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Author Topic: Cruncher's Furbolg Builder  (Read 1203 times)
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Cruncher
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« on: December 11, 2010, 05:16:29 PM »


Do you like the dummy syph?

The furbolgs lived in an underground village beneath the trees and when the titan awoke they sent their greatest engineer, Furby , to join the fightin against the titan.

Furbolg is a gold baser with a few skills. He has a hunter and is fairly gold dependent. His towers can specialize with speed or damage. Mostly he bases and if need be his hunter can be a big help in a minion kill. His walls have slight evasion but at the cost of being slightly more expensive. He has an interesting gold tower and researches for his skills

Furbolg Builder



Stats

HP:300
MP:150
Movement Speed:375
Damage:125-125
    Type:Normal
Armor:2
    Type:Medium

Abilities

Ground Stomp
    The furbolg slams the ground stunning all enemies in 450 AOE for .75 seconds and increasing his movement speed by 50ms for 10 seconds. 50 Mana. 120 second cooldown.

Dirt Skin
    The furbolg has a naturally dirty body creating a thick shell that surrounds and
    protects the Furbolg giving a 75% chance to block 25 damage.

Research Abilities
Quote
Dust Spray
Causes all enemies in 300 AOE to have a 15% chance to miss.Lasts 10 seconds. 45 Mana. 75 second cooldown
Roar
Gives all of your nearby units(buildings)8% bonus damage in 500 AOE for 35 seconds. 85 second cooldown.35 Mana


Earth Crush
The furbolg crushes the ground slowing all enemies by 40% and deal 200 Damage in 550 AOE. However it slows allies by 15%.The Area causes slow for 10 seconds. 85 Mana.90 Second cooldown

Rejuvenation
Heals a target unit 200 hp over 30 seconds

Buildings

Builds Orc style


Shelter
    Trains Wokers. Regular shelter
=====================================
Harvester:costs 25 food. Harvests 5 lumber per hit up to 15 lumber


------------------------------------------------------------------------------
Fruit Tree
    Gives 20 food. 25-25 damage.Same stats as fruit tree but has 25 damage.

-------------------------------------------------------------------------

Research Center
    Researches:
Thick skin:1 gold 500 lumber. Increases armor by 2
Level#2:2 gold 750 lumber. another 2 armor

Earth skin:2 gold 750 lumber. raises damage reduction to 50

Dust Spray: 5 gold 650 lumber.

Mana Jar: 1 gold 250 lumber. Increases mana by 50
Mana Jar: 1 gold 250 lumber(requires Arc) Increases Mana by another 50

Earth Strength:1000 lumber. increases the armor of all buildings by 3(requires merchant)

Enhanced Trees:500 lumber. allows specializing your towers

Summon Hunter
[/list]
------------------------------------------------------------------------------------------------------

Wall-55 lumber
    250 hp 5 armor. 5% evasion

Enhanced Wall-275 lumber
    500 hp 13 armor. 6% evasion

-----------------------------------------------------------------------------------------------

Tree Tower
    Costs 2 gold and 45 lumber and 2 food. 40-40 Piercing damage. 2 second cooldown. 600 range
Advanced Tree tower
    Costs 120 lumber 45-45 damage 2 second cooldown 650 range
Super Tree tower(Requires Research Center)
    Costs 270 lumber 50-50 damage 2 second cooldown
Mega Tree tower(Requires Merchant)
    Costs 550 lumber 60-60 damage 2 second cooldown
Quote
Speedy ____ Tree tower(Requires Enhanced Trees)

Costs 5 extra gold.Equal Damage to current tier. 1.3 second cooldown

Sharp ____ Tree tower(Requires Enhanced Trees)

Costs 3 extra gold.Attack speed equal to current tier. +5 damage
You cannot have both you may have one or the other

-----------------------------------------------------------------------------------------

ARC - 20 gold 1250 lumber
    Researches:
Roar: 10 gold 1000 lumber Gives all nearby units +8% damage in 500 AOE
Roar+(requires Roar): 10 gold 1500 lumber all of your buildings receive the bonus too
Rejuvenation: 750 lumber
Earth Crush:10 gold 100 lumber
Furbolg Training:850 lumber. Gives the Furbolg Tailisman Furbolg +150 attack range, +200 health, and +50 mana
Expert Hunter Training: Allows the Hunter to use Icy Touch and gives +30 damage,+20 attack speed,+5 armor,and +75 movement speed

----------------------------------------------------------------------------
Merchant
    45 gold and such. Normal Merchant
-----------------------------------------------------------------
Mushroom Tower-90 gold 2000 lumber
    The mushroom tower. Has the skill mana burn. Transmuted it gives user's attacks feedback

Mud Launcher- 90 gold 2500 lumber
    Does 110-120 damage.Reduces sight range of attacked unit to 350 for 10 seconds and has a 50% chance to deal 1.15 times more damage
    Gives the holder a 25% chance to deal a 1.1x crit and reduce sight range to 300

------------------------------------------------------------------------------------------

Hunter
800 Health
510 mana
95-95 chaos damage average

Leap(This is the Hook ability) Target a unit and you jump over to it. Deals 50 damage to enemy units on impact. Enemy and Ally Targetting.
Icy Touch:slows attack speed by 15%.(Requires Expert Hunter Training) Lasts 15 seconds, does not stack.
Mana drain
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No its not troll's shelter(The left is RC the right one is troll's shelter. It will also be larger)Its also flipped and a slightly different model[/list]
« Last Edit: January 18, 2011, 07:21:41 PM by Cruncher » Logged


if u dont like it and you think its unbalance, then YOU CAN GO PLAY CHESS!
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Playerof
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« Reply #1 on: December 13, 2010, 03:23:05 AM »

Seems good but maybe war stops a little OP.
Even if the titan punishes you still get faster.
you could trap titan easy with a stun and speed bonus
 
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GodOfChickens
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« Reply #2 on: December 13, 2010, 05:33:25 AM »

That builder is mainly a supporter right? Because he can tower and have a hunter but looks like he supports mostly with all his upgrades.
He might be a bit overpowered though : - Techs to be really hard to kill like morph ( even if less armor )
                                                      - Can wallwalk at a normal speed building I guess which makes him nearly unkillable between good hands (with the armor)
                                                      - Got even a hunter Oo
This is kinda a mix between faerie and morph.
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Playerof
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« Reply #3 on: December 13, 2010, 01:26:26 PM »

A Morphing feirie Shocked
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theorchero
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« Reply #4 on: December 13, 2010, 04:07:56 PM »

why not set the stun to 1 second, and actually specify how long the speed boost of 50 lasts (the way you worded it could last the entire game lol)

Oh, and for his "dirt" shield (75% to block 25 damage), I have an idea for a better tooltip:

"The Furbolg's body is naturally dirty, and is coated with mud.
When the mud dries, it creates a thick shell that surrounds and
protects the Furbolg. Grants a 75% chance to block 25 damage."

And although his RC technically isn't trolls shelter, you still may want to choose a different model to prevent confusion =P
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Cruncher
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« Reply #5 on: December 13, 2010, 05:30:51 PM »

@godofchickens

Yes in a way he is a morphling/faerie mishmash. I kinda was going for something like them. It was tailored around how i usually play.(Kinda selfish i know) He helps out basers that can't pump out the resources (mostly food) and need help besides scales. He doesn't take a lot of room and can be beneficial in protecting siege

He also isn't a freeloader as he could rewall and hunt minis too.

@theorchero
Offtop:until i really looked i thought your name was the real chero. yeah i dunno... Undecided

First i like that tooltip,good job. But i'd like to see another suitable model as i searched the world editor for an hour looking for fitting models.

About ground stomp: punishing wouldn't be productive cuz once you punish it'll be gone. It is meant to be used to escape in a small emergency. Ex. Outside of the base rewalling,titan comes out of windwalk, you need to get back.
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iC0ckBlock
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« Reply #6 on: December 13, 2010, 05:39:12 PM »

@godofchickens

Yes in a way he is a morphling/faerie mishmash. I kinda was going for something like them. It was tailored around how i usually play.(Kinda selfish i know) He helps out basers that can't pump out the resources (mostly food) and need help besides scales. He doesn't take a lot of room and can be beneficial in protecting siege

He also isn't a freeloader as he could rewall and hunt minis too.

@theorchero
Offtop:until i really looked i thought your name was the real chero. yeah i dunno... Undecided

First i like that tooltip,good job. But i'd like to see another suitable model as i searched the world editor for an hour looking for fitting models.

About ground stomp: punishing wouldn't be productive cuz once you punish it'll be gone. It is meant to be used to escape in a small emergency. Ex. Outside of the base rewalling,titan comes out of windwalk, you need to get back.

I think he means punishing the stun. But it's kind of hard to punish a .75 second stun.
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You could easily buy 3 from the shop, making it 9g instead of 15g.

So no.
eyes are 5 g.
Cruncher
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« Reply #7 on: December 13, 2010, 05:43:37 PM »

I think he means punishing the stun. But it's kind of hard to punish a .75 second stun.
Thats what i meant,punishing a that short a stun would be difficult.
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GodOfChickens
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« Reply #8 on: December 14, 2010, 03:02:07 AM »

I think he means punishing the stun. But it's kind of hard to punish a .75 second stun.
Thats what i meant,punishing a that short a stun would be difficult.
0.75 isn't that less than the pupp's ultimate tower? because if it is I don't think it'll be really effective
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Cruncher
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« Reply #9 on: December 16, 2010, 06:37:53 PM »

I think he means punishing the stun. But it's kind of hard to punish a .75 second stun.
Thats what i meant,punishing a that short a stun would be difficult.
0.75 isn't that less than the pupp's ultimate tower? because if it is I don't think it'll be really effective
Why is America illiterate now... anyways
It is meant to be used to escape in a small emergency.
He is a hard builder. Like how Morph has no immediate escape move... or Demonicus during the day, as a titan example
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GodOfChickens
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« Reply #10 on: December 17, 2010, 05:04:51 AM »

I think he means punishing the stun. But it's kind of hard to punish a .75 second stun.
Thats what i meant,punishing a that short a stun would be difficult.
0.75 isn't that less than the pupp's ultimate tower? because if it is I don't think it'll be really effective
Why is America illiterate now... anyways
It is meant to be used to escape in a small emergency.
He is a hard builder. Like how Morph has no immediate escape move... or Demonicus during the day, as a titan example
I'm european at first and at second even if it's used for SMALL escapes 0.75 doesn't really help -.- Make it 2 seconds and slow instead of stun but still with the damages. I give my opinions to try helping, you don't need to overreact or else you can make it alone and never get it added. -.-
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PoNy
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« Reply #11 on: December 17, 2010, 09:51:38 AM »

You are aware that stomp is awesome right?

Think of all the nuke cancels you can do with that 0.75 second ministun, don't forget the 50 MS increase after you stomp.

So you stomp he gets a small ministun and you speed off.
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GodOfChickens
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« Reply #12 on: December 17, 2010, 10:45:38 AM »

You are aware that stomp is awesome right?

Think of all the nuke cancels you can do with that 0.75 second ministun, don't forget the 50 MS increase after you stomp.

So you stomp he gets a small ministun and you speed off.
okay skipper the speed bonus part my bad.
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theorchero
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« Reply #13 on: December 17, 2010, 05:00:46 PM »

You are aware that stomp is awesome right?

Think of all the nuke cancels you can do with that 0.75 second ministun, don't forget the 50 MS increase after you stomp.

So you stomp he gets a small ministun and you speed off.
ikr, epic possibilities.

This has a very real chance (when finished) of being implemented..
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theholysmighter
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« Reply #14 on: December 17, 2010, 05:10:24 PM »

Howabout the stun stuns titan for 2 seconds and slows u for 1 seems a fair price
(2 second stun for a bit slow)
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GodOfChickens
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« Reply #15 on: December 17, 2010, 05:25:27 PM »

Howabout the stun stuns titan for 2 seconds and slows u for 1 seems a fair price
(2 second stun for a bit slow)
the actual stomp is fine, between titan can punish while you can't so you would be more fucked than something else against a good titan -.-
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PoNy
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« Reply #16 on: December 17, 2010, 10:24:25 PM »

He can detonate it off.
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theholysmighter
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« Reply #17 on: December 18, 2010, 03:27:56 AM »

He can detonate it off.
idd
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GodOfChickens
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« Reply #18 on: December 18, 2010, 04:18:26 AM »

He can detonate it off.
yeah everybody has a harvester at mid in a pub game for sure -.-
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Cruncher
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« Reply #19 on: December 18, 2010, 08:20:33 AM »

This has a very real chance (when finished) of being implemented..
Wait, what am I missing still?
I have the buildings,the skills,techs,towers, and a bajillion icons.
If you mean balance it, I still haven't seen anyone point something out.
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theorchero
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« Reply #20 on: December 18, 2010, 09:16:10 AM »

He can detonate it off.
yeah everybody has a harvester at mid in a pub game for sure -.-
horrible, horrible idea, because dumbasses would make it block or feed it.

=P
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sickle
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« Reply #21 on: December 18, 2010, 09:45:28 AM »

Any decent player has a worker mid to detonate, or in an inhouse we just make lee do it.  Not to mention once Playerof thought a murloc worker was lee so he WotW'd it?
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theorchero
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« Reply #22 on: December 18, 2010, 10:41:56 AM »

Any decent player has a worker mid to detonate, or in an inhouse we just make lee do it.  Not to mention once Playerof thought a murloc worker was lee so he WotW'd it?
meant in pubs.

He can detonate it off.
yeah everybody has a harvester at mid in a pub game for sure -.-
horrible, horrible idea, because dumbasses would make it block or feed it.

=P

of c now I see how that can be misconstrued...
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Cruncher
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« Reply #23 on: December 20, 2010, 05:00:19 PM »

So does anyone think this might get added?
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theholysmighter
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« Reply #24 on: December 21, 2010, 03:26:37 AM »

and howabout that when u use it a ward drops and constantly stomps tit within these 2 seconds => u can punish but it stomps again
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