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Author Topic: Grant WW fail?  (Read 691 times)
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Coaster_Man
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« on: November 09, 2010, 06:40:30 PM »

I was playing granit, and was sieging a base. I was low on hp, so i hit ww, but for some reason my guy attacked right after, and the ww broke and i died. Huh? sorry no replay, forgot to save

P.S.  No i did not tell him to attack after i hit ww or anything stupid... All i did was hit WW, then start to control my minion, and I told it to run away so it's not like i missclicked the ground for a tower with my main...
« Last Edit: November 09, 2010, 06:42:45 PM by Coaster_Man » Logged

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sickle
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« Reply #1 on: November 09, 2010, 07:15:36 PM »

Gnoll Tracker, Panda, any other true sight?

We'll never know, because you didn't save replay.  pointless thread.
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theorchero
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« Reply #2 on: November 09, 2010, 07:17:14 PM »

Gnoll Tracker, Panda, any other true sight?

We'll never know, because you didn't save replay.  pointless thread.
even if you were seen while ww, being atked while wwed wont make you atk the walls..

but yeah, it sounds like a mistake, though we all know gran's WW anamation bug =p
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Coaster_Man
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« Reply #3 on: November 09, 2010, 07:35:03 PM »

it was a draenei base with a mag and no one had any gold, early kill
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Zen1400
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« Reply #4 on: November 09, 2010, 08:56:16 PM »

Its possible you ww right as you were going through with the swing. You would have to time it perfectly but I think it would be possible.
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The Farmer
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« Reply #5 on: November 09, 2010, 09:18:32 PM »

Its possible you ww right as you were going through with the swing. You would have to time it perfectly but I think it would be possible.
ooo i think i know why: if I am queuing attacks via shift, and then i hit WW before telling him to move or stop, will it continue the shifted sequence of attacks?
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CapnMelonHead
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« Reply #6 on: November 09, 2010, 10:09:29 PM »

Not enless you held shift will using WW.
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Zen1400
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« Reply #7 on: November 09, 2010, 10:54:19 PM »

You wouldn't ww if its queded until everything is completely, though it could of been that ww doesn't reset queues.
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The Farmer
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« Reply #8 on: November 11, 2010, 07:55:06 PM »

the point is, the cause was that of human error, not a glitch, case closed.
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