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Author Topic: PLEASE COMMENT: RadioactiveFTW's (Illumanus's) guide to the Radioactive Builder  (Read 3638 times)
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Illumanus
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« Reply #25 on: September 23, 2008, 08:42:14 PM »

Made a few small updates but I'm a little lacking of what to add now. Any help?
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Darkside121
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« Reply #26 on: September 24, 2008, 07:47:08 PM »

noob walling... three walls on the top and just 1 on the bottom. You don't use rapid towers you use magic mixed mith some over loads. titan comes no mana retreat. there invincible base
Except not, because it takes him 5 walls to get in no matter what.
he had noobwalling in the beging anyway because he can actually make titan have to hit 6 walls

Technically you could make the titan have to go through 100 walls.
once i killed titan with nly walls,builder,and hunter. my builder had 160 hp
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Illumanus
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« Reply #27 on: September 24, 2008, 07:47:48 PM »

That's nice. Argument over, you win.
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« Reply #28 on: September 24, 2008, 07:56:20 PM »

what u really need is some more base locations(what happens if bottom right is taken? if its syph?)

i'm wondering if you have ever played radioactive before.
if you have, then you would realize you can put your workers in slots.
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Striker
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« Reply #29 on: September 24, 2008, 09:38:59 PM »

-Worker blocking
-Escaping titan
-Abusing your building style
-Link to Walrus's escape guide.
-Lumber rate
-Choke points
-Nuke range (make sure you don't stand in it, or have a worker where it could bounce to you

Careful of your only escape ability cooldown (not sure if you added this)
I don't think you added the hunter's abilities
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eLK.
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« Reply #30 on: September 26, 2008, 12:03:34 PM »

- Abusing basing time
- 1v1 Advantages / Disadvantages
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« Reply #31 on: September 30, 2008, 08:39:52 AM »

On base locations I prefer bot left, but that's just me. I usually build 3 reactors so I can get all researches at once (1 for hunter, 1 for the two lumber researches and 1 for hp) then I just kill them all with my hutner when it spawns.

And really, abuse the hunter, it basicly gives 3x as much hp. But then again, just my 2 cent.
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Illumanus
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« Reply #32 on: October 07, 2008, 08:32:44 PM »

Thanks for all the feedback, is there anymore? I'd like some from the admins, if possible.
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Darox
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« Reply #33 on: October 08, 2008, 09:52:08 PM »

Moved to strategy guides.
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Illumanus
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« Reply #34 on: January 15, 2009, 10:09:23 PM »

Comments from .com and thing I want to add:

You need to add a guide to wisely spending your money; with so many upgrades I too ofter see people spending their gold on upgrades that aren't suited for what they are dealing with
Not to nit pick also; with the picture in End Game with your fully upgraded base, you should be putting the overload where it will affect a maximum amount of towers.


Make a section just for the hunter

You get 1 or 2 frost towers based on the number of minions, and your ability to focus fire (IE. Singling out the one frost to attack target two) Maybe more if there are copious amounts of minions.

You get an over load tower to increase the attack of towers/units. When I base, I almost always get around 50 towers, it's worth it then because its range will cover as many towers as possible. I think it's safe to say overload is good for bases that have a surplus of towers.

As for mana towers, I find they aren't so hot, but depend on the titan, whether or not he spams spells, has mana regen, ect. If the titan enjoys to cast spells and will over come the base because of the spells, then mana towers are good. But when the titan is attacking with multiple minions, I find it best to get as much damage as possible so I can switch targets mid seige, and quickly get a minion kill.

And enhanced rapid towers are equal (Better than, if you get the upgarade from the ARC) to a regular mega radon tower, so it's debatable whether or not you want these, it's probably best to leave it to a medium priority. That way if you require all other, get them instead, and leave rapids for last.

In conclusion, I'd say that frost towers are a must. #1 Priority. Then over load, mana and rapid radon towers share priority, based on the titan. If the titan doesnt micro, if the titan doesnt cast spells, rapids are the path to go.


Discuss Agro and how Hunter has less.


Agro: (Aggravate) How much you 'agro' a monster affects who it attacks. Whoever has the most 'agro' will be naturally attacked by WC3s A.I. For Ex. If a titan teleports in, and doesnt select anyone. It will naturally attack the highest agro (Usually a demon scorpion, since it is attacking)

Yo Radio.  Sorry if I'm repeating what others may have said before, but I thikn you should include a section on how to trap minions or titans.  Preferably at the southwest corner of the mound or the northeast corner.  Also, basing at the big circular lumber base southwest of the mound is a crucial and imba strategy.

Include how to base my gg base then your guide is on its way to being approved for sure. -Ry1d

« Last Edit: January 16, 2009, 12:33:39 PM by Illumanus » Logged

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Illumanus
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« Reply #35 on: January 16, 2009, 12:29:21 PM »

Guide updated and would like comments/critism.

Still working on getting pro ry1d GG base.
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« Reply #36 on: January 16, 2009, 02:27:40 PM »

On the "Dodging Nukes" section, you can actually negate the damage done from a projectile by a spell or attack. It will display a "miss" next to the attacker.
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Illumanus
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« Reply #37 on: January 16, 2009, 06:38:38 PM »

Thanks. I'll add that.

EDIT: Is this good enough to become an approved guide?
« Last Edit: January 20, 2009, 04:31:09 PM by Illumanus » Logged

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D1RE
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« Reply #38 on: January 22, 2009, 06:46:57 AM »

Imo ,you still need that hunter section. He has such an enormous amount of potential that you lose if you don't make good use of him. With good reflexes you have lowest priority when golding since you can enter the hunter. If you are running away from the titan and enter fog for a moment you can dismount and hide while keeping the hunter running to bait and so on. You have such insane amounts ofoptions if you have your hunter with you that I would never consider delaying him for anything else in the beginning and I would always have him active doing something.

Again, I suggest getting three reactors early.
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Ryld
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« Reply #39 on: January 22, 2009, 01:46:57 PM »

A screenshot of a radioactive trap to kill minions or titans would be nice.
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« Reply #40 on: May 19, 2010, 02:53:48 PM »

Good stuff.
« Last Edit: May 19, 2010, 03:10:57 PM by Neco » Logged
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« Reply #41 on: May 21, 2010, 04:29:24 PM »

Fun guide.
« Last Edit: May 21, 2010, 04:30:37 PM by Neco » Logged
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