Island Defense
May 21, 2012, 04:13:57 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: not so new version:  3.0.6G4, 3.0.8d
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: TiTi-Titan of Time  (Read 761 times)
0 Members and 1 Guest are viewing this topic.
Zen1400
Moderator
Titan of the Abyss
*****

Karma: +56/-58
Posts: 2250


View Profile Email
« on: April 28, 2009, 09:45:55 PM »

Finally finished my 4th titan (haven't finished 3rd because its not exactly a serious one)
Important stuff in blue aka stats, and I will try and explain everything at the bottom.... eventually

NAME IS A JOKE (doubt you people will even get the reference)
TiTi
Legendary Titan of Time



Tinted purple: (or whatever you see fit)
Red: 50
Green: 0
Blue: 100

?
Innate-Point click

Titan controls time to create a being of time, but because the Titan hasn't mastered time, the unit is ethreal. The unit buffs all Titanic units in a 650 AoE.
The unit lasts 30 seconds with a 60 second cooldown, and has 50 hp, and gives the buffs of 5% attack speed increase, 5% mana regen bonus, plus 3 armor, and a recall ablitity so it can go back to Titan.
NOTE: Requires vision of the area. It also has a 650 cast range, units are able to pass through it, and the unit is 3x3.

?
WW-1 level

Titan being able to control time, warps all time around him slowing it down so he appears invisible.
Lasts 45 seconds 180 second cd.

?
Posion-Aura-1 level

(Can be aqquired at level 4)
Titan warps time around him slowing all units in a 500 AoE by 30%
(note this is 10% slower than the regular amount)

?
Point click-AoE Nuke-3 levels

Titan casts a Time ball around the unit slowing all units in a 250 AoE by 20% for 2 seconds.
Does 100 damage
Does 145 damage
Does 190 damage


?
Heal-Click activate-2 Levels

Titan controls the flow of time and goes back a few seconds to heal himself.
(this only affects the health of the Titan nothing else)
Goes back 2 seconds with 20 second cd
Goes back 4 seconds with 15 second cd


?
Summon-Point click-1 Level
(Can be aqquired at level 7)

Changes the ethreal unit into a real being.
The unit has 1000 hp, 50-50 damage with a 1.5 attack cd, and lasts 30 seconds, with a90 second cd. Can attack builders.
NOTE: Requires to be casted on the ethreal unit, has the same buffs as before, and is 3x3.

?
Ultimate-Aura-1 Level
(Can be aqquired at level 12)

The Titan creates an aura around him slowly decaying all units in a 650 AoE.
The aura subtracts 1 armor every 2 seconds, and restores it after 2.5 seconds once out of the aura.
Note: Can lower armor by a max of 25.

Minions



?
Innate-Posion

Slows a unit by 20% on the first hit, and then each attack after ward increases slow by 10%.

?
Heal-3 Levels-AoE

Basic minion heal
Heals 300/400/500 in a 100/300/500 AoE.

?
Nuke-3 Levels

Basic minion nuke (bounces)
Does 100/115/130 damage and bounces 3/4/5 times.

?
Summons-1 Level

Basic minion summon, but with a 5% stacking slow.


?
WW-1 Level

The minion tries to transfer out of time, but being weaker, can only become ethreal.
Lasts 5 seconds, reduces ms by 50, and can still move through units.
(Note: If this could be so it gives 25% more magic bonus as in 125% from magic things then that would be great)

?
Ultimate-1 Level

(Accquired at level 7)
The minion controls time creating 2 duplicates of him. The duplicates are weaker, but are able to last 30 seconds.
The mirror images take 125% damage and deal 25% damage.

Synergy
Minion ww + Minion heal = bonus hp
Titan high damage nuke/slow + slowing aura = powerful hunting abilities
Titan heal + burst dps (demon/mag nukes) = great counter
Decent scout + turning it real = great ability to keep pressure on, and surprise attacks
Titan heal + minion heal = shit ton of hp when done right
Level 4 aura slow + noob titan = making people learn that camping isn't smart (hopefully)



Thanks to...
Eji1700-help on ult/other skills, and final look through
Mystic Goku-passive slow idea

« Last Edit: April 29, 2009, 12:54:18 PM by Zen1400 » Logged

I is pro


The Farmer
Eji1700
Spearloc
***

Karma: +4/-10
Posts: 285


View Profile
« Reply #1 on: April 28, 2009, 09:59:23 PM »

I'm kinda against the minion model, and i think the heal will need tweaking.  I'm thinking the cooldown should be lower but it should have a max cap on HP healed to prevent too many absurd scenarios from arising.  Otherwise you know the rest of my thoughts.  Might want to work on some names.  Usually not too hard to come up with.  Also you should mention if you want the real being to be able to attack builders.

And in an epic black out i forgot that the skin i suggested for main is already in use.  Time to find something else.
« Last Edit: April 29, 2009, 02:55:58 AM by Eji1700 » Logged
Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!