Island Defense
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Question: Yes or No?  (Voting closed: June 20, 2011, 05:35:41 PM)
Yes - 3 (100%)
No - 0 (0%)
Yes, with changes (SPECIFY) - 0 (0%)
Total Voters: 0

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Author Topic: Item Suggestion  (Read 229 times)
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theorchero
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« on: April 21, 2011, 05:35:41 PM »

OR OR

Magic Dampener

A powerful artifact recovered from a deep pool where powerful titanic energies coalesced,
it has tendencies to both attract and dispel magical energies around it and yet somehow imbuing the possessor
with a peculiar aura of magic, never seen before on this remote island.

When a target is the victim of a ranged damage-dealing bouncing spell, the magic of the artifact activates,
halving the amount of jumps, forcing them all to affect the wearer, and after the initial spellcast damage,
reducing spell damage taken by 75%, non-stacking with other immunities (such as hero type armor or
demonic resistence) for 1 second. 90 second cooldown.

Due to the peculiar aura, the wearer also receives a minor boost to health regen (3 HP/s)


Requirements:
-2 Eggs
-Shield of Will
-Runed Bracers
-Regeneration Potion


Animation ideas:

Could make it to where it cancels the animation for the nuke early (making it like half or a third of the time)
and playing dispel (like for detonate) on the builder.


This item is designed for rewallers to prevent them from endangering his baser. This item would be especially well because
it offers an additional upgrade path for shield of will besides just more armor and HP.

I know it may sound overpowered, but the nuke-blocking effect lasts 1 second, that's scarcely enough time for 1 (maybe 2) nukes, and the rewaller would take a lot of damage:

(180 + (180-135 [-75% of 180 = 45] * [Level of nuke, if 1 or 2, * 1, if level 3, * 2])

So if the titan or minion had a standard bouncing nuke at level 3, he would take 270 damage. The hp regen is in there to help compensate for such massive damage.

balance ideas:
Hell, I'd even consider making the reduction build, like the first jump has 0%, next one 60%, next one 80%, rest 90%.
Could also make the "dispel" animation actually dispel negative effects (such as glacs slow) - I really like this idea.
« Last Edit: April 21, 2011, 09:43:29 PM by theorchero » Logged
Jux.Mage
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« Reply #1 on: April 21, 2011, 05:59:37 PM »

I'm not sure what to say...
But why is there an Eye of the Ocean?
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Cruncher
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« Reply #2 on: April 21, 2011, 06:09:45 PM »

Pro WoW icon

But how does reducing magic damage even help, the only thing that does magic damage is demon's pools
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if u dont like it and you think its unbalance, then YOU CAN GO PLAY CHESS!
Stop being so pro
theorchero
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« Reply #3 on: April 21, 2011, 06:52:59 PM »

I'm not sure what to say...
But why is there an Eye of the Ocean?
a random item I thought of, not sure what to use for it though.

Pro WoW icon

But how does reducing magic damage even help, the only thing that does magic damage is demon's pools
hmn.. it is a wow icon, I hadn't thought about it, but it is :O

btw by "magic" damage, I meant spell damage, IE nukes.
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Not.Carnerox
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« Reply #4 on: April 21, 2011, 06:53:53 PM »

Pro WoW icon

But how does reducing magic damage even help, the only thing that does magic damage is demon's pools
Every nuke does magic(spell) damage you fucking dumbass, and most spells do too.

Requesting facepalm emote.
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theorchero
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« Reply #5 on: April 21, 2011, 07:07:24 PM »

Pro WoW icon

But how does reducing magic damage even help, the only thing that does magic damage is demon's pools
Every nuke does magic(spell) damage you fucking dumbass, and most spells do too.

Requesting facepalm emote.
<3

clarified damage type reduced, added icon options and changed requirements.

edit: LOL @ CARNS SIG LINK
« Last Edit: April 21, 2011, 07:10:50 PM by theorchero » Logged
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