now total maximum number of minions drop by 1 every time it is used. The player who goes titan disappears and all he would of fed goes with it.
It is like back then when all of leavers buildings disappear automatically but this time the guy who left is the new titan.
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