Island Defense
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Question: Rate this Titan
Yes
Yes, with changes
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Author Topic: Titan of Flesh  (Read 571 times)
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FlashMasterZ
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« on: April 26, 2010, 05:17:08 PM »

Name: Dunno yet, a little help guys?

Model: Flesh Golem?

Nuke: Deals X dmg per second for Y seconds, any unit who dies while under the effects of this ability explodes dealing Z damage in AoE

Heal: High health regeneration at even higher mana loss until deactivated?
Suggestion 2 for heals: Cannibalism that heals X health per second for Y seconds?

Slow: Pressure Points: The Titan of Flesh knows where to hit to cause muscles to cramp.

Windwalk: The Titan of Flesh morphs into a random builder, blending in with the others.(Either just becomes invisible, but thats the explaination of how he changes, or actually becomes a builder, whichever the editors can/want to do)
Note: If he is actually a visible builder, he should probably be hidden on minimap like satyr buildings so that they don't see the big dot, he also cannot walk thru walls, and he shouldn't become any builders who aren't actually in the game

Ultimate: The Titan of Flesh creates a crude copy of himself, Dealing X% damage and taking Y% damage, lasts for Z seconds (Takes more deals less damage)

Edit:: Everybody please vote on this idea on the poll at the top of this post, you don't have to reply and nobody has to know how many stars you gave it, though actual worded feedback does help, but if can get an idea of how many people like it how much, it really helps to show if I need to change anything.
« Last Edit: April 30, 2010, 08:11:51 AM by FlashMasterZ » Logged

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« Reply #1 on: April 27, 2010, 02:14:09 AM »

interesting idea, maybe just make the invisibility like a disguise thing i.e. disguises into a tree
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FlashMasterZ
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« Reply #2 on: April 27, 2010, 04:16:07 PM »

interesting idea, maybe just make the invisibility like a disguise thing i.e. disguises into a tree
Well.. first of all, a tree disguise would be a nature titan thing, not flesh
second, would that be at all useful? if he was a tree, i assume he cannot move, which wouldnt be very useful, unless he's invisible while he's in the tree disguise, which would make him basically just another demonicus. Good idea, but it just doesn't rlly feed the theme
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killadev
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« Reply #3 on: May 19, 2010, 11:29:08 PM »

Flash maybe a little more work on it? lol
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13eetle13omber
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« Reply #4 on: May 20, 2010, 07:13:58 AM »

Yep and again...
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pkfighter343
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« Reply #5 on: May 21, 2010, 04:50:40 PM »

Nuke = fail
Detonating a worker counts as the unit dying, so if you cast it on a worker you are gonna get some kills unless the builders know how to deto the right ones REALLY fast..
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PoNy
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« Reply #6 on: July 11, 2010, 01:16:35 AM »

Nuke = fail
Detonating a worker counts as the unit dying, so if you cast it on a worker you are gonna get some kills unless the builders know how to deto the right ones REALLY fast..
I'm assuming that the dot on the nuke would be # damage per second over # for 115/145/165

Duration being short the damage per a second would have to be high enough to kill a harvester just a bit slower then detonation.

Of course it AoE's as well. Windwalk would need to be buffed in a way but I like the idea. Model is arguable and so is ult.
Suggestion: Change ult to a new form giving greatly increased damage MS ASPD etc. for # time but slowly sap health while during the duration, if no health is available the buff ends and commences CD. of ### seconds   
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FlashMasterZ
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« Reply #7 on: July 22, 2010, 01:19:30 AM »

i'm pretty sure it can be triggered so it only kills the unit if the unit is actually killed BY the unit who casted the DoT, but i'm not entirely sure, another way to prevent this would be to run the targetted unit outside, or at least away from others


I like the idea about the form change, i don't believe there are any titans who do that? except an avatar but thats not rlly a form change
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FlashMasterZ
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« Reply #8 on: July 22, 2010, 03:13:36 AM »

I need many ideas for this guy, i'll try to clean the post up a bit tomorrow, maybe add pictures once i figure out how
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