Pilzquadrat
Murloc
Karma: +8/-9
Posts: 60
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« on: May 28, 2010, 05:38:59 AM » |
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I thought it would be cool to have a builder that focuses on mana, and I noticed we don't have those Sea witch units in ID yet. So I tried to make one that has both This is still incomplete, I ran out of models that fit mermaids but aren't used by titan/murloc/makrura yet xD Also it could need some more skills, so feel free to contribute. Builder Naga Witch 300 HP 200 MP 125-125 dmg 300 range attack 2 fortified armor Abilities: Gold, repair, build Escape: Ethereal form: The Naga witch leaves her physical form behind, concentrating on her mind. Goes ethereal, gains +20% ms, but takes 20% of current hp dmg. Lasts 10 seconds. Brilliance Aura: Regenerates another 1 (2) mana/s for units in 600 range. (requires research) Leak: Can cast leak onto enemy units so they lose 5% of their max. mana for every 100range they move. Lasts 5 seconds. (researchable) Inner Void: Deals 0.6 (1.0; 1.5 dmg per missing mana point to target unit. (numbers in brackets after researches) Passive 25% spell resistance. (researchable). Hunter Melee hunter. 975 hp 600 mp 135-135 chaos dmg 12 hero armor standard start stats (35/40/40) Blink, stats Mana break: Burns 20 mana/hit and deals it as additional dmg. BuildingsShelter  Magnataur shelter stats. Can create workersSuggestion #1  Suggestion #2  30 food each, 50 hp, 50% spell resistance. Aka not unnukeable. food source Provides 50 food each. Costs 10 lumber. wallatm standard wall stats, and I need a model^^ maybe it gets a unique ability if I or someone else comes up with 1 Research center 300 wood. Used to summon hunter. researches: -brilliance aura lvl1 for 5 gold and 1000 wood. -leak for 10 gold and 1500 wood. -open mind: adds 50 mana to the naga witch's mana pool. 1 gold 500 wood -great mind: adds another 50 mana to the naga witch's mana pool. 2 gold 500 wood (requires arc) -standard worker hp upgrade stage 1 (needs merch) 300 wood -wall upgrade (+150 hp) 1000 wood. advanced research center 30 gold 2000 wood researches: -brilliance aura lvl2 for 5 gold and 1000 wood. -inner void lvl2 for 10 gold and 1500 wood. -inner void lvl3 for 15 gold and 1500 wood. -25% spell resistance for 10 gold and 1500 wood. -standard worker hp upgrade stage 2 700 wood +Standard merchant. Gold towers: I thought of magic pearl and light energy tower, if you see more fitting towers or have an idea for a unique one feel free to post. As I said maybe it needs some more spells.
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« Last Edit: June 13, 2010, 10:16:15 AM by Pilzquadrat »
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Easy basers are NOT supposed to have champion harvesters.
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Pilzquadrat
Murloc
Karma: +8/-9
Posts: 60
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« Reply #1 on: May 28, 2010, 05:40:33 AM » |
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can some1 delete this I accidently hit quote instead of modify
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« Last Edit: May 28, 2010, 05:42:59 AM by Pilzquadrat »
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Easy basers are NOT supposed to have champion harvesters.
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_Cooljul_
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« Reply #2 on: May 28, 2010, 05:49:50 AM » |
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Regenerative wall: Wall with 5 / 10 armor , 100 / 250 HP and regen 15 HP/ 25 / seconds
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« Last Edit: May 28, 2010, 05:51:32 AM by _Cooljul_ »
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I Am Guuuuutttthhiiiixxxx
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Undead.Cow
Guest
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« Reply #3 on: May 28, 2010, 01:21:34 PM » |
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The concept is nice, it just needs work.
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Zen1400
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« Reply #4 on: May 28, 2010, 01:34:33 PM » |
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Escape seems meh, if not dangerous as all hell. Leak seems just like Dota's leak......which really I don't care for, but some people will. Personally it does fit the theme. Inner void won't do any real damage to the titan. Should buff to .6 (1.0 & 1.5). If you take into account damage reduction they will deal about 0.45 (0.75 & 1.125) per missing mana. This is assuming it isn't pure damage, otherwise it would need to have number changes again.
Edit: Forgot to add might need some work around for dranei.
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« Last Edit: May 28, 2010, 02:34:54 PM by Zen1400 »
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Multiaccer
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« Reply #5 on: May 28, 2010, 01:54:13 PM » |
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The only Boring concept I see, is that you only has a few spells then upgrades and makes them better. Nice idea but I would like to see more spells. Mana sheild would be nice.
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Reality is something I cannot express. It is something you must never stress. It is the art, the heart of the dress
Studying the art of psychology on the Internet since 2003 <3
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Pilzquadrat
Murloc
Karma: +8/-9
Posts: 60
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« Reply #6 on: May 29, 2010, 03:29:38 AM » |
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Escape seems meh, if not dangerous as all hell. Leak seems just like Dota's leak......which really I don't care for, but some people will. Personally it does fit the theme. Inner void won't do any real damage to the titan. Should buff to .6 (1.0 & 1.5). If you take into account damage reduction they will deal about 0.45 (0.75 & 1.125) per missing mana. This is assuming it isn't pure damage, otherwise it would need to have number changes again.
Ye it's from dota, so is the inner void spell. But I don't think that's a reason it shouldn't be allowed into id, especially since it's a nice skill and could be useful there too. Thx for the hint about reduction, I forgot about that, and changed the numbers. About draenei, the mana reg aura is supposed to go on units only, not buildings. The only Boring concept I see, is that you only has a few spells then upgrades and makes them better. Nice idea but I would like to see more spells. Mana sheild would be nice.
Ye as I said it needs some more spells, I'm thinking about some but I didn't come up with a good one so far  Thought about mana shield too, may be added. Just not sure if it'd be op since the builder is supposed to have a lot of mana.
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Easy basers are NOT supposed to have champion harvesters.
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vade700
Worker
Karma: +1/-1
Posts: 5
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« Reply #7 on: June 10, 2010, 01:05:07 PM » |
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I like it but dont you think the titan hunter's model fits the builder? If i were you i would switch them. Other than that it is a really cool idea.
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PaperClip
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« Reply #8 on: June 10, 2010, 01:10:09 PM » |
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I like it but dont you think the titan hunter's model fits the builder? If i were you i would switch them. Other than that it is a really cool idea.
Agreed. This can be classified as Medium difficulty supporter in my opinion, if you add some more skills. Maybe the classic ice arrows on the hunter. (If you do end up switching the models)
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Multiaccer
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« Reply #9 on: June 10, 2010, 03:09:51 PM » |
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Wall could be that naga temple where you train spellcasters and the flying guys (2 lazy to find model  ) and I dont play that much campain to know all those stuffz so don't complain =]
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Reality is something I cannot express. It is something you must never stress. It is the art, the heart of the dress
Studying the art of psychology on the Internet since 2003 <3
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Pilzquadrat
Murloc
Karma: +8/-9
Posts: 60
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« Reply #10 on: June 13, 2010, 08:45:38 AM » |
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Yeah if you all think it would look better if hunter and builder are switched, that ofc is discussable. I just thought because the hunter has mana burn it would fit a melee unit better, and since builder is kind of a caster a ranged unit is okay (kinda like faerie). Not set in stone though. Ice arrows is a nice idea, but it would surely need a cd of a few seconds, else it'd be a lowmana permanent mag frostbite. I'm looking for that wallmodel, maybe I can find it 
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Easy basers are NOT supposed to have champion harvesters.
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PaperClip
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« Reply #11 on: June 13, 2010, 09:45:16 AM » |
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Builder can be ranged too, if you want. iirc those nagas shoot green thingies. So yeh. :p
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Pilzquadrat
Murloc
Karma: +8/-9
Posts: 60
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« Reply #12 on: June 13, 2010, 10:19:56 AM » |
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Ok I exchanged builder and hunter model. I also found a (imo) better worker model, tell me which one you think fits better. I really think the snap dragon fits nicely, and tinted green it doesn't look like the miniminis of syph (or luci?). About the wall, did you mean this one?  Cause afaik it's makrura's arc^^ I wouldn't have a problem if it's the same model, but some people may.
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Easy basers are NOT supposed to have champion harvesters.
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Multiaccer
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« Reply #13 on: June 13, 2010, 12:37:07 PM » |
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« Last Edit: June 13, 2010, 12:42:45 PM by Multiaccer »
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Reality is something I cannot express. It is something you must never stress. It is the art, the heart of the dress
Studying the art of psychology on the Internet since 2003 <3
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dazzle
Worker
Karma: +0/-2
Posts: 16
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« Reply #14 on: July 07, 2010, 11:57:52 PM » |
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I thought it would be cool to have a builder that focuses on mana, and I noticed we don't have those Sea witch units in ID yet. So I tried to make one that has both This is still incomplete, I ran out of models that fit mermaids but aren't used by titan/murloc/makrura yet xD Also it could need some more skills, so feel free to contribute [/b]  Naga Witch 300 HP 200 MP 125-125 dmg 300 range attack 2 fortified armor I've had such an idea a time ago it fits exactlyxD How do you think of this things (included in my idea) -small range build (over 1 wall distance) -mana cost for buildings(scince u build ranged and ten youre even more relient to mana) -blink a short distance for etheral form(else a nuke means ur dead, etheral form makes you more vulnerable to spells) im just giving the base diffrences from my idea ps:im internettin on my cellphone its a true hell to remove all those letters from a post quote 1 by1
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« Last Edit: July 08, 2010, 12:02:52 AM by dazzle »
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Coaster_Man
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« Reply #15 on: July 10, 2010, 10:13:08 PM » |
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I understand your builder is incomplete but I'm just posting this for you to know.Brilliance Aura: Regenerates another 1 (2) mana/s for units in 600 range. (requires research) Perhaps this could be increased and it could affect buildings too (draenei namely) Inner Void: Deals 0.6 (1.0; 1.5 dmg per missing mana point to target unit. (numbers in brackets after researches) Is this missing mana points for the titan? If so that's massively high. (lv 10 titan with MSoG: mana=1.5 ish = 2.25k~dmg) Suggestion #1  Suggestion #2  I personally like the first one, but some people might get made since it's a mini mini. 30 food each, 50 hp, 50% spell resistance. Aka not unnukeable. Standard nuke level 1 = 130~ dmg. That's nukeable (50% of 130 = 65dmg) Add some more spells, finish descriptions (worker harvest rate etc.), create your own custom gold tower - I think this builder should definitely have its own. I'll try to think of some idea's if you'd like to hear them. Otherwise, I like your concept, fits ID very nicely.
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Pirate is an octopus in disguise!

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Pilzquadrat
Murloc
Karma: +8/-9
Posts: 60
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« Reply #16 on: July 13, 2010, 06:36:03 PM » |
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I've had such an idea a time ago it fits exactlyxD
How do you think of this things (included in my idea)
-small range build (over 1 wall distance) -mana cost for buildings(scince u build ranged and ten youre even more relient to mana) -blink a short distance for etheral form(else a nuke means ur dead, etheral form makes you more vulnerable to spells)
im just giving the base diffrences from my idea
ps:im internettin on my cellphone its a true hell to remove all those letters from a post quote 1 by1
Nice ideas, the buildings that cost mana would be something new and unique. Sounds pretty interesting, though it may be hard to find the right amount of mana used per building so setting up a lb and some walls doesn't get rid of your manapool^^ The short blink fits nicely and I think this may be the solution to the else maybe deadly "escape" Brilliance Aura: Regenerates another 1 (2) mana/s for units in 600 range. (requires research) Perhaps this could be increased and it could affect buildings too (draenei namely) Inner Void: Deals 0.6 (1.0; 1.5 dmg per missing mana point to target unit. (numbers in brackets after researches) Is this missing mana points for the titan? If so that's massively high. (lv 10 titan with MSoG: mana=1.5 ish = 2.25k~dmg) Add some more spells, finish descriptions (worker harvest rate etc.), create your own custom gold tower - I think this builder should definitely have its own. I'll try to think of some idea's if you'd like to hear them. Otherwise, I like your concept, fits ID very nicely. The brilliance aura numbers can ofc be changed, I just thought it may be a good rough estimate. I don't think it should affect buildings, since it would just greatly buff draenei but be of little use to every1 else. The inner void just deals dmg for the difference between current mana and max mana of the targeted unit. It's reduced by magic resistance, and how many times do you see a titan run around with 0 mana. Under normal circumstances this is about as good as morphs shockwave I'd say. Also feel free to think of a unique gold tower, I'm happy about all suggestions 
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Easy basers are NOT supposed to have champion harvesters.
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Coaster_Man
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« Reply #17 on: July 13, 2010, 06:48:23 PM » |
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The inner void just deals dmg for the difference between current mana and max mana of the targeted unit. It's reduced by magic resistance, and how many times do you see a titan run around with 0 mana. Under normal circumstances this is about as good as morphs shockwave I'd say. Any time the Titan sieges a base and masses heal, if he can't take the base and is running, he usually has very low mana. This spell could be the kicker. Or, if the titan is against a faerie base, this spell is very op; especially if the titan is high level and has lots of mana.
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Pirate is an octopus in disguise!

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Dai-Rukh
Guest
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« Reply #18 on: August 12, 2010, 10:07:52 PM » |
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Hey, this is my first post! Anyways, I was working on a builder called the Naga Queen (who I'm having some trouble posting) when I found your suggestion. The Queen is very different from your idea, but I wondered if you'd mind if I posted it.
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Pilzquadrat
Murloc
Karma: +8/-9
Posts: 60
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« Reply #19 on: August 13, 2010, 01:27:06 AM » |
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no, feel free to post it ofc 
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Easy basers are NOT supposed to have champion harvesters.
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Dai-Rukh
Guest
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« Reply #20 on: August 13, 2010, 05:59:14 AM » |
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Well thank you very much
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Jux.Mage
Beta Tester
Titanious Minion
Karma: +30/-21
Posts: 965
Cruelty is my Specialty.
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« Reply #21 on: August 13, 2010, 01:46:10 PM » |
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"I'm officially screwing you over."Aflacduck: I'll show you my boobs (random girl I googled) if you give me 1 million gold in Runescape. 
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