Parasite Builder*Note:Due to the odd concept for gold/lumber gathering all gold and lumber numbers are basically wild guesses and will almost certainly be tweaked. They're there as rough guidelines not serious numbers.Story:Insert BS story here.
Concept:Essentially 2 man Killing team as puppet SHOULD have been. The idea is that rather than spending early game hiding in a corner and humping mound your job is to follow the titan around and be his own personal ass boil. Leech him when you can for gold and lumber and then use that to upgrade your hunter and self to kill minions and titan later. You cannot base, and your walls take food and thus are limited. This means your only defensive option is to somewhat support. Your job is to go kill and harass the titan. Trap him in bases and lumber camps to kill time. Wall in minions. Kill minions. Be offensive. Obviously your early game is risky like satyr's, but not as passive.
Important notes:
Builder can't gold or lumber by normal methods.
3x3 shelter.
No towers.
Undead Summoning
Walls come upgraded at higher than average lumber cost. Walls can also be unsummoned(due to them taking food.)
Hunter can lumber, but only when 2x2.
Quick and slow hunter summon methods.
Multiple upgrade paths depending on how the game goes. Dmg/Tank/Army for hunter and basic upgrades and ult form for builder.
Builder:Stats:Health - 400
Health Regen - 4
Armor - Medium/5
Mana - 300
Mana Regen - 1 MP/S
Move Speed - 390 (10 less than base titan MS)
Undead Building Style Has 3(6) inventory slots Abilities:CANNOT GOLD OR LUMBERSummon Blockers(upgradeable)- Summons 6 blockers at target location
- Blockers have no attack
- Blockers have no duration, but summoning a new set will replace the old ones.
- 300 hp with hero armor
- 1x1 size (same as all builders)
- Move speed of 400
- 60 Second Cooldown
- Keeps skill in Queen form
- Costs 100 mana
Leech(upgradeable)- Targets titan or minions
- Cast range of 600(within nuke range)
- Last 10 seconds
- Every 2 seconds the parasite builder is leeched to the titan he gains 2 gold and 100 lumber. When leeched to a minion gains 1 gold and 50 lumber
- Cooldown of 20 seconds
- Costs 100 mana
*Note - This would be channeled like terrorblades life steal is, allowing him to move/attack/build/etc while channeling thisMitosis- Instantly summons the titan hunter with 1/4th HP but full mana and slows self by 50% for 5 seconds.
- Costs 100 mana and half of your current HP
- 300 seconds CD
Queen- Must be researched at the arc.
- Transforms builder into Queen form(think morph)
Repair - Basic repair
Queen:- Higher attack, higher health, no hp regen, higher attack speed, can still build walls.
- Has 3 skills. Summon blockers(summons double in queen form), Lunge(low mana low cd enemy target only blinkstrike), Infest
- Infest infects one blocker for 30 seconds. Should the queen die with an infected blocker alive the queen will kill the blocker and respawn at it's location. Heavy mana cost and very high cooldown
Hunter:*Note - NOT A HERO, therefore cannot level upStats:Name - Oozie
*Note: To prevent rushing, base stats are that of a glorified harvester. Upgraded stats are in () and once upgraded are permanent. Health -400 (900)
Health Regen - 4
Attack - can't attack(chaos/135)
Attack Range- Melee(125)
Attack Speed-can't attack(1.8 )
Armor - unarmored/0(Hero/10)
Mana - 600
Mana Regen - 3.3
Move Speed - 350(400)
Size - 2x2(can shrink to 1x1 with ability) Has 6 inventory slots Harvests for 25 wood a hit. Only form of the hunter that can do so(not horror/void) Cannot pick up bonesAbilities:Shrink - Makes hunter 1x1 or if 1x1 makes hunter 2x2
- Hunter cannot attack or harvest while 1x1.
- Cost 50 mana
- 15 second Cooldown
- Exists on all forms of Hunter(basically blink)
Spear- Gained with grey upgrade(in research center)
- Deals 300 dmg
- Stuns for 1 second
- 600 range
- Has travel time and does not home. Looks like pudge hook(ideally). Works like Potm arrow(speed, travel through allies, no dmg from distance though.)
- Goes down to 2 hero armor(from 10) for then next 3 seconds after casting
- 20 second Cooldown
- 250 mana cost
Amalgam- Transforms hunter into Amalgam form(think morph changes.)
- 60 second cooldown
- Costs 100 mana
Horror - Transforms hunter into Horror form(think morph changes.)
- 60 second cooldown
- Costs 100 mana
Void- Transforms hunter into Void form(think morph changes.)
- 60 second cooldown
- Costs 100 mana
Hunter Forms:Amalgam:Stat changes- 1400 hp
- 4 fort armor.
- 2.5 attack speed(slower than mak)
- 170 atk
Abilities:Consume - Eats a blocker gaining 75 hp 10 bonus dmg
- Bonus dmg lasts 20 seconds
- Cost 0 mana
- 2 second Cooldown
Divide(advanced form only)- Basically Mirror image.
- Creates 1 image that takes 175% damage and deals 50% dmg
Horror:Stat changes- 10 fort armor
- Attack speed
Abilities:Immolation- Deals 30 damage a second
- Always on
Infest- Infests all blockers turning them into biters
- AoE targetting
- Costs 100 mana
- Cooldown of 60 seconds
- Biters deal 20 damage and attack speed of .5 (40 DPS per biter)
- Biters are permanent as long as you are in Horror form
- Biters are removed if blockers are summoned
Ultimate skill ??- Immobilizes self and throws out 4 blades which fly to a point before returning.
- Deals 100 damage per blade, each blade can hit twice(maybe. depends on path.)
- Goes to 0 armor while blades are out.
- Regains armor and movement only when blades return.
- 600 range
- Costs 50 mana
- Cooldown of 20 seconds
Void:Stat changes- The key point here is high dmg and range. To be honest i'm having trouble with ideas here so suggestion might be welcome. Ideally this will be the strongest form, but will have lower HP for having a very high dmg output(either through a boosted attack or spells if not both).
Abilities:To be determined. Kinda depends on how much sickle likes his coding.
Buildings:Shelter- Costs 30 wood
- Gives 44 food
- 3x3 in size (fruit tree)
Wall- Costs 350 wood and 25 food(food cost is upgradeable)
- Has 500 hp
- 15 fortified armor
- Summon time of 4 seconds
- Has the ability to unsummon, when cast channels for 10 seconds, then kills itself
*Note - This is to prevent situations where you have all your walls across the map that need to be killed off before you can build more. Time is kept long so you can't unsummon too easily to prevent feed. Unsummon CANNOT be canceled once started. Very obvious animation on this.Research CenterCosts 500 lumber and gives 100 food
Summon hunter - Costs 400 lumber
Hunter Upgrades:Grey - Costs 400 lumber
- Takes 120 seconds
- Upgrades hunter's HP, MS, ATK, and Armor(since starting hunter is a glorified harvester)
- Required for all following upgrades
Amalgam- Costs 1000 lumber
- Allows Grey to become Amalgam form(think morph forms)
- Form based on tanking
- Gains Consume Skill
Builder Upgrades:Improved Mana Regen - Costs 5 gold and 100 lumber
- Increases regen to 3 MP/S
Advanced Mana Regen - Costs 5 gold and 200 lumber
- Increases regen to 5 MP/S
Adv Leech Recovery - Costs 5 gold and 100 lumber
- Reduces cd on leech to 15 and lowers mana cost to ??
Expert Leech Recovery - Costs 5 gold and 200 lumber
- Reduces cd on leech to 10 and lowers mana cost to ??
Advanced Research CenterCosts 20 gold and 500 lumber
Hunter UpgradesHorror Form - costs 10 gold and 1000 lumber
- Allows hunter to transform into Horror
Advanced Horror - costs 10 gold and 1500 lumber
- Requires Horror form researched
- Increases immolation to 45 DPS
- Increases biter damage to 30 (60 DPS)
- Allows use of the ultimate skill
Void Form - costs 20 gold and 2000 lumber
- Allows hunter to transform into Void
- Requires merchant
Advanced Void - costs 10 gold and 1500 lumber
- Requires Void form researched, upgrades void
Advanced Amalgam - costs 5 gold and 1000 lumber
- Requires Amalgam form researched
- Increases consume heal to 125
- Increases consume damage bonus to 15
- Allows use of the Divide
Builder Upgrades:
Inventory Upgrade - Costs 300 lumber
- Adds 3 inventory slots to builder
Adv Leech Capacity - Costs 10 gold and 500 lumber
- Makes leech gain 4 gold and 200 lumber every 2 seconds on titan and 2 gold and 100 lumber on minions.
- Requires Advanced Mana Regen researched
Queen form - Costs 30 gold and 1500 lumber
- Allows the builder to change into the Queen
- Requires Merchant
Merchant- Costs 45 gold and 150 lumber
- Basic merchant stuff
InspirationI had a neat idea for how a builder could acquire gold as opposed to the usual method that would hopefully inspire a more aggressive gameplay. Only issue was i couldn't really think of a neat concept and then i found:
Blatant Inspiration:
http://www.kongregate.com/games/innocuousGames/amorphousImportant InfoThis was put together by Zen and I, and is mostly finished. That said i still need to nail down some form of concept for void form. Also some numbers aren't totally complete because honestly i can't see anything i could guess actually being correct. Mana/upgrade costs are extremely flexible. Also there are no sprite suggestions, and the names are mutable, because the play concept is the most important part. It's obvious that i blatantly ripped the ideas from the above game and applied them in some pseudo way to ID, but i don't really care if this winds up as the "Furblog race" or something like that. I needed names and concepts and i found inspiration where i could. Huge thanks for Zen on helping with this. [/list][/list]