Tsiera
Worker
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Posts: 26
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« on: April 26, 2010, 08:07:33 AM » |
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Dimensium – The legendary titan of dimensions
Story: The war between titans and builders caused great disturbances in dimensions. Due to those a dimensional rift has occurred which unleashed a powerful titan, the Titan of Dimensions
Stats: Hit Points: 750(no attributes) Mana points:800(no attributes) Strenght: 38/7 per level Agility: 40/7 per level Inteligence: 45/8,5 per level Movment speed: stadart Attack speed: 2,2 Damage: 113-113 Hero Armor: 16 Hero Main attribute: inteligance
Spells: Dimensional Rift(learned at start): -Description: When this spell is casted it creats a dimensional rift on the spot where titan stands. After the second Dimensional rift is made it connects with the first thus creating a Dimensional line. By shaping 5 or 6 dimensional rifts in a shape of a 5 or 6 legged star You get the platform for executing a nuke or a healing spell. To finnish a star stand over The first rift and press dimnsional rift icon. The stars can reach over the whole map but The size of the star corresponds to the amount of mana used, if over 50% of titans mana is Needed the spell wont work.. If more than 1 star Is present the usage will go in order it was created.Upper limit is 5 stars
500-1000rng/80mana 1000-2000/175mana 2000-3500/225mana 3500-5000/300mana 5000-7000/380mana 7000-10000/445mana 10000-14000/510mana 14000-20000/600mana 20000-30000/725mana
Mana Cost:25 Cool Down:1second Duration Time:Building Hit points: 1500 Armor:10 fortefied Ability: dimensional disturbances- causes 2HP/per second degeneration to all non builder enemys In 900AoE
Breakdown: A star is needed for this spell to work The Breakdown comes from boarders of the star towards the middle Counters: -After the star is compleated kill 1 of its rift to break it -Leave the inside of the star -Windwalk -Be in a 2x2 spot with buildings around 5-legged 6-legged Level: 1 85dmg/100MC 100dmg/125MC Level: 2 100dmg/110MC 115dmg/135MC Level: 3 115dmg/130MC 130dmg/155MC Cool Down: 10seconds
Intersection: A star is needed for this spell to work The Intersection occures in whole star at the same time 5-legged 6-legged Level: 1 600HP/100MC 750HP/125MC Level: 2 700HP/110MC 900HP/135MC Level: 3 800HP/130MC 1050HP/155MC Cool Down: 10 seconds
Drifting: A star is needed for this spell to work Drifting works only inside the star When this spell is casted the titan turnes invisible and grants 15% movment speed inside the star. This spell drains 3mana per second while the titan is inside. Mana cost:175 Cool down: 45
7th dimension(learned at start): (more under minion spells)
Ultimate-Ripples: A star is needed for this spell to work. Ripples only works inside the star. The titan sends everything inside the star into another dimension and at the same time Effects every thing outside it. Inside the star every ones mana and hp regeneration stops, builders movment and attack speed is slowed down by 15%, 1% of a tower attack heals the titan, all none builder,hunter,titan,minion units die(titan and minions recive no gold or exp), titans mana is draind for 3mana per sec while inside the star, only titan can exit the star.
Outside the star every ones mana and hp regeneration recives a 15per sec bonus, attack and movment speed is boosted by 15% for every unit, all none builder,hunter,titan,minion units die(no exp or gold) Mana cost:350 Cool Down:120
Minions: Minions do not have any attack power but they have a spell book with spells besides the normal ones.
NUKE: Chain nuke Level: 1 90dmg/3targets/MC:250/CD:15sec Level: 2 100dmg/4targets/MC:300/CD:15sec Level: 3 110dmg/5targets/MC350/CD:15sec
HEAL: Level: 1 300/MC:250/CD: 10sec Level: 2 400/MC:300/CD: 10sec Level: 3 550/MC:350/CD: 10sec
SPAWN: Same as the rest
The book of dimensions: When a minion casts 1 of the next spells he cannot do anything, his armor type changes from hero to fortefied SPELL 1: Requires 1 minions to be casted, drains 2mana/per sec In range of 1000AoE of the minion all enemy units are slowed down by 15%
SPELL 2: Requires 2 minions to be casted, drains 2mana/per sec When 1 of the minios runs out of mana the spell breaks down When this spell is activated the minions make a field of dimensional gaps between them, If an enemy goes into that fielde they will be slowed for 5% and recive 2dmg/per sec Width of the spell is 750range Lenght is decided by how apart the 2 minions are For every 1500range the mana drain is increases by 1mana/per sec
SPELL 3: Requires 2 minions to be casted, drain 3 mana/per sec The minion with more health will start transfering his health to the weaker minion which Will release the health in AoE of 500 healing all units in range by 20HP/sec The minion will be drained 25health/per sec until he has only 300HP left For every 1500range the mana drain increases by 1mana/per sec SPELL 4: Requires 3 minions to be casted, drains 3mana/per sec The minion possitions must be shaped into a triangle When inside the triangle the dimension bends granting 20% MS and AS To all units For every 1500range between minions mana drain increases by 1mana/per sec
SPELL 5: Requires 4 minions to be casted Must be positioned with 1 mini surrounded by 3 minis The 3 minions around the middle one send 3 blast waves of energy. The energy blasts travel with the speed of normal titan When all 3 blasts reach the middle minion a great explosion occurres dealing 350dmg to All buildings in AoE 800 from the minion at the same time the spell dmg the middle minion For 1000dmg. The blast cannot go up the clif sides.
SPELL 6: Requires 4 minions to be casted, drain 3mana/per sec The minis must be positioned 1 mini alone and other 3 cannot be apart from each other for more than 300 range When this spell is casted the 3 minions in the front bend dimensions making a shielde when those 3 minions or anyone other ally near them recives dmg it is transfered to the minion in the back When the dmg travels it is reduced by 90% For every 1500range the 3 minions and the alone minion are apart mana drain increases by 1mana/per sec
SPELL 7: Requires 5 minions to be casted, drains 4 mana/per sec The minions must be positiond in a 5-legged star When the spell is activated a barrier apears blocking anyone from coming in or out of the barrier For every 1500range the minions are apart the mana drain increases by 1mana/per sec
SPELL 8: Requires 6 minions to be casted The minions must be positiond ina 6-legged star When this spell is activated powerful surges of energy circualte between minions the surge travels 2 times faster than a standart titan. Each time a surge passes a minion it deals 300dmg to the minion. When 5400dmg is gathered from the minions it is relesed over the whole star dealing 250dmg, 20% AS and MS decreas to all enemy units for 20seconds
SPELL 9: Requires 7 minions and the Titan to be casted This spell can only be activated by the titan The minis must be placed ina 7 leged star When this form is compleated the 7 dimensions start breaking down Every 60seconds 1 minion dies When the last minion dies all enemy units and buildings inside the star is destroyed The lines between 2 minions cant be longer than 3000range The spell can be stoped if 1 of the minis is killed befor his dimension is destroyed
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