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Author Topic: The Death Seer  (Read 564 times)
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Cruncher
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« on: March 24, 2011, 03:19:30 PM »

I figured this would be a good remake for puppet
The Death Seer

The seer will use his powers over the dead to invoke fear into the evil titans

Stats

HP:300
MP:150
Movement Speed:Average(around like 300-350)
Damage:125-125 - 280 Range
    Type:Normal
Armor:0
    Type:Medium

Abilities

Raise Dead
    The seer raises a Trio of skeletons to aid him.Last until killed,100 mana, takes 10 seconds to channel.

Will of the Dead(Requires Will of the Dead)
    When the Seer is below 1/2 health his health is restored back to maximum.Passive,100 second cooldown.Requires 30 mana to activate.

Soul Sever(Requires Soul Sever)
    The seer severs his soul from his body,leaving behind his body and creating a spirit.

Seer Spirit
400 Hp
0 Armor
Unarmored
350 movement speed
Return to Body
The seer returns to his body(if alive) with 3/4 health
Conjure Body
The seer creates a new body for himself.Takes 10 seconds to channel

Notes:
The soul has one inventory slot and the item is dropped when it returns to the body
The body can still move but cannot use any skills or lumber,however it can attack
Automatically creates a body after 60 seconds
If the soul is killed you return to your body and become stunned for 2 seconds
If the soul is killed and the body is killed,the seer dies



Quote
Bonecrush
HP:500
Damage:100-100 - 120 Range
    Type:Normal
Armor:3
Can harvest lumber for 2 per hit for 10 lumber

Limbsplit
HP:470
Damage:80-80 - 300 Range
    Type:Normal
Armor:1
Can cast Cripple(Slows enemy units by 20% movement speed and 10% attack speed for 5 seconds)

Rattlejaw
HP:200
Damage:35-35 - 100 Range
    Type:Normal
Armor:1
Can harvest lumber for 10 per hit for 30 lumber

Buildings

Shelter-15 lumber
    Provides lumber return and a few upgrades
-Basic Necromancy:200 lumber
Increases the Health of your Skeletons by 25
-Novice Necromancy(Requires Basic Necromancy):500 lumber
Increases the health of your Skeletons by another 25
-Will of the Dead:250 lumber(Requires Basic Necromancy)
Gives you the ability Will of the Dead


Research Center
-Adept Necromancy:1 gold 600 lumber(requires Novice Necromancy)
Increases the Health of your Skeletons by 50
-Advanced Necromancy:1 gold 550 lumber(requires Adept Necromancy)
Increases the Health of your Skeletons by 50
-Deathly Power:800 lumber
Increases the damage of your skeletons by 20
-Dense Bones:1000
Increases the armor of the skeletons by 2
-Fortified Defenses(Requires Arc)
Gives Walls an extra 150 health
-Health Upgrades
Vengeance from the Grave:750 lumber
When the skeletons die they deal 300/250/200(In order of skeletons) in 350 AOE.
Soul Sever:2 gold 700 lumber
Allows the Seer to use Soul Sever

Advanced Research Center:25 gold 1200 lumber
-Expert Necromancy:5 gold 800 lumber(requires Advanced Necromancy)
Increases the health of all your skeletons by 100
-Master Necromancy:5 gold 950 lumber(requires Expert Necromancy)
Increases the health of all your skeletons by 150
-Unholy Necromancy:10 Gold 1000 lumber(requires Master Necromancy)
Increases the Health of all your Skeletons and allows their special abilities

Bonecrush:Critical Strike(35% chance to deal 1.5x damage)
Limbsplit:Envenomed Arrows(Slows attack speed by 10% and deals 5 damage per second)
Rattlejaw:Mirror Image(Creates a exact copy of Rattlejaw,that deals 100% damage takes 100% damage and can lumber)

Merchant:45 Gold 150 lumber
    Provides Merchant summons

Hell's Grip:90 gold 2000 lumber(Requires Merchant)
    Demonologist's tentacle tower that stuns for 0.01 seconds

Bone Launcher:90 Gold 2200 lumber(Requires Merchant)
    Launches bones that upon hit, collect around the unit, piling up.(slowing buff)
    Up to 5 hits:20% movement speed slow
    Up to 10 hits:40% movement speed slow
    Up to 15 hits: 100% movement speed slow
    Lasts 5 seconds after the end of the attacks
[/list]
« Last Edit: March 24, 2011, 03:30:34 PM by Cruncher » Logged


if u dont like it and you think its unbalance, then YOU CAN GO PLAY CHESS!
Stop being so pro
Jux.Mage
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« Reply #1 on: March 24, 2011, 03:23:02 PM »

Although it's a remake of Puppeteer, how does the Death Seer benefit from going into Spirit Mode?
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Cruncher
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« Reply #2 on: March 24, 2011, 03:31:41 PM »

Although it's a remake of Puppeteer, how does the Death Seer benefit from going into Spirit Mode?
it is a replacement that fits puppet's purpose
and i actually just edited that
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nibblet
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« Reply #3 on: March 24, 2011, 05:10:46 PM »

sounds pretty cool
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GodOfChickens
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« Reply #4 on: March 24, 2011, 05:17:41 PM »

Although it's a remake of Puppeteer, how does the Death Seer benefit from going into Spirit Mode?
This is enough to make me change my mide and dislike it.
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Frankjg
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« Reply #5 on: March 24, 2011, 05:39:58 PM »

Pretty cool. Is the seer able to cast while it's not in it's body?
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Jux.Mage
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« Reply #6 on: March 24, 2011, 05:41:29 PM »

Pretty cool. Is the seer able to cast while it's not in it's body?

He cannot cast spells, but he can attack.
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