GoS.Orio's guide to Goblin
Table of Contents
Quick Facts about Goblin
Goblin's Buildings
Early Game
Quick Facts About Goblin






ProsTitan Hunter flies
Factories have 1000 range
Has Stun trap
Only needs three harvesters
Upgraded walls have 20% evade
Towers have splash damage
Has Panic
ConsWithout gold Goblin is pure feed
Needs more factories to get 150 food than most other gold races
Titan hunter is very slow
Towers cost gold
The Goblin's Buildings












Early Game
First, you must choose your greedy little green friend. Once you have chosen Goblin, run to the closest hiding spot that hosts a shelter of your choice. If you want, panic to the hiding spot so you don't waste as much time before the titan spawns. Once you have reached the hiding spot, build a shelter. Leave the hiding spot and build 126 food (8 factories) worth of Factories while simultaneously training your harvesters. Once you have built the Factories, and have harvested 500 wood, upgrade Wood Gathering, which is found in your shelter.
Once you have gotten all your harvesters and have begun researching the Wood Gathering upgrade, kill your Factories so the titan does not get any feed. Leave two shelters so you can kill them with each other. (To do this hold Shift+attack and try to click both factories as quickly as possible)
Once your factories have begun destroying themselves, proceed down to middle. If most sides are already walled just stay in one of your fellow builder's walls. If there is only one or two sides walled I highly recommend you build some walls in a vacant side. Make sure you don't mass walls because it would just be feed to titan. Also make sure your walls only have 1x1 spaces in between them so the titan can't pass through and kill you and the people that are staying in your walls.

Make sure you kill them stupid crabs cause if not you have a chance they will block you, thus leaving your vournerable and ultimately splattering death in your face.

When you're golding, always make sure you have a Mechanical Trap up. In case titan tries to make a move on you while you are golding and you're not prepared, the trap will save you. So if you wish not to die, make sure you ALWAYS place a trap. Remember that the trap is not a ticket out of middle fullproof. There are many ways he can kill you very easily, especially if he punishes himself to get out of the stun.

When you are at mid, build walls around the perimiter of the side you are golding in. In this area, place a Laboratory, where you should research your Hunter and extra range on your Factories. In case someone dies before you recieve sufficient gold, you should be able to efficiently build a Factory base, which can repell a titan even at level 9. Since your Factories have 1000 range with the upgrade, you will be able to have a good base until titan hits level 10. Once you get your hunter, make it learn Siphon Mana. This will help immesurably during end game. Once you have a Laboratory, you should also research Advanced Wood Gathering, which requires you to have a Laboratory in order to be researched.
Mid Game
One of two things must happen in order for mid game to begin. One is that you have gathered 300 gold, or that the titan has gained a minion, and is now camping. If there is a camping minion and you have enough gold, I reccomend basing. There are many places where a Goblin can base, but the base isn't the key, its the walls and towers are placed. In order to make your base extremely hard to penetrate, or even impenetrable by a non-pro titan is by at least building 6-7 layers of walls and offsetting your walls. Offsetting is when you have one of your side walls blocking two main walls. The following image depicts an average-good walls. Good for most pubs.

If you want to look uber pro in a pub, or posing a threat to a titan in an IH, you must consider three things that will make your base virtually impenetrable. One of the items you must consider is that you must have at least 6-7 layers of walls in your base. Another thing is that you must offset your walls, and the last and maybe one of the most important things is max tower output. Max tower output is when all or most of your towers (90%) are attacking your titan. This can be achieved by creating walls deeper into the base, not on the outside. If you build walls on the inside, it helps much more because it gives maximum output to towers, destroying the titan's health as fast as possible. Always make sure your base is checked off in the max output section. Your base might look strange with walls going so deeply into your base, and you might think its stupid, but the help it gives is immesurable.

If you have a magnataur walling you, ask him to research armour enhancment so your walls have extra armour.
End Game
End game begins once gold penalty has been reached. The gold penalty awards you 90 gold, which you should use to build a Merchant and Advanced Research Center. With a Merchant, you can upgrade your towers to their maximum potential, and purchase attackers. The most important one that you must have at all times is the Gnoll Tracker, which you will use when the titan Windwalks while seiging your base. If he does this, the Gnoll Tracker will reveal the Titan, allowing your towers to attack him.
While the titan is seiging your base, have your titan hunter drain his mana so he cannot use his heals. This will force him to use a health ward. Fortunately, your hunter's attack is ranged so you can easily kill the ward. By doing this, the titan will have no way of healing himself, thus forcing him to retreat to the middle often.
If the titan is strong enough to penetrate very deeply into your base, you should build a mechanical trap near one of your walls so it stuns the titan. When this happens, your towers keep on attacking even though he is stunned, and a grand chance for you to wall the titan in is presented. Make sure to take this chance as many times as possible since it is a very hard thing to get out of as titan, unless you have teleportation cooldown ready. If the titan has minions, be wary of them for your builder will be vulnerable when it is not inside his base.