Jux.Mage
Beta Tester
Titanious Minion
Karma: +30/-21
Posts: 965
Cruelty is my Specialty.
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« on: November 17, 2010, 02:07:05 PM » |
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Luminarius, Titan of LightHP: 900 HP/s: 6 MP: # MP/s: 3.75 STR: 42 + 10 AGI: 42 + 3 INT: 45 + 7 MSPD: 390 ARM: -1 DMG: 60 ASPD: 1.5 RNG: 105 _________________________________________________________________ Solar Sight: (Slow Poison/Innate) Every time the Titan attacks an enemy unit, it temporarily loses 25% movement speed for 4 seconds and earns a negative buff which causes it to be "Sighted" by him for 25 seconds, even when invisible. (Can be detonated) Light Form: (Wind Walk/Level 1) Luminarius blinks away from the eyes of the enemies, changing his form from Physical to Ethereal. He gains 30% movement speed and becomes a part of light (The beam from Faerie's Attack), but he cannot attack while in this form. Cast Delay of 0.5 seconds, Costs ## MP, 30 second CD. (FYI, it's like Foss' burrow). Healing Shift: (Heal/Level 1,2,4,6) Luminarius gathers the sources of light, using them to cover and heal himself while being immune to physical damage 2/1.5/1/0.5 seconds,. Heals 250/450/650/850, Cast Delay of 1/0.75/0.5/0.25 seconds, Costs 100/200/300/400 MP, CD of 7/10/13/16 seconds. Orb of Flare: (Nuke/Level 1,2,4,5) The Titan summons an orb of light, landing onto an AoE of 500, damaging any units in the area with 75/105/135/165 and slowing them with 15% for 2.75 seconds. Costs 100/120/140/160 MP, CD of 7/10/13/16 seconds. Solar Radiation (Unique/Level 6) Luminarius emits an aura of heat which surrounds him,causing every enemy unit in the range of 600 to be 15% more prone to physical damage. Solar Barrier (Ultimate/Level 13) Luminarius surrounds a large area of 1500 with light, causing each enemy unit/building to lose 3 HP/s, temporarily lose 5 armor, 15% attack/movement speed for 45 seconds and be seen (Even invisibles) until the spell goes away. Can also cause units within the area to be 15% more prone to spells and allows him to have an increased HP regeneration of 5 HP/s, +2 armor and be invisible while not attacking any units. Costs 450 MP, Cast range of 500, 120 second CD. Oh dear, it took me a long time for every thing since I get bored easily (><'). If you have any suggestions to change numbers or an ability, add and so on, please simply post. Positive feedbacks only, No flaming, Thanks for reading it. ^_^ (I DON'T KNOW IF THERE WILL BE A MINION.)
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« Last Edit: November 18, 2010, 01:59:46 PM by Jux.Mage »
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"I'm officially screwing you over."Aflacduck: I'll show you my boobs (random girl I googled) if you give me 1 million gold in Runescape. 
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carnerox
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« Reply #1 on: November 17, 2010, 02:27:37 PM » |
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The only thing I dislike his the Ultimate. Probably some tweaks and such but the idea is there.
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Jux.Mage
Beta Tester
Titanious Minion
Karma: +30/-21
Posts: 965
Cruelty is my Specialty.
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« Reply #2 on: November 17, 2010, 02:39:44 PM » |
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Reduced the damage of the ultimate from 3 to 2 HP/S and attack/movement speed to 10%. (Thanks, Carn)
Changed Solar Radiation into an aura. Allowed Titan to see everything in the barrier and be invisible while not attacking. (DOES NOT INCREASE MSPD)
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« Last Edit: November 18, 2010, 02:05:18 PM by Jux.Mage »
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"I'm officially screwing you over."Aflacduck: I'll show you my boobs (random girl I googled) if you give me 1 million gold in Runescape. 
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carnerox
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« Reply #3 on: November 17, 2010, 05:12:10 PM » |
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Whoa I didn't mean that, I meant like a boost for him or some other stuff besides just health/slow, it's a lucidious ultimate but weaker.
Should have typed it correctly.
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Coaster_Man
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« Reply #4 on: November 17, 2010, 05:53:29 PM » |
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The ulti seems kinda weak..idk i didn't bother thinking about it much but it seems kinda basic solar radiation should be an aura imo 4 levels of nuke?  on the heal is the immune time suppose to decrease over the levels?
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Pirate is an octopus in disguise!

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PoNy
Beta Tester
Titanious Minion
Karma: +23/-9
Posts: 934
Liked ponies before they were cool
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« Reply #5 on: November 17, 2010, 07:16:40 PM » |
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Solar Radiation (Unique/Level 6) Luminarius summons an orb of light onto an AoE of 500, causing every enemy unit to go nearby it to be 15% more prone to physical damage. Cast range of 600, Costs 250 MP, Lasts for 30 seconds, 60 second CD. Explain this to me.
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carnerox
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« Reply #6 on: November 17, 2010, 07:23:42 PM » |
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They take more damage.
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RuNm
Titanious Minion
   
Karma: +14/-18
Posts: 918
What do you want from me?
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« Reply #7 on: November 17, 2010, 08:22:13 PM » |
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@PoNy he means that any enemy unit that steps within a certain AoE of the orb will take +15% damage from all physical hits
All in all he seems fairly decent but a new ulti should be made for him.
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SgtWaffles
Spearloc
 
Karma: +3/-3
Posts: 227
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« Reply #8 on: November 18, 2010, 12:12:54 AM » |
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not really a titan that read and say 'WOW' that was epic, but still decent idea + concept get the ulti fixed up and he'll be looking lovely and dashing 
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PoNy
Beta Tester
Titanious Minion
Karma: +23/-9
Posts: 934
Liked ponies before they were cool
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« Reply #9 on: November 18, 2010, 11:05:53 PM » |
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Nono, it says "causes every unit to go", in other words units should go to a certain location.
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Coaster_Man
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« Reply #10 on: November 18, 2010, 11:09:06 PM » |
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Nono, it says "causes every unit to go", in other words units should go to a certain location.
it's an aura now, easy enough to understand.
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Pirate is an octopus in disguise!

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carnerox
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« Reply #11 on: November 19, 2010, 03:02:30 AM » |
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I could see people getting wtfpwned with the 15% more physical damage aura.
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Playerof
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« Reply #13 on: November 19, 2010, 03:48:23 PM » |
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Only if there stupid enough to go intot he light  theres lots of stupid people out there
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GodOfChickens
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« Reply #14 on: November 19, 2010, 04:50:01 PM » |
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Good idea but the heal looks really weak no? I mean, it's being worse and worse. More mana cost,les immune time and the worse is the CD. I don't see the point in having a 16 seconds CD with a 850 heal. It makes upping heal being pointless and anyways 16 seconds is too much I think. It would probably be longer than mini's heal CD which is not the case with any titans I think (maybe bubo ordemo but even for them I don't think so).
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« Last Edit: November 19, 2010, 04:54:01 PM by GodOfChickens »
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Jux.Mage
Beta Tester
Titanious Minion
Karma: +30/-21
Posts: 965
Cruelty is my Specialty.
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« Reply #15 on: November 19, 2010, 04:58:23 PM » |
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Good idea but the heal looks really weak no? I mean, it's being worse and worse. More mana cost,les immune time and the worse is the CD. I don't see the point in having a 16 seconds CD with a 850 heal. It makes upping heal being pointless and anyways 16 seconds is too much I think. It would probably be longer than mini's heal CD which is not the case with any titans I think (maybe bubo ordemo but even for them I don't think so).
Only reason is to make it balanced. Most heals are stronger and this one is also unique because there's an 'invulnerability' time which no one can attack him while Healing. Because of that, the CD has to rise up.
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"I'm officially screwing you over."Aflacduck: I'll show you my boobs (random girl I googled) if you give me 1 million gold in Runescape. 
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carnerox
Guest
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« Reply #16 on: November 19, 2010, 07:09:52 PM » |
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Even though the heal may seemed balance it really isn't imho its really weak for what it does. You should try to get more of a unique heal.
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MrDuck
Speedy Turtle

Karma: +4/-2
Posts: 132
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« Reply #17 on: November 20, 2010, 12:40:52 AM » |
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I like it, ultimate seems bad though, maybe balance to make it either mostly positive buffs or mostly negative buffs, because atm you have a lot of each.  and maybe make them stronger. good idea. good concept. what do you propse the art model to be though?
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GodOfChickens
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« Reply #18 on: November 20, 2010, 03:26:24 AM » |
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Even though the heal may seemed balance it really isn't imho its really weak for what it does. You should try to get more of a unique heal.
I'm okay with you to up the CD if the heal ups a bit more too and the invulnerability gets a longer time period with levels instead of the opposite.
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