Island Defense
May 23, 2012, 08:24:07 PM *
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Author Topic: [3.0.8d] Problems  (Read 3968 times)
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nibblet
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« Reply #75 on: April 28, 2011, 06:32:28 PM »

lol  Roll Eyes
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Player #1: Name 3 builders.
Player #2: Shit, I only know 4...
Not.Carnerox
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« Reply #76 on: April 28, 2011, 08:06:46 PM »

I have like 30 other screen caps when I was on web cam with neco.

PM if you want any.
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maimutza
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« Reply #77 on: July 23, 2011, 04:39:49 AM »

well it seems i can't priv sickle and i can't make a new post section,so imma share a bug found in the beta of Island defense.
http://www.mediafire.com/?agbrzjcdfsvzjy6

First time seeing 2 main titans in a game.Also,u can buy titans from the shops(as a builder),but they stay as permanent items.

Hope it helped.ciau.
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ArtFuL
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« Reply #78 on: July 23, 2011, 04:49:53 AM »

well it seems i can't priv sickle and i can't make a new post section,so imma share a bug found in the beta of Island defense.
http://www.mediafire.com/?agbrzjcdfsvzjy6

First time seeing 2 main titans in a game.Also,u can buy titans from the shops(as a builder),but they stay as permanent items.

Hope it helped.ciau.
That's old, old and old. But I think the afk-editor doesn't know it, yet  Undecided
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Neco
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« Reply #79 on: July 23, 2011, 05:13:05 AM »

That's been around for like, ages.

The second thing, not the first thing.

First thing is because of the race system that has been fixed up.

Herp.

Afk.
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Novynn@Azeroth | Novynn@Lordaeron | Novynn@Northrend
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« Reply #80 on: August 19, 2011, 06:49:22 PM »

I'm not sure if this bug has already been reported, but I don't want to scroll through 7 pages looking for it.
The titan died while still holding his anhk, and then left. -Titan mode activated and all units froze, then the anhk kicked in and the titan rezzed and starting attacking builder units, which were all still frozen. I have the replay in case it matters.
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Neco
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« Reply #81 on: August 19, 2011, 06:57:52 PM »

I'm not sure if this bug has already been reported, but I don't want to scroll through 7 pages looking for it.
The titan died while still holding his anhk, and then left. -Titan mode activated and all units froze, then the anhk kicked in and the titan rezzed and starting attacking builder units, which were all still frozen. I have the replay in case it matters.
Heh, this has been around ever since the implementation of the -titan command.

It's hard to capture the Ankh since they don't obey normal gameplay rules (for triggering and the such).

It's just one of those "1 out of 100" things that you'll have to deal with, sorry.
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Novynn@Azeroth | Novynn@Lordaeron | Novynn@Northrend
sickle
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« Reply #82 on: August 19, 2011, 09:30:46 PM »

>It's hard to capture the Ankh since they don't obey normal gameplay rules (for triggering and the such).

unit acquires ankh => ankh[GetHandleId(titan)-0x100000] = true
unit drops ankh or dies => ankh[GetHandleId(titan)-0x100000] = false

if (not ankh[GetHandleId(titan)-0x100000])
    return
endif
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Crimson_Shadow
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« Reply #83 on: August 19, 2011, 09:45:03 PM »

I'm not all that familiar with JASS but I'd suggest a refreeze upon a unit anhking during -titan. Or if you can't set that as a trigger, trigger it from a unit being attacked, or moving, if possible.

Still, it's not a big problem. If it ever happens the game's probably over anyway.
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Neco
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« Reply #84 on: August 19, 2011, 09:51:42 PM »

Could just apply Damage_BlockAll while reselection is going...

@sickle the problem is not being able to get a trigger to fire on it's execution. Unit dies, ability cast, unit joins region etc don't work for it, since to the engine it's still the same ol' unit.
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« Reply #85 on: August 19, 2011, 11:21:10 PM »

idk if this is fixed, but this is a small bug:

player a dies and leaves, without titan punish so there is a minion(leaver)

gameplay continues etc etc

player b dies, and keeps his mini

the leaver mini will attempt to attack player b with his mini, and so itll just follow player b around

not really relevant to any semi-decent game, but its a bug nonetheless
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Neco
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« Reply #86 on: August 19, 2011, 11:56:17 PM »

idk if this is fixed, but this is a small bug:

player a dies and leaves, without titan punish so there is a minion(leaver)

gameplay continues etc etc

player b dies, and keeps his mini

the leaver mini will attempt to attack player b with his mini, and so itll just follow player b around

not really relevant to any semi-decent game, but its a bug nonetheless
Are you sure this was in the 3.0.8 series? Since this bug usually occured in earlier versions.
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Novynn@Azeroth | Novynn@Lordaeron | Novynn@Northrend
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« Reply #87 on: August 20, 2011, 12:05:30 AM »

yes it was in a game i played earlier on bgn
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Ryld
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« Reply #88 on: August 20, 2011, 01:13:58 PM »

yes it was in a game i played earlier on bgn
Yea that bug is hella annoying. The mini that should be yours becomes hostile but you can't kill it  Angry
Bug would be no problem if you could just kill the mini with titan or other mini
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Neco
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« Reply #89 on: August 20, 2011, 03:44:27 PM »

So wait, who is the owner of the evil minion? The leaver? That should definately not be happening unless there's no one that has been deemed "the Titan".
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« Reply #90 on: August 20, 2011, 07:43:37 PM »

yes it was in a game i played earlier on bgn
Yea that bug is hella annoying. The mini that should be yours becomes hostile but you can't kill it  Angry
Bug would be no problem if you could just kill the mini with titan or other mini
You can nuke it Cheesy
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