Storyyeller
Murloc
Karma: +0/-1
Posts: 68
|
 |
« on: September 09, 2008, 09:01:01 PM » |
|
I noticed that Lucidous's ult can kill buildings on the edges of cliffs. I assume this is intentional, although it does seem a little unfair
My main question is about Moltaneous. Does it's passive ability work the same way or does it onyl affect buildings that the titan is actually next to?
|
|
|
|
|
Logged
|
|
|
|
Darkside121
Banned
Murloc
Karma: +0/-15
Posts: 63
|
 |
« Reply #1 on: September 09, 2008, 09:07:08 PM » |
|
no. and lucidious's spell drains mana. be fairie and then look at where you base then come ask me
|
|
|
|
|
Logged
|
|
|
|
AoW_Hun7312
Spearloc
 
Karma: +9/-16
Posts: 205
Warcraft III Map Maker
|
 |
« Reply #2 on: September 09, 2008, 09:50:54 PM » |
|
Learn to adapt. If the titan is Lucidious, build all towers ONE SINGLE SPACE (kind of like 1/4 of a shelter) away from the cliffs. Problem solved.
|
|
|
|
|
Logged
|
|
|
|
Darox
Controversial!
Administrator
Get a life
   
Karma: +92/-51
Posts: 9000
|
 |
« Reply #3 on: September 09, 2008, 10:17:13 PM » |
|
Lucidious's Saturation range is going to be decreased next version, but its stats will be improved to compensate.
|
|
|
|
|
Logged
|
I HATE ALL MINORITIES. WHITE POWER. I ALSO BEAT WOMEN. Yesterday my girlfriend pissed me off so I punched her. Why did she piss me off so much? She got snippy and was all like "You're a pedophile" so I got pissed and was like "Bitch, don't call me that, and how the hell do you even know that word? You're only 8."
P.S. Darox rocks.
|
|
|
|
Rczapla67
Guest
|
 |
« Reply #4 on: September 09, 2008, 11:00:33 PM » |
|
Molt's passive flame ability's range is shorter than saturation at the moment. So no, it doesn't affect buildings on cliffs.
|
|
|
|
|
Logged
|
|
|
|
KraZy_Russian
Murloc
Karma: +7/-7
Posts: 82
Level 9000+ Raging Homosexual
|
 |
« Reply #5 on: September 10, 2008, 06:53:15 AM » |
|
aow hun stole the space idea from me, i did it first, mostly because i use saturation to weakenbases (or kill edge merchs)
|
|
|
|
|
Logged
|
|
|
|
|
Murs
Guest
|
 |
« Reply #6 on: September 10, 2008, 08:12:22 AM » |
|
aow hun stole the space idea from me, i did it first, mostly because i use saturation to weakenbases (or kill edge merchs)
that "idea' has been around before you started playing.
|
|
|
|
|
Logged
|
|
|
|
KraZy_Russian
Murloc
Karma: +7/-7
Posts: 82
Level 9000+ Raging Homosexual
|
 |
« Reply #7 on: September 10, 2008, 10:35:01 AM » |
|
really, oh i never seen any1 but me do it
|
|
|
|
|
Logged
|
|
|
|
|
Rczapla67
Guest
|
 |
« Reply #8 on: September 10, 2008, 11:21:32 AM » |
|
Russian, you're too good for us!
|
|
|
|
|
Logged
|
|
|
|
Storyyeller
Murloc
Karma: +0/-1
Posts: 68
|
 |
« Reply #9 on: September 10, 2008, 03:24:20 PM » |
|
Well once you've seen it, it's simple to build one space away. But that first time, it's a really killer tactic.
|
|
|
|
|
Logged
|
|
|
|
AoW_Hun7312
Spearloc
 
Karma: +9/-16
Posts: 205
Warcraft III Map Maker
|
 |
« Reply #10 on: September 10, 2008, 04:25:28 PM » |
|
aow hun stole the space idea from me, i did it first, mostly because i use saturation to weakenbases (or kill edge merchs)
Krazy loves attention. And you love bans! And you love warnings!
|
|
|
|
|
Logged
|
|
|
|
|
ChronoSphere
Guest
|
 |
« Reply #11 on: September 10, 2008, 06:43:58 PM » |
|
doesn't saturation's cliff abuse just encourage attrition?
|
|
|
|
|
Logged
|
|
|
|
|
Striker
|
 |
« Reply #12 on: September 10, 2008, 09:39:40 PM » |
|
doesn't saturation's cliff abuse just encourage attrition?
you're new ulti for molt kind of encourage attrition too.
|
|
|
|
|
Logged
|
 Best Sig ever
|
|
|
KraZy_Russian
Murloc
Karma: +7/-7
Posts: 82
Level 9000+ Raging Homosexual
|
 |
« Reply #13 on: September 11, 2008, 08:37:53 PM » |
|
saturation was ment to cliff hit, if it didnt then it would be like a less useful peonix fire from molt
|
|
|
|
|
Logged
|
|
|
|
|
ChronoSphere
Guest
|
 |
« Reply #14 on: September 12, 2008, 09:09:04 PM » |
|
doesn't saturation's cliff abuse just encourage attrition?
you're new ulti for molt kind of encourage attrition too. yeah but my 'idea' is already out of the question.
|
|
|
|
|
Logged
|
|
|
|
|
relaets
|
 |
« Reply #15 on: September 14, 2008, 06:27:38 PM » |
|
50dps to walls isn't that useless.... makes them have to kill or repair the walls you ran by
|
|
|
|
|
Logged
|
|
|
|
|