HP 1000
MP ##
STR 46 + 10
AGI 44 + 5
INT 39 + 7
DMG 60 (Hero)
ARMOR -1 (Hero)
Entangling Infliction (Innate/Passive)
Every time Scaena deals damage towards an enemy unit, it slows its movement and attack speed by 15%, stacking up to 60%.
Nature's Watcher (Innate/Scout)
Scaena summons 2 Nature Spirits, making them "harvest" a tree in a radius of 3500 for 7 seconds while having a sight range of 1200 and can see invisible units.
Costs 125 mana, Instant Cast, 55 second cooldown.
Notes- They cannot move from their spots and are invulnerable.
Petal Dance (Nuke/Instant)
Scaena manipulates the leaves of the nature, sharpening them and launching them straight in waves. [Works like Pandaren's Ultimate in HLWL or Breath of Fire]
1: 65 damage per wave, 2 waves. Costs 325 MP, 2 second delay per wave, 25 second CD.
2: 85 damage per wave, 2 waves. Costs 350 MP, 1.5 second delay per wave,25 second CD.
3: 95 damage per wave, 2 waves. Costs 375 MP, 1 second delay per wave, 25 second CD.
Notes- Can be interrupted by stun only.
Regenerative Roots (Heal/AoE)
Scaena manipulates the roots under the Island, raising their healthy roots towards her. She regains a certain amount of HP while staying in the area. [Healing Wards, Leave the area, the roots don't dissipate]
1: 25 HP/s, AoE [500], Cast Range [400], Lasts 12 seconds, Costs 175 MP, 35 second CD
2: 35 HP/s, Lasts 12 seconds, Costs 230 MP, 35 second CD
3: 45 HP/s, Lasts 12 Seconds, Costs 285 MP, 35 second CD
4: 55 HP/s, Lasts 12 seconds, Costs 340 MP, 35 second CD
Nature's Cloak (Windwalk/Instant)
Scaena blends herself within the forest, making herself one with it and unseen through enemies eyes.
Costs 150 Mana, Instant Cast, Requires a tree in a radius of 350, Lasts for ## seconds, 35 second Cooldown,
Notes- Scaena must be nearby a tree in a radius of 350 for this to work
- If she isn't near a tree, the ability will malfunction.
- The ability will last until she's far from any tree [350 range away]
- If she attacks or casts a spell, its effect will be lifted.
- Her movement speed is reduced by 15%.
Aggressive Roots (Ultimate/Active)
Every building in a radius of 1200 temporarily loses 5 Armor, 10% attack speed and 15% damage for 17 seconds, since the roots began to overflow onto them. When the building with this effect is destroyed, Scaena can either replenish her HP from 20% of building's Health [20% chance for this effect] or [80% chance] summon a weak Ent [Size 1x1] with same ability to destroy a building and summon another Ent to aid the Titan for 10 seconds.
Costs 550 MP, Instant Cast, 70 second CD
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Names: Tree Hugger, Recycling Guy, Weed Hunter, Green Goblin, I-Love-Weed (Original Username after someone who played WC3), Grasshopper, Environmental Bastard, Ancient of War
HP 800
MP ##
STR 40 + 7
AGI 35 + 6
INT 35 + 6
DMG 60
ARMOR -1
Vicious Roots (Innate/Passive)
Each attack dealt by the minion reduces a unit's movement speed by 40% for 4 seconds.
Rooting Line (Nuke/AoE)
Minion calls out the roots from the Island, wrapping any units in the line, giving them damage over time. [Same Old Entangling Roots without stun and straight line.]
1: 90 Damage, 500 cast range, 255 MP, 20 second CD
2: 110 Damage, 305 MP, 20 second CD
3: 130 Damage, 355 MP, 20 second CD
4: 150 Damage, 405 MP, 20 second CD
Notes- Cannot be dispelled when negatively buffed in this spell.
- Shows up as a buff for 1 second
Nature's Improving Roots (Heal/Active)
The minion manipulates the roots and surrounding them around him, allowing him to replenish his HP while moving/attacking/standing, but reduces his Movement & Attack Speed. [Foss' Burrow, but you can attack/cast spells]
1: 3.5 HP/s, Reduces 25% M/ASpeed, 300 MP, 2 second Cast Delay, needs 10 seconds before returning normal (CD), 30 second CD
2: 5.5 HP/s, Reduces 30% M/ASpeed, 350 MP, 1.5 second cast delay, needs 9 seconds before returning normal, 30 second CD
3: 7.5 HP/s, Reduces 35% M/ASpeed, 400 MP, 1 second cast delay, needs 8 seconds before returning normal, 30 second CD
Call of Trees (Autocast/Summoning)
Minion manipulates the roots, surrounding them onto nearby corpses and recalling the spirits into them, summoning Treants.
6 Treants are allowed at one time, Costs 200 Mana, 2 second CD.
TreantHP 250
DMG 7 (Siege)
ASpeed 0.4 Second
ARMOR 0 (Heavy)
MSpeed ## (Fast)
Nature's Hidden (Windwalk)
The Minion connects himself towards a tree, disguising himself as one which can attack.
Costs 150 MP, 1 second cast delay, Lasts 10 seconds, 55 second CD.
Nature's NourishmentEvery unit/building the Minion attacks, he replenishes himself with 120% HP of the Damage he damages the unit/building.
Costs 500 Mana, Lasts 20 seconds, 120 second CD.
CreditsNorthwind (Original Inspiration with his Titan of Nature)
Mrs.Jarvis (Original Inspiration to Northwind)
Jayceja (Original Inspiration of his Titan of Trees)
Hive Workshop (Custom Icons)
Warcraft (Non-custom icons)
Commentators (Commenting and giving ideas for improvement for this Titan)