Island Defense
February 06, 2012, 05:03:01 PM *
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Poll
Question: New Titan:  (Voting closed: June 09, 2010, 07:14:32 PM)
Chronos - Titan of Time - 3 (10.3%)
Netherious - Titan of the Nether (Winner) - 17 (58.6%)
Nebulaecus - Titan of the Cosmos - 2 (6.9%)
Elementious - Titan of Elements - 2 (6.9%)
Dimensium - Titan of Dimensions - 0 (0%)
Jarvicus - Titan of Nature - 5 (17.2%)
Total Voters: 19

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Author Topic: [3.0.7] Development  (Read 5455 times)
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Northwind
Guest
« on: May 07, 2010, 05:05:18 PM »

This is where Cow and I will put all the changes that are being made to 3.0.7.

    Contents


    Map Completion Meter: 100%
    ████████████████████████████████████████████████████████████████████████████████████████████████████
    To Do:
    • - Modification complete.
    • - Alpha Testing.
    • - Private Beta Testing.
    • - Public Beta Testing.
    • - Release.


    New Additions

    Builders
    • - Ogre gets a new upgrade that gives it the ability to Bloodlust, increasing  his health by 200, gives him 50% magic resistance and fortified armor. Lasts 15 seconds.
    • - Makrura gets a new upgrade that makes his hunter spell immune.
    • - New builder added and completed.
    • - New ultimate tower for Arachnid.
    • - New "Medium" ship added and appropriate builders moved.
    • - New Egg Item: Cloak of Shadows, gives the wearer shadowmeld at night and also increases health regeneration.
    • - New Egg Item: Mystic Stone, allows the holder to blink a distance of 600.
    • - New Egg Item: Sword of the Magistrate, gives the holder additonal attack damage and speed. Also increases health regeneration.
    • - Expert Titan Hunter Training to give visual effect. Looked into and modified into a better system.
    • - New merchant item "Furbolg Priest Amulet".
    • - New army unit for Nature: Ancient Mystic. This is primarily a support unit that has chain lightning, thorns aura and the ability to place Mystic Wards. Model is the old Venomous Protectors one.
    Titans
    Terrain and Miscellaneous
    • - New Item: Shadowstone, gives the holder +5% attack speed. If you hold two of them as titan, it forms a Gem of Haste.
    • - Map Preview Image.
    • - Loadscreen.
    • - "-TR" mode added and tested.
    • - "-BR" mode added and tested.
    • - RD mode removed.
    • - Change builders stock to 1.
    • - Added "-AP" mode.
    • - New command "-leader" displays the current game leader.


    Changes

    Builders
    • - Ogre's fart doesn't have any cast time anymore and it also now silences enemies it affects.
    • - Ogre's old Bloodlust removed.
    • - Nature and Radioactives lumber rate has been increased by 10%.
    • - Tauren's Ancestral Rage now gives him spell immunity.
    • - Tauren now gains more experience from poking and golding.
    • - Tauren's base armor reduced to 1.
    • - Tauren's stat increases per level have been decreased to scale with the above change.
    • - Tauren's Master Training now requires all the other researches (except Ancestral Rage and Bloodlust) instead of a merchant. The training also gives a 25% magic damage reduction.
    • - Nature now requires the current researches and its Advanced Research Center to base, a total of 65g.
    • - Nature's towers have been buffed slightly.
    • - Nature's Spear Throwers have less movespeed and a slightly higher attack.
    • - Nature's Venomous Protectors have got their blink back. The model has been changed to the old Stone Throwers one.
    • - Nature's Stone Throwers removed.
    • - Additonal race addon to builders name removed.
    • - Satyr's plunder now shows the amount of gold and wood gained on hit.
    • - "-ma" removed.
    • - Turtles get blink back Smiley
    • - Panda changes.
    • - Artic Glaciers changes.
    • - Arachnid changes.
    • - Draenei changes.
    • - Morphling Beast health regeneration upgrade.
    • - Morphling Warrior form has less buildings.
    • - Satyr changes.
    • - Runed Bracers and Shield of Might changes. [LINK]
    • - Magnautur now returns 15 wood, and pizzly returns 25.
    • - Right double-clicking a transmuted tower that has an activated ability will transform it into its "rebuild" form. Doing so to the "rebuild" form again will convert it back to an item. This replaces the "-rebuild" command that panda added, and this new way of doing it is impossible to glitch or bug. It also allows us to make both items sell for the usual item price.
    • - Ring of Shadows mana cost set to 0.
    Titans
    • - Fog Generator's cost has been reduced to 80g.
    • - Nuke Rod's cost has been reduced to 100g and it now has a small bounce on it. The damage has been reduced slightly due to this.
    • - Multiboard changed to not show builders race for titans.
    • - Island Merchants have been giving pages to allow for new items.
    • - Fossurious nuked distance/ranged increased 450/500/550, to 475/550/625.
    • - Fossurious burrow delay reduced from 2.5/2./1.5 to 1.5/1.25/1.
    • - All items in the Titan shops now have a 5 second cooldown.
    Terrain and Miscellaneous
    • - Secret shop moved.
    • - Top-Left changed dramatically.
    • - Minor global terrain changes.
    • - New Bones System implemented.
    • - New Gold System implemented.
    • - New Experience System implemented.
    • - Many Tooltip fixes/changes.
      • "Will work on after release." - Carnerox


    Bug Fixes
    This list was kindly provided by Bolt.

    Builders
    • - Faerie Dragon's first tower isn't in the range check table.
    • - Radioactive's Expert Hunter Training gave his hunter +150ms. Should of been +60ms.
    • - The first level dart tower does not gain 100 more range with long dart upgrade.
    • - Energy Spire being able to be built anywhere.
    • - When you use the replicators' spell on morphling builder form it makes a beast form morphling instead of morphling builder form.
      • Cannot find a solution for this... I don't even know what causes it so...
    • - Energy spire transmute to the item named energy tower but rebuilds an energy spire.
    • - Draenei's units, when canceled, still use up the food cost.
    • - Arachs expert hunter training doesn't work properly.
    • - Toil box while transmuted does not decrease attack speed.
    • - Rapid fire tower transmuted makes a light tower.
    • - Nature's wall and tower hp upgrade does not increase towers hp.
    • - Nature's spear thrower improved poison upgrade does nothing.
    • - Nature's improved stone throw upgrade does nothing.
    • - Nature's venomous protectors do not get fortified armor when upgraded.
      • Changed to another effect. This was bugged due to the way Nature creates his army so its unfixable.
    • - If a builder has a hunter and leaves and someone decides to say -builder he may get two hunters and sometimes has to research things perhaps a builder should gain a certain amount of lumber and or gold considering how long the game has progressed for upgrades.
      • The "-builder" command has been removed.
    • - -sat ffa can be used after builder selection so you start out with two gold which can be used to buy a builder at start who won't disappear assuming a builder left.
    • - Fairy Battle Training (15g, 1500 lumber one, extended range, hp, and poison one) causes desync on Ghost bots.
    • - Some Titan Hunters with Expert Training were causing desyncs when they attacked.
    • - Units being able to blink up to the titans fire-pit area.
    • - Toxic Tower. replicator, wave tower and maybe some other buildings can be eyed.
    • - Panda boxes transmuted sell for 45 gold.
    Titans
    • - Some titan items die in one hit example super regen spines recipe and titanic wards recipe.
      • Changed, I don't think we need to worry about item blocking anymore.
    • - Luci ultimate does not use the amount of mana it says it should to put on.
    • - Some items do not drop from titan on death example mask of death ankh of power and some others.
    • - Syph and Syph's minions can't swim, Grant's minions can swim.
      • Changed so that no one can swim. I found some spots that could be easily abused.
    • - Luci ,grant's minions and luci's minion's can ledge kill the 2nd bottom left base the one near by the water.
      • Fixed... I think. I'll have to test it out later in alpha or beta.
    • - Demo's shadow meld skill sometimes allow him to be invis while attacking.
      • Blizzard bug. I think it is due to the day / night changeover for the ability.
    Terrain and Miscellaneous
    • - Fixed Faerie and Hunters being able to blink up to the titans spawning area.
    • - Found and fixed that damn soul-like thing top-left.
    • - Fixed the game leader system to switch leaders when a player leaves and to check whether a player is a real person before giving them the new leader.
    • - When you attack the unit called xe unit the game crashes.
      • The unit is necessary for some libraries to work in the coding. Removed that certain one so should be fine again.
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    « Last Edit: March 20, 2011, 03:15:58 PM by Novynn » Logged
    Undead.Cow
    Guest
    « Reply #1 on: June 04, 2010, 10:13:40 PM »

     Shocked
    « Last Edit: June 17, 2010, 06:30:58 PM by Neco » Logged
    Northwind
    Guest
    « Reply #2 on: June 26, 2010, 09:25:53 PM »

    UPDATE: Modifications Complete.

    The Beta stage is now starting.  If you are part of the beta testers, you will soon get the beta rank and access to the beta testing forum.
    Logged
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